diff options
Diffstat (limited to 'bot/exts/fun')
-rw-r--r-- | bot/exts/fun/snakes/__init__.py | 11 | ||||
-rw-r--r-- | bot/exts/fun/snakes/_converter.py | 82 | ||||
-rw-r--r-- | bot/exts/fun/snakes/_snakes_cog.py | 1151 | ||||
-rw-r--r-- | bot/exts/fun/snakes/_utils.py | 721 |
4 files changed, 1965 insertions, 0 deletions
diff --git a/bot/exts/fun/snakes/__init__.py b/bot/exts/fun/snakes/__init__.py new file mode 100644 index 00000000..ba8333fd --- /dev/null +++ b/bot/exts/fun/snakes/__init__.py @@ -0,0 +1,11 @@ +import logging + +from bot.bot import Bot +from bot.exts.fun.snakes._snakes_cog import Snakes + +log = logging.getLogger(__name__) + + +def setup(bot: Bot) -> None: + """Load the Snakes Cog.""" + bot.add_cog(Snakes(bot)) diff --git a/bot/exts/fun/snakes/_converter.py b/bot/exts/fun/snakes/_converter.py new file mode 100644 index 00000000..c24ba8c6 --- /dev/null +++ b/bot/exts/fun/snakes/_converter.py @@ -0,0 +1,82 @@ +import json +import logging +import random +from collections.abc import Iterable + +import discord +from discord.ext.commands import Context, Converter +from rapidfuzz import fuzz + +from bot.exts.fun.snakes._utils import SNAKE_RESOURCES +from bot.utils import disambiguate + +log = logging.getLogger(__name__) + + +class Snake(Converter): + """Snake converter for the Snakes Cog.""" + + snakes = None + special_cases = None + + async def convert(self, ctx: Context, name: str) -> str: + """Convert the input snake name to the closest matching Snake object.""" + await self.build_list() + name = name.lower() + + if name == "python": + return "Python (programming language)" + + def get_potential(iterable: Iterable, *, threshold: int = 80) -> list[str]: + nonlocal name + potential = [] + + for item in iterable: + original, item = item, item.lower() + + if name == item: + return [original] + + a, b = fuzz.ratio(name, item), fuzz.partial_ratio(name, item) + if a >= threshold or b >= threshold: + potential.append(original) + + return potential + + # Handle special cases + if name.lower() in self.special_cases: + return self.special_cases.get(name.lower(), name.lower()) + + names = {snake["name"]: snake["scientific"] for snake in self.snakes} + all_names = names.keys() | names.values() + timeout = len(all_names) * (3 / 4) + + embed = discord.Embed( + title="Found multiple choices. Please choose the correct one.", colour=0x59982F) + embed.set_author(name=ctx.author.display_name, icon_url=ctx.author.display_avatar.url) + + name = await disambiguate(ctx, get_potential(all_names), timeout=timeout, embed=embed) + return names.get(name, name) + + @classmethod + async def build_list(cls) -> None: + """Build list of snakes from the static snake resources.""" + # Get all the snakes + if cls.snakes is None: + cls.snakes = json.loads((SNAKE_RESOURCES / "snake_names.json").read_text("utf8")) + # Get the special cases + if cls.special_cases is None: + special_cases = json.loads((SNAKE_RESOURCES / "special_snakes.json").read_text("utf8")) + cls.special_cases = {snake["name"].lower(): snake for snake in special_cases} + + @classmethod + async def random(cls) -> str: + """ + Get a random Snake from the loaded resources. + + This is stupid. We should find a way to somehow get the global session into a global context, + so I can get it from here. + """ + await cls.build_list() + names = [snake["scientific"] for snake in cls.snakes] + return random.choice(names) diff --git a/bot/exts/fun/snakes/_snakes_cog.py b/bot/exts/fun/snakes/_snakes_cog.py new file mode 100644 index 00000000..59e57199 --- /dev/null +++ b/bot/exts/fun/snakes/_snakes_cog.py @@ -0,0 +1,1151 @@ +import asyncio +import colorsys +import logging +import os +import random +import re +import string +import textwrap +import urllib +from functools import partial +from io import BytesIO +from typing import Any, Optional + +import async_timeout +from PIL import Image, ImageDraw, ImageFont +from discord import Colour, Embed, File, Member, Message, Reaction +from discord.errors import HTTPException +from discord.ext.commands import Cog, CommandError, Context, bot_has_permissions, group + +from bot.bot import Bot +from bot.constants import ERROR_REPLIES, Tokens +from bot.exts.fun.snakes import _utils as utils +from bot.exts.fun.snakes._converter import Snake +from bot.utils.decorators import locked +from bot.utils.extensions import invoke_help_command + +log = logging.getLogger(__name__) + + +# region: Constants +# Color +SNAKE_COLOR = 0x399600 + +# Antidote constants +SYRINGE_EMOJI = "\U0001F489" # :syringe: +PILL_EMOJI = "\U0001F48A" # :pill: +HOURGLASS_EMOJI = "\u231B" # :hourglass: +CROSSBONES_EMOJI = "\u2620" # :skull_crossbones: +ALEMBIC_EMOJI = "\u2697" # :alembic: +TICK_EMOJI = "\u2705" # :white_check_mark: - Correct peg, correct hole +CROSS_EMOJI = "\u274C" # :x: - Wrong peg, wrong hole +BLANK_EMOJI = "\u26AA" # :white_circle: - Correct peg, wrong hole +HOLE_EMOJI = "\u2B1C" # :white_square: - Used in guesses +EMPTY_UNICODE = "\u200b" # literally just an empty space + +ANTIDOTE_EMOJI = ( + SYRINGE_EMOJI, + PILL_EMOJI, + HOURGLASS_EMOJI, + CROSSBONES_EMOJI, + ALEMBIC_EMOJI, +) + +# Quiz constants +ANSWERS_EMOJI = { + "a": "\U0001F1E6", # :regional_indicator_a: 🇦 + "b": "\U0001F1E7", # :regional_indicator_b: 🇧 + "c": "\U0001F1E8", # :regional_indicator_c: 🇨 + "d": "\U0001F1E9", # :regional_indicator_d: 🇩 +} + +ANSWERS_EMOJI_REVERSE = { + "\U0001F1E6": "A", # :regional_indicator_a: 🇦 + "\U0001F1E7": "B", # :regional_indicator_b: 🇧 + "\U0001F1E8": "C", # :regional_indicator_c: 🇨 + "\U0001F1E9": "D", # :regional_indicator_d: 🇩 +} + +# Zzzen of pythhhon constant +ZEN = """ +Beautiful is better than ugly. +Explicit is better than implicit. +Simple is better than complex. +Complex is better than complicated. +Flat is better than nested. +Sparse is better