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path: root/bot/exts/fun/game.py (follow)
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* Always use the get_logger func from bot-coreGravatar Chris Lovering2023-11-25-2/+2
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* Format code with new ruff rulesGravatar Chris Lovering2023-11-06-4/+4
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* Apply fixes for ruff lintingGravatar Chris Lovering2023-05-09-15/+19
| | | | | Co-authored-by: wookie184 <[email protected]> Co-authored-by: Amrou Bellalouna <[email protected]>
* use `SecretStr` for all secretsGravatar shtlrs2023-05-06-2/+2
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* Bump botcore version (#1180)Gravatar Amrou Bellalouna2022-12-28-1/+1
| | | Co-authored-by: Amrou Bellalouna <[email protected]>
* Update games cog token refresh logicGravatar Chris Lovering2022-09-23-37/+38
| | | | This moves away from an infinite loop, to a task scheduling approach. Doing it this way avoids an infinitely running cog_load
* Move init tasks to async cog_load functionsGravatar Chris Lovering2022-09-21-3/+1
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* Support discord.py's new async cog loadingGravatar Chris Lovering2022-09-21-2/+2
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* Use extension utils from bot-coreGravatar Chris Lovering2022-09-21-2/+1
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* add missing enumsGravatar Sn4u2022-01-01-0/+32
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* Move game and fun commands to Fun folder, fix ddgGravatar Janine vN2021-09-05-0/+485
This moves all the fun commands and games into the fun folder. This commit also makes changes to the duck_game. It was setting a footer during an embed init, which is no longer possible with the version of d.py we use. Additionally, an issue with editing an embed that had a local image loaded. The workaround for the time being is to update the message, not the embed.