than dense. +Readability counts. +Special cases aren't special enough to break the rules. +Although practicality beats purity. +Errors should never pass silently. +Unless explicitly silenced. +In the face of ambiguity, refuse the temptation to guess. +There should be one-- and preferably only one --obvious way to do it. +Now is better than never. +Although never is often better than *right* now. +If the implementation is hard to explain, it's a bad idea. +If the implementation is easy to explain, it may be a good idea. +""" + +# Max messages to train snake_chat on +MSG_MAX = 100 + +# get_snek constants +URL = "https://en.wikipedia.org/w/api.php?" + +# snake guess responses +INCORRECT_GUESS = ( + "Nope, that's not what it is.", + "Not quite.", + "Not even close.", + "Terrible guess.", + "Nnnno.", + "Dude. No.", + "I thought everyone knew this one.", + "Guess you suck at snakes.", + "Bet you feel stupid now.", + "Hahahaha, no.", + "Did you hit the wrong key?" +) + +CORRECT_GUESS = ( + "**WRONG**. Wait, no, actually you're right.", + "Yeah, you got it!", + "Yep, that's exactly what it is.", + "Uh-huh. Yep yep yep.", + "Yeah that's right.", + "Yup. How did you know that?", + "Are you a herpetologist?", + "Sure, okay, but I bet you can't pronounce it.", + "Are you cheating?" +) + +# snake card consts +CARD = { + "top": Image.open("bot/resources/fun/snakes/snake_cards/card_top.png"), + "frame": Image.open("bot/resources/fun/snakes/snake_cards/card_frame.png"), + "bottom": Image.open("bot/resources/fun/snakes/snake_cards/card_bottom.png"), + "backs": [ + Image.open(f"bot/resources/fun/snakes/snake_cards/backs/{file}") + for file in os.listdir("bot/resources/fun/snakes/snake_cards/backs") + ], + "font": ImageFont.truetype("bot/resources/fun/snakes/snake_cards/expressway.ttf", 20) +} +# endregion + + +class Snakes(Cog): + """ + Commands related to snakes, created by our community during the first code jam. + + More information can be found in the code-jam-1 repo. + + https://github.com/python-discord/code-jam-1 + """ + + wiki_brief = re.compile(r"(.*?)(=+ (.*?) =+)", flags=re.DOTALL) + valid_image_extensions = ("gif", "png", "jpeg", "jpg", "webp") + + def __init__(self, bot: Bot): + self.active_sal = {} + self.bot = bot + self.snake_names = utils.get_resource("snake_names") + self.snake_idioms = utils.get_resource("snake_idioms") + self.snake_quizzes = utils.get_resource("snake_quiz") + self.snake_facts = utils.get_resource("snake_facts") + self.num_movie_pages = None + + # region: Helper methods + @staticmethod + def _beautiful_pastel(hue: float) -> int: + """Returns random bright pastels.""" + light = random.uniform(0.7, 0.85) + saturation = 1 + + rgb = colorsys.hls_to_rgb(hue, light, saturation) + hex_rgb = "" + + for part in rgb: + value = int(part * 0xFF) + hex_rgb += f"{value:02x}" + + return int(hex_rgb, 16) + + @staticmethod + def _generate_card(buffer: BytesIO, content: dict) -> BytesIO: + """ + Generate a card from snake information. + + Written by juan and Someone during the first code jam. + """ + snake = Image.open(buffer) + + # Get the size of the snake icon, configure the height of the image box (yes, it changes) + icon_width = 347 # Hardcoded, not much i can do about that + icon_height = int((icon_width / snake.width) * snake.height) + frame_copies = icon_height // CARD["frame"].height + 1 + snake.thumbnail((icon_width, icon_height)) + + # Get the dimensions of the final image + main_height = icon_height + CARD["top"].height + CARD["bottom"].height + main_width = CARD["frame"].width + + # Start creating the foreground + foreground = Image.new("RGBA", (main_width, main_height), (0, 0, 0, 0)) + foreground.paste(CARD["top"], (0, 0)) + + # Generate the frame borders to the correct height + for offset in range(frame_copies): + position = (0, CARD["top"].height + offset * CARD["frame"].height) + foreground.paste(CARD["frame"], position) + + # Add the image and bottom part of the image + foreground.paste(snake, (36, CARD["top"].height)) # Also hardcoded :( + foreground.paste(CARD["bottom"], (0, CARD["top"].height + icon_height)) + + # Setup the background + back = random.choice(CARD["backs"]) + back_copies = main_height // back.height + 1 + full_image = Image.new("RGBA", (main_width, main_height), (0, 0, 0, 0)) + + # Generate the tiled background + for offset in range(back_copies): + full_image.paste(back, (16, 16 + offset * back.height)) + + # Place the foreground onto the final image + full_image.paste(foreground, (0, 0), foreground) + + # Get the first two sentences of the info + description = ".".join(content["info"].split(".")[:2]) + "." + + # Setup positioning variables + margin = 36 + offset = CARD["top"].height + icon_height + margin + + # Create blank rectangle image which will be behind the text + rectangle = Image.new( + "RGBA", + (main_width, main_height), + (0, 0, 0, 0) + ) + + # Draw a semi-transparent rectangle on it + rect = ImageDraw.Draw(rectangle) + rect.rectangle( + (margin, offset, main_width - margin, main_height - margin), + fill=(63, 63, 63, 128) + ) + + # Paste it onto the final image + full_image.paste(rectangle, (0, 0), mask=rectangle) + + # Draw the text onto the final image + draw = ImageDraw.Draw(full_image) + for line in textwrap.wrap(description, 36): + draw.text([margin + 4, offset], line, font=CARD["font"]) + offset += CARD["font"].getsize(line)[1] + + # Get the image contents as a BufferIO object + buffer = BytesIO() + full_image.save(buffer, "PNG") + buffer.seek(0) + + return buffer + + @staticmethod + def _snakify(message: str) -> str: + """Sssnakifffiesss a sstring.""" + # Replace fricatives with exaggerated snake fricatives. + simple_fricatives = [ + "f", "s", "z", "h", + "F", "S", "Z", "H", + ] + complex_fricatives = [ + "th", "sh", "Th", "Sh" + ] + + for letter in simple_fricatives: + if letter.islower(): + message = message.replace(letter, letter * random.randint(2, 4)) + else: + message = message.replace(letter, (letter * random.randint(2, 4)).title()) + + for fricative in complex_fricatives: + message = message.replace(fricative, fricative[0] + fricative[1] * random.randint(2, 4)) + + return message + + async def _fetch(self, url: str, params: Optional[dict] = None) -> dict: + """Asynchronous web request helper method.""" + if params is None: + params = {} + + async with async_timeout.timeout(10): + async with self.bot.http_session.get(url, params=params) as response: + return await response.json() + + def _get_random_long_message(self, messages: list[str], retries: int = 10) -> str: + """ + Fetch a message that's at least 3 words long, if possible to do so in retries attempts. + + Else, just return whatever the last message is. + """ + long_message = random.choice(messages) + if len(long_message.split()) < 3 and retries > 0: + return self._get_random_long_message( + messages, + retries=retries - 1 + ) + + return long_message + + async def _get_snek(self, name: str) -> dict[str, Any]: + """ + Fetches all the data from a wikipedia article about a snake. + + Builds a dict that the .get() method can use. + + Created by Ava and eivl. + """ + snake_info = {} + + params = { + "format": "json", + "action": "query", + "list": "search", + "srsearch": name, + "utf8": "", + "srlimit": "1", + } + + json = await self._fetch(URL, params=params) + + # Wikipedia does have a error page + try: + pageid = json["query"]["search"][0]["pageid"] + except KeyError: + # Wikipedia error page ID(?) + pageid = 41118 + except IndexError: + return None + + params = { + "format": "json", + "action": "query", + "prop": "extracts|images|info", + "exlimit": "max", + "explaintext": "", + "inprop": "url", + "pageids": pageid + } + + json = await self._fetch(URL, params=params) + + # Constructing dict - handle exceptions later + try: + snake_info["title"] = json["query"]["pages"][f"{pageid}"]["title"] + snake_info["extract"] = json["query"]["pages"][f"{pageid}"]["extract"] + snake_info["images"] = json["query"]["pages"][f"{pageid}"]["images"] + snake_info["fullurl"] = json["query"]["pages"][f"{pageid}"]["fullurl"] + snake_info["pageid"] = json["query"]["pages"][f"{pageid}"]["pageid"] + except KeyError: + snake_info["error"] = True + + if snake_info["images"]: + i_url = "https://commons.wikimedia.org/wiki/Special:FilePath/" + image_list = [] + map_list = [] + thumb_list = [] + + # Wikipedia has arbitrary images that are not snakes + banned = [ + "Commons-logo.svg", + "Red%20Pencil%20Icon.png", + "distribution", + "The%20Death%20of%20Cleopatra%20arthur.jpg", + "Head%20of%20holotype", + "locator", + "Woma.png", + "-map.", + ".svg", + "ange.", + "Adder%20(PSF).png" + ] + + for image in snake_info["images"]: + # Images come in the format of `File:filename.extension` + file, sep, filename = image["title"].partition(":") + filename = filename.replace(" ", "%20") # Wikipedia returns good data! + + if not filename.startswith("Map"): + if any(ban in filename for ban in banned): + pass + else: + image_list.append(f"{i_url}{filename}") + thumb_list.append(f"{i_url}{filename}?width=100") + else: + map_list.append(f"{i_url}{filename}") + + snake_info["image_list"] = image_list + snake_info["map_list"] = map_list + snake_info["thumb_list"] = thumb_list + snake_info["name"] = name + + match = self.wiki_brief.match(snake_info["extract"]) + info = match.group(1) if match else None + + if info: + info = info.replace("\n", "\n\n") # Give us some proper paragraphs. + + snake_info["info"] = info + + return snake_info + + async def _get_snake_name(self) -> dict[str, str]: + """Gets a random snake name.""" + return random.choice(self.snake_names) + + async def _validate_answer(self, ctx: Context, message: Message, answer: str, options: dict[str, str]) -> None: + """Validate the answer using a reaction event loop.""" + def predicate(reaction: Reaction, user: Member) -> bool: + """Test if the the answer is valid and can be evaluated.""" + return ( + reaction.message.id == message.id # The reaction is attached to the question we asked. + and user == ctx.author # It's the user who triggered the quiz. + and str(reaction.emoji) in ANSWERS_EMOJI.values() # The reaction is one of the options. + ) + + for emoji in ANSWERS_EMOJI.values(): + await message.add_reaction(emoji) + + # Validate the answer + try: + reaction, user = await ctx.bot.wait_for("reaction_add", timeout=45.0, check=predicate) + except asyncio.TimeoutError: + await ctx.send(f"You took too long. The correct answer was **{options[answer]}**.") + await message.clear_reactions() + return + + if str(reaction.emoji) == ANSWERS_EMOJI[answer]: + await ctx.send(f"{random.choice(CORRECT_GUESS)} The correct answer was **{options[answer]}**.") + else: + await ctx.send( + f"{random.choice(INCORRECT_GUESS)} The correct answer was **{options[answer]}**." + ) + + await message.clear_reactions() + # endregion + + # region: Commands + @group(name="snakes", aliases=("snake",), invoke_without_command=True) + async def snakes_group(self, ctx: Context) -> None: + """Commands from our first code jam.""" + await invoke_help_command(ctx) + + @bot_has_permissions(manage_messages=True) + @snakes_group.command(name="antidote") + @locked() + async def antidote_command(self, ctx: Context) -> None: + """ + Antidote! Can you create the antivenom before the patient dies? + + Rules: You have 4 ingredients for each antidote, you only have 10 attempts + Once you synthesize the antidote, you will be presented with 4 markers + Tick: This means you have a CORRECT ingredient in the CORRECT position + Circle: This means you have a CORRECT ingredient in the WRONG position + Cross: This means you have a WRONG ingredient in the WRONG position + + Info: The game automatically ends after 5 minutes inactivity. + You should only use each ingredient once. + + This game was created by Lord Bisk and Runew0lf. + """ + def predicate(reaction_: Reaction, user_: Member) -> bool: + """Make sure that this reaction is what we want to operate on.""" + return ( + all(( + # Reaction is on this message + reaction_.message.id == board_id.id, + # Reaction is one of the pagination emotes + reaction_.emoji in ANTIDOTE_EMOJI, + # Reaction was not made by the Bot + user_.id != self.bot.user.id, + # Reaction was made by author + user_.id == ctx.author.id + )) + ) + + # Initialize variables + antidote_tries = 0 + antidote_guess_count = 0 + antidote_guess_list = [] + guess_result = [] + board = [] + page_guess_list = [] + page_result_list = [] + win = False + + antidote_embed = Embed(color=SNAKE_COLOR, title="Antidote") + antidote_embed.set_author(name=ctx.author.name, icon_url=ctx.author.display_avatar.url) + + # Generate answer + antidote_answer = list(ANTIDOTE_EMOJI) # Duplicate list, not reference it + random.shuffle(antidote_answer) + antidote_answer.pop() + + # Begin initial board building + for i in range(0, 10): + page_guess_list.append(f"{HOLE_EMOJI} {HOLE_EMOJI} {HOLE_EMOJI} {HOLE_EMOJI}") + page_result_list.append(f"{CROSS_EMOJI} {CROSS_EMOJI} {CROSS_EMOJI} {CROSS_EMOJI}") + board.append( + f"`{i+1:02d}` " + f"{page_guess_list[i]} - " + f"{page_result_list[i]}" + ) + board.append(EMPTY_UNICODE) + antidote_embed.add_field(name="10 guesses remaining", value="\n".join(board)) + board_id = await ctx.send(embed=antidote_embed) # Display board + + # Add our player reactions + for emoji in ANTIDOTE_EMOJI: + await board_id.add_reaction(emoji) + + # Begin main game loop + while not win and antidote_tries < 10: + try: + reaction, user = await ctx.bot.wait_for( + "reaction_add", timeout=300, check=predicate) + except asyncio.TimeoutError: + log.debug("Antidote timed out waiting for a reaction") + break # We're done, no reactions for the last 5 minutes + + if antidote_tries < 10: + if antidote_guess_count < 4: + if reaction.emoji in ANTIDOTE_EMOJI: + antidote_guess_list.append(reaction.emoji) + antidote_guess_count += 1 + + if antidote_guess_count == 4: # Guesses complete + antidote_guess_count = 0 + page_guess_list[antidote_tries] = " ".join(antidote_guess_list) + + # Now check guess + for i in range(0, len(antidote_answer)): + if antidote_guess_list[i] == antidote_answer[i]: + guess_result.append(TICK_EMOJI) + elif antidote_guess_list[i] in antidote_answer: + guess_result.append(BLANK_EMOJI) + else: + guess_result.append(CROSS_EMOJI) + guess_result.sort() + page_result_list[antidote_tries] = " ".join(guess_result) + + # Rebuild the board + board = [] + for i in range(0, 10): + board.append(f"`{i+1:02d}` " + f"{page_guess_list[i]} - " + f"{page_result_list[i]}") + board.append(EMPTY_UNICODE) + + # Remove Reactions + for emoji in antidote_guess_list: + await board_id.remove_reaction(emoji, user) + + if antidote_guess_list == antidote_answer: + win = True + + antidote_tries += 1 + guess_result = [] + antidote_guess_list = [] + + antidote_embed.clear_fields() + antidote_embed.add_field(name=f"{10 - antidote_tries} " + f"guesses remaining", + value="\n".join(board)) + # Redisplay the board + await board_id.edit(embed=antidote_embed) + + # Winning / Ending Screen + if win is True: + antidote_embed = Embed(color=SNAKE_COLOR, title="Antidote") + antidote_embed.set_author(name=ctx.author.name, icon_url=ctx.author.display_avatar.url) + antidote_embed.set_image(url="https://i.makeagif.com/media/7-12-2015/Cj1pts.gif") + antidote_embed.add_field(name="You have created the snake antidote!", + value=f"The solution was: {' '.join(antidote_answer)}\n" + f"You had {10 - antidote_tries} tries remaining.") + await board_id.edit(embed=antidote_embed) + else: + antidote_embed = Embed(color=SNAKE_COLOR, title="Antidote") + antidote_embed.set_author(name=ctx.author.name, icon_url=ctx.author.display_avatar.url) + antidote_embed.set_image(url="https://media.giphy.com/media/ceeN6U57leAhi/giphy.gif") + antidote_embed.add_field( + name=EMPTY_UNICODE, + value=( + f"Sorry you didnt make the antidote in time.\n" + f"The formula was {' '.join(antidote_answer)}" + ) + ) + await board_id.edit(embed=antidote_embed) + + log.debug("Ending pagination and removing all reactions...") + await board_id.clear_reactions() + + @snakes_group.command(name="draw") + async def draw_command(self, ctx: Context) -> None: + """ + Draws a random snek using Perlin noise. + + Written by Momo and kel. + Modified by juan and lemon. + """ + with ctx.typing(): + + # Generate random snake attributes + width = random.randint(6, 10) + length = random.randint(15, 22) + random_hue = random.random() + snek_color = self._beautiful_pastel(random_hue) + text_color = self._beautiful_pastel((random_hue + 0.5) % 1) + bg_color = ( + random.randint(32, 50), + random.randint(32, 50), + random.randint(50, 70), + ) + + # Build and send the snek + text = random.choice(self.snake_idioms)["idiom"] + factory = utils.PerlinNoiseFactory(dimension=1, octaves=2) + image_frame = utils.create_snek_frame( + factory, + snake_width=width, + snake_length=length, + snake_color=snek_color, + text=text, + text_color=text_color, + bg_color=bg_color + ) + png_bytes = utils.frame_to_png_bytes(image_frame) + file = File(png_bytes, filename="snek.png") + await ctx.send(file=file) + + @snakes_group.command(name="get") + @bot_has_permissions(manage_messages=True) + @locked() + async def get_command(self, ctx: Context, *, name: Snake = None) -> None: + """ + Fetches information about a snake from Wikipedia. + + Created by Ava and eivl. + """ + with ctx.typing(): + if name is None: + name = await Snake.random() + + if isinstance(name, dict): + data = name + else: + data = await self._get_snek(name) + + if data.get("error"): + await ctx.send("Could not fetch data from Wikipedia.") + return + + description = data["info"] + + # Shorten the description if needed + if len(description) > 1000: + description = description[:1000] + last_newline = description.rfind("\n") + if last_newline > 0: + description = description[:last_newline] + + # Strip and add the Wiki link. + if "fullurl" in data: + description = description.strip("\n") + description += f"\n\nRead more on [Wikipedia]({data['fullurl']})" + + # Build and send the embed. + embed = Embed( + title=data.get("title", data.get("name")), + description=description, + colour=0x59982F, + ) + + emoji = "https://emojipedia-us.s3.amazonaws.com/thumbs/60/google/3/snake_1f40d.png" + + _iter = ( + url + for url in data["image_list"] + if url.endswith(self.valid_image_extensions) + ) + image = next(_iter, emoji) + + embed.set_image(url=image) + + await ctx.send(embed=embed) + + @snakes_group.command(name="guess", aliases=("identify",)) + @locked() + async def guess_command(self, ctx: Context) -> None: + """ + Snake identifying game. + + Made by Ava and eivl. + Modified by lemon. + """ + with ctx.typing(): + + image = None + + while image is None: + snakes = [await Snake.random() for _ in range(4)] + snake = random.choice(snakes) + answer = "abcd"[snakes.index(snake)] + + data = await self._get_snek(snake) + + _iter = ( + url + for url in data["image_list"] + if url.endswith(self.valid_image_extensions) + ) + image = next(_iter, None) + + embed = Embed( + title="Which of the following is the snake in the image?", + description="\n".join( + f"{'ABCD'[snakes.index(snake)]}: {snake}" for snake in snakes), + colour=SNAKE_COLOR + ) + embed.set_image(url=image) + + guess = await ctx.send(embed=embed) + options = {f"{'abcd'[snakes.index(snake)]}": snake for snake in snakes} + await self._validate_answer(ctx, guess, answer, options) + + @snakes_group.command(name="hatch") + async def hatch_command(self, ctx: Context) -> None: + """ + Hatches your personal snake. + + Written by Momo and kel. + """ + # Pick a random snake to hatch. + snake_name = random.choice(list(utils.snakes.keys())) + snake_image = utils.snakes[snake_name] + + # Hatch the snake + message = await ctx.send(embed=Embed(description="Hatching your snake :snake:...")) + await asyncio.sleep(1) + + for stage in utils.stages: + hatch_embed = Embed(description=stage) + await message.edit(embed=hatch_embed) + await asyncio.sleep(1) + await asyncio.sleep(1) + await message.delete() + + # Build and send the embed. + my_snake_embed = Embed(description=":tada: Congrats! You hatched: **{0}**".format(snake_name)) + my_snake_embed.set_thumbnail(url=snake_image) + my_snake_embed.set_footer( + text=" Owner: {0}#{1}".format(ctx.author.name, ctx.author.discriminator) + ) + + await ctx.send(embed=my_snake_embed) + + @snakes_group.command(name="movie") + async def movie_command(self, ctx: Context) -> None: + """ + Gets a random snake-related movie from TMDB. + + Written by Samuel. + Modified by gdude. + Modified by Will Da Silva. + """ + # Initially 8 pages are fetched. The actual number of pages is set after the first request. + page = random.randint(1, self.num_movie_pages or 8) + + async with ctx.typing(): + response = await self.bot.http_session.get( + "https://api.themoviedb.org/3/search/movie", + params={ + "query": "snake", + "page": page, + "language": "en-US", + "api_key": Tokens.tmdb, + } + ) + data = await response.json() + if self.num_movie_pages is None: + self.num_movie_pages = data["total_pages"] + movie = random.choice(data["results"])["id"] + + response = await self.bot.http_session.get( + f"https://api.themoviedb.org/3/movie/{movie}", + params={ + "language": "en-US", + "api_key": Tokens.tmdb, + } + ) + data = await response.json() + + embed = Embed(title=data["title"], color=SNAKE_COLOR) + + if data["poster_path"] is not None: + embed.set_image(url=f"https://images.tmdb.org/t/p/original{data['poster_path']}") + + if data["overview"]: + embed.add_field(name="Overview", value=data["overview"]) + + if data["release_date"]: + embed.add_field(name="Release Date", value=data["release_date"]) + + if data["genres"]: + embed.add_field(name="Genres", value=", ".join([x["name"] for x in data["genres"]])) + + if data["vote_count"]: + embed.add_field(name="Rating", value=f"{data['vote_average']}/10 ({data['vote_count']} votes)", inline=True) + + if data["budget"] and data["revenue"]: + embed.add_field(name="Budget", value=data["budget"], inline=True) + embed.add_field(name="Revenue", value=data["revenue"], inline=True) + + embed.set_footer(text="This product uses the TMDb API but is not endorsed or certified by TMDb.") + embed.set_thumbnail(url="https://i.imgur.com/LtFtC8H.png") + + try: + await ctx.send(embed=embed) + except HTTPException as err: + await ctx.send("An error occurred while fetching a snake-related movie!") + raise err from None + + @snakes_group.command(name="quiz") + @locked() + async def quiz_command(self, ctx: Context) -> None: + """ + Asks a snake-related question in the chat and validates the user's guess. + + This was created by Mushy and Cardium, + and modified by Urthas and lemon. + """ + # Prepare a question. + question = random.choice(self.snake_quizzes) + answer = question["answerkey"] + options = {key: question["options"][key] for key in ANSWERS_EMOJI.keys()} + + # Build and send the embed. + embed = Embed( + color=SNAKE_COLOR, + title=question["question"], + description="\n".join( + [f"**{key.upper()}**: {answer}" for key, answer in options.items()] + ) + ) + + quiz = await ctx.send(embed=embed) + await self._validate_answer(ctx, quiz, answer, options) + + @snakes_group.command(name="name", aliases=("name_gen",)) + async def name_command(self, ctx: Context, *, name: str = None) -> None: + """ + Snakifies a username. + + Slices the users name at the last vowel (or second last if the name + ends with a vowel), and then combines it with a random snake name, + which is sliced at the first vowel (or second if the name starts with + a vowel). + + If the name contains no vowels, it just appends the snakename + to the end of the name. + + Examples: + lemon + anaconda = lemoconda + krzsn + anaconda = krzsnconda + gdude + anaconda = gduconda + aperture + anaconda = apertuconda + lucy + python = luthon + joseph + taipan = joseipan + + This was written by Iceman, and modified for inclusion into the bot by lemon. + """ + snake_name = await self._get_snake_name() + snake_name = snake_name["name"] + snake_prefix = "" + + # Set aside every word in the snake name except the last. + if " " in snake_name: + snake_prefix = " ".join(snake_name.split()[:-1]) + snake_name = snake_name.split()[-1] + + # If no name is provided, use whoever called the command. + if name: + user_name = name + else: + user_name = ctx.author.display_name + + # Get the index of the vowel to slice the username at + user_slice_index = len(user_name) + for index, char in enumerate(reversed(user_name)): + if index == 0: + continue + if char.lower() in "aeiouy": + user_slice_index -= index + break + + # Now, get the index of the vowel to slice the snake_name at + snake_slice_index = 0 + for index, char in enumerate(snake_name): + if index == 0: + continue + if char.lower() in "aeiouy": + snake_slice_index = index + 1 + break + + # Combine! + snake_name = snake_name[snake_slice_index:] + user_name = user_name[:user_slice_index] + result = f"{snake_prefix} {user_name}{snake_name}" + result = string.capwords(result) + + # Embed and send + embed = Embed( + title="Snake name", + description=f"Your snake-name is **{result}**", + color=SNAKE_COLOR + ) + + await ctx.send(embed=embed) + return + + @snakes_group.command(name="sal") + @locked() + async def sal_command(self, ctx: Context) -> None: + """ + Play a game of Snakes and Ladders. + + Written by Momo and kel. + Modified by lemon. + """ + # Check if there is already a game in this channel + if ctx.channel in self.active_sal: + await ctx.send(f"{ctx.author.mention} A game is already in progress in this channel.") + return + + game = utils.SnakeAndLaddersGame(snakes=self, context=ctx) + self.active_sal[ctx.channel] = game + + await game.open_game() + + @snakes_group.command(name="about") + async def about_command(self, ctx: Context) -> None: + """Show an embed with information about the event, its participants, and its winners.""" + contributors = [ + "<@!245270749919576066>", + "<@!396290259907903491>", + "<@!172395097705414656>", + "<@!361708843425726474>", + "<@!300302216663793665>", + "<@!210248051430916096>", + "<@!174588005745557505>", + "<@!87793066227822592>", + "<@!211619754039967744>", + "<@!97347867923976192>", + "<@!136081839474343936>", + "<@!263560579770220554>", + "<@!104749643715387392>", + "<@!303940835005825024>", + ] + + embed = Embed( + title="About the snake cog", + description=( + "The features in this cog were created by members of the community " + "during our first ever " + "[code jam event](https://pythondiscord.com/pages/code-jams/code-jam-1-snakes-bot/). \n\n" + "The event saw over 50 participants, who competed to write a discord bot cog with a snake theme over " + "48 hours. The staff then selected the best features from all the best teams, and made modifications " + "to ensure they would all work together before integrating them into the community bot.\n\n" + "It was a tight race, but in the end, <@!104749643715387392> and <@!303940835005825024> " + f"walked away as grand champions. Make sure you check out `{ctx.prefix}snakes sal`," + f"`{ctx.prefix}snakes draw` and `{ctx.prefix}snakes hatch` " + "to see what they came up with." + ) + ) + + embed.add_field( + name="Contributors", + value=( + ", ".join(contributors) + ) + ) + + await ctx.send(embed=embed) + + @snakes_group.command(name="card") + async def card_command(self, ctx: Context, *, name: Snake = None) -> None: + """ + Create an interesting little card from a snake. + + Created by juan and Someone during the first code jam. + """ + # Get the snake data we need + if not name: + name_obj = await self._get_snake_name() + name = name_obj["scientific"] + content = await self._get_snek(name) + + elif isinstance(name, dict): + content = name + + else: + content = await self._get_snek(name) + + # Make the card + async with ctx.typing(): + + stream = BytesIO() + async with async_timeout.timeout(10): + async with self.bot.http_session.get(content["image_list"][0]) as response: + stream.write(await response.read()) + + stream.seek(0) + + func = partial(self._generate_card, stream, content) + final_buffer = await self.bot.loop.run_in_executor(None, func) + + # Send it! + await ctx.send( + f"A wild {content['name'].title()} appears!", + file=File(final_buffer, filename=content["name"].replace(" ", "") + ".png") + ) + + @snakes_group.command(name="fact") + async def fact_command(self, ctx: Context) -> None: + """ + Gets a snake-related fact. + + Written by Andrew and Prithaj. + Modified by lemon. + """ + question = random.choice(self.snake_facts)["fact"] + embed = Embed( + title="Snake fact", + color=SNAKE_COLOR, + description=question + ) + await ctx.send(embed=embed) + + @snakes_group.command(name="snakify") + async def snakify_command(self, ctx: Context, *, message: str = None) -> None: + """ + How would I talk if I were a snake? + + If `message` is passed, the bot will snakify the message. + Otherwise, a random message from the user's history is snakified. + + Written by Momo and kel. + Modified by lemon. + """ + with ctx.typing(): + embed = Embed() + user = ctx.author + + if not message: + + # Get a random message from the users history + messages = [] + async for message in ctx.history(limit=500).filter( + lambda msg: msg.author == ctx.author # Message was sent by author. + ): + messages.append(message.content) + + message = self._get_random_long_message(messages) + + # Build and send the embed + embed.set_author( + name=f"{user.name}#{user.discriminator}", + icon_url=user.display_avatar.url, + ) + embed.description = f"*{self._snakify(message)}*" + + await ctx.send(embed=embed) + + @snakes_group.command(name="video", aliases=("get_video",)) + async def video_command(self, ctx: Context, *, search: str = None) -> None: + """ + Gets a YouTube video about snakes. + + If `search` is given, a snake with that name will be searched on Youtube. + + Written by Andrew and Prithaj. + """ + # Are we searching for anything specific? + if search: + query = search + " snake" + else: + snake = await self._get_snake_name() + query = snake["name"] + + # Build the URL and make the request + url = "https://www.googleapis.com/youtube/v3/search" + response = await self.bot.http_session.get( + url, + params={ + "part": "snippet", + "q": urllib.parse.quote_plus(query), + "type": "video", + "key": Tokens.youtube + } + ) + response = await response.json() + data = response.get("items", []) + + # Send the user a video + if len(data) > 0: + num = random.randint(0, len(data) - 1) + youtube_base_url = "https://www.youtube.com/watch?v=" + await ctx.send( + content=f"{youtube_base_url}{data[num]['id']['videoId']}" + ) + else: + log.warning(f"YouTube API error. Full response looks like {response}") + + @snakes_group.command(name="zen") + async def zen_command(self, ctx: Context) -> None: + """ + Gets a random quote from the Zen of Python, except as if spoken by a snake. + + Written by Prithaj and Andrew. + Modified by lemon. + """ + embed = Embed( + title="Zzzen of Pythhon", + color=SNAKE_COLOR + ) + + # Get the zen quote and snakify it + zen_quote = random.choice(ZEN.splitlines()) + zen_quote = self._snakify(zen_quote) + + # Embed and send + embed.description = zen_quote + await ctx.send( + embed=embed + ) + # endregion + + # region: Error handlers + @card_command.error + async def command_error(self, ctx: Context, error: CommandError) -> None: + """Local error handler for the Snake Cog.""" + original_error = getattr(error, "original", None) + if isinstance(original_error, OSError): + error.handled = True + embed = Embed() + embed.colour = Colour.red() + log.error(f"snake_card encountered an OSError: {error} ({original_error})") + embed.description = "Could not generate the snake card! Please try again." + embed.title = random.choice(ERROR_REPLIES) + await ctx.send(embed=embed) diff --git a/bot/exts/fun/snakes/_utils.py b/bot/exts/fun/snakes/_utils.py new file mode 100644 index 00000000..de51339d --- /dev/null +++ b/bot/exts/fun/snakes/_utils.py @@ -0,0 +1,721 @@ +import asyncio +import io +import json +import logging +import math +import random +from itertools import product +from pathlib import Path + +from PIL import Image +from PIL.ImageDraw import ImageDraw +from discord import File, Member, Reaction +from discord.ext.commands import Cog, Context + +from bot.constants import Roles + +SNAKE_RESOURCES = Path("bot/resources/fun/snakes").absolute() + +h1 = r"""``` + ---- + ------ +/--------\ +|--------| +|--------| + \------/ + ---- +```""" +h2 = r"""``` + ---- + ------ +/---\-/--\ +|-----\--| +|--------| + \------/ + ---- +```""" +h3 = r"""``` + ---- + ------ +/---\-/--\ +|-----\--| +|-----/--| + \----\-/ + ---- +```""" +h4 = r"""``` + ----- + ----- \ +/--| /---\ +|--\ -\---| +|--\--/-- / + \------- / + ------ +```""" +stages = [h1, h2, h3, h4] +snakes = { + "Baby Python": "https://i.imgur.com/SYOcmSa.png", + "Baby Rattle Snake": "https://i.imgur.com/i5jYA8f.png", + "Baby Dragon Snake": "https://i.imgur.com/SuMKM4m.png", + "Baby Garden Snake": "https://i.imgur.com/5vYx3ah.png", + "Baby Cobra": "https://i.imgur.com/jk14ryt.png", + "Baby Anaconda": "https://i.imgur.com/EpdrnNr.png", +} + +BOARD_TILE_SIZE = 56 # the size of each board tile +BOARD_PLAYER_SIZE = 20 # the size of each player icon +BOARD_MARGIN = (10, 0) # margins, in pixels (for player icons) +# The size of the image to download +# Should a power of 2 and higher than BOARD_PLAYER_SIZE +PLAYER_ICON_IMAGE_SIZE = 32 +MAX_PLAYERS = 4 # depends on the board size/quality, 4 is for the default board + +# board definition (from, to) +BOARD = { + # ladders + 2: 38, + 7: 14, + 8: 31, + 15: 26, + 21: 42, + 28: 84, + 36: 44, + 51: 67, + 71: 91, + 78: 98, + 87: 94, + + # snakes + 99: 80, + 95: 75, + 92: 88, + 89: 68, + 74: 53, + 64: 60, + 62: 19, + 49: 11, + 46: 25, + 16: 6 +} + +DEFAULT_SNAKE_COLOR = 0x15c7ea +DEFAULT_BACKGROUND_COLOR = 0 +DEFAULT_IMAGE_DIMENSIONS = (200, 200) +DEFAULT_SNAKE_LENGTH = 22 +DEFAULT_SNAKE_WIDTH = 8 +DEFAULT_SEGMENT_LENGTH_RANGE = (7, 10) +DEFAULT_IMAGE_MARGINS = (50, 50) +DEFAULT_TEXT = "snek\nit\nup" +DEFAULT_TEXT_POSITION = ( + 10, + 10 +) +DEFAULT_TEXT_COLOR = 0xf2ea15 +X = 0 +Y = 1 +ANGLE_RANGE = math.pi * 2 + + +def get_resource(file: str) -> list[dict]: + """Load Snake resources JSON.""" + return json.loads((SNAKE_RESOURCES / f"{file}.json").read_text("utf-8")) + + +def smoothstep(t: float) -> float: + """Smooth curve with a zero derivative at 0 and 1, making it useful for interpolating.""" + return t * t * (3. - 2. * t) + + +def lerp(t: float, a: float, b: float) -> float: + """Linear interpolation between a and b, given a fraction t.""" + return a + t * (b - a) + + +class PerlinNoiseFactory(object): + """ + Callable that produces Perlin noise for an arbitrary point in an arbitrary number of dimensions. + + The underlying grid is aligned with the integers. + + There is no limit to the coordinates used; new gradients are generated on the fly as necessary. + + Taken from: https://gist.github.com/eevee/26f547457522755cb1fb8739d0ea89a1 + Licensed under ISC + """ + + def __init__(self, dimension: int, octaves: int = 1, tile: tuple[int, ...] = (), unbias: bool = False): + """ + Create a new Perlin noise factory in the given number of dimensions. + + dimension should be an integer and at least 1. + + More octaves create a foggier and more-detailed noise pattern. More than 4 octaves is rather excessive. + + ``tile`` can be used to make a seamlessly tiling pattern. + For example: + pnf = PerlinNoiseFactory(2, tile=(0, 3)) + + This will produce noise that tiles every 3 units vertically, but never tiles horizontally. + + If ``unbias`` is True, the smoothstep function will be applied to the output before returning + it, to counteract some of Perlin noise's significant bias towards the center of its output range. + """ + self.dimension = dimension + self.octaves = octaves + self.tile = tile + (0,) * dimension + self.unbias = unbias + + # For n dimensions, the range of Perlin noise is ±sqrt(n)/2; multiply + # by this to scale to ±1 + self.scale_factor = 2 * dimension ** -0.5 + + self.gradient = {} + + def _generate_gradient(self) -> tuple[float, ...]: + """ + Generate a random unit vector at each grid point. + + This is the "gradient" vector, in that the grid tile slopes towards it + """ + # 1 dimension is special, since the only unit vector is trivial; + # instead, use a slope between -1 and 1 + if self.dimension == 1: + return (random.uniform(-1, 1),) + + # Generate a random point on the surface of the unit n-hypersphere; + # this is the same as a random unit vector in n dimensions. Thanks + # to: http://mathworld.wolfram.com/SpherePointPicking.html + # Pick n normal random variables with stddev 1 + random_point = [random.gauss(0, 1) for _ in range(self.dimension)] + # Then scale the result to a unit vector + scale = sum(n * n for n in random_point) ** -0.5 + return tuple(coord * scale for coord in random_point) + + def get_plain_noise(self, *point) -> float: + """Get plain noise for a single point, without taking into account either octaves or tiling.""" + if len(point) != self.dimension: + raise ValueError( + f"Expected {self.dimension} values, got {len(point)}" + ) + + # Build a list of the (min, max) bounds in each dimension + grid_coords = [] + for coord in point: + min_coord = math.floor(coord) + max_coord = min_coord + 1 + grid_coords.append((min_coord, max_coord)) + + # Compute the dot product of each gradient vector and the point's + # distance from the corresponding grid point. This gives you each + # gradient's "influence" on the chosen point. + dots = [] + for grid_point in product(*grid_coords): + if grid_point not in self.gradient: + self.gradient[grid_point] = self._generate_gradient() + gradient = self.gradient[grid_point] + + dot = 0 + for i in range(self.dimension): + dot += gradient[i] * (point[i] - grid_point[i]) + dots.append(dot) + + # Interpolate all those dot products together. The interpolation is + # done with smoothstep to smooth out the slope as you pass from one + # grid cell into the next. + # Due to the way product() works, dot products are ordered such that + # the last dimension alternates: (..., min), (..., max), etc. So we + # can interpolate adjacent pairs to "collapse" that last dimension. Then + # the results will alternate in their second-to-last dimension, and so + # forth, until we only have a single value left. + dim = self.dimension + while len(dots) > 1: + dim -= 1 + s = smoothstep(point[dim] - grid_coords[dim][0]) + + next_dots = [] + while dots: + next_dots.append(lerp(s, dots.pop(0), dots.pop(0))) + + dots = next_dots + + return dots[0] * self.scale_factor + + def __call__(self, *point) -> float: + """ + Get the value of this Perlin noise function at the given point. + + The number of values given should match the number of dimensions. + """ + ret = 0 + for o in range(self.octaves): + o2 = 1 << o + new_point = [] + for i, coord in enumerate(point): + coord *= o2 + if self.tile[i]: + coord %= self.tile[i] * o2 + new_point.append(coord) + ret += self.get_plain_noise(*new_point) / o2 + + # Need to scale n back down since adding all those extra octaves has + # probably expanded it beyond ±1 + # 1 octave: ±1 + # 2 octaves: ±1½ + # 3 octaves: ±1¾ + ret /= 2 - 2 ** (1 - self.octaves) + + if self.unbias: + # The output of the plain Perlin noise algorithm has a fairly + # strong bias towards the center due to the central limit theorem + # -- in fact the top and bottom 1/8 virtually never happen. That's + # a quarter of our entire output range! If only we had a function + # in [0..1] that could introduce a bias towards the endpoints... + r = (ret + 1) / 2 + # Doing it this many times is a completely made-up heuristic. + for _ in range(int(self.octaves / 2 + 0.5)): + r = smoothstep(r) + ret = r * 2 - 1 + + return ret + + +def create_snek_frame( + perlin_factory: PerlinNoiseFactory, perlin_lookup_vertical_shift: float = 0, + image_dimensions: tuple[int, int] = DEFAULT_IMAGE_DIMENSIONS, + image_margins: tuple[int, int] = DEFAULT_IMAGE_MARGINS, + snake_length: int = DEFAULT_SNAKE_LENGTH, + snake_color: int = DEFAULT_SNAKE_COLOR, bg_color: int = DEFAULT_BACKGROUND_COLOR, + segment_length_range: tuple[int, int] = DEFAULT_SEGMENT_LENGTH_RANGE, snake_width: int = DEFAULT_SNAKE_WIDTH, + text: str = DEFAULT_TEXT, text_position: tuple[float, float] = DEFAULT_TEXT_POSITION, + text_color: int = DEFAULT_TEXT_COLOR +) -> Image.Image: + """ + Creates a single random snek frame using Perlin noise. + + `perlin_lookup_vertical_shift` represents the Perlin noise shift in the Y-dimension for this frame. + If `text` is given, display the given text with the snek. + """ + start_x = random.randint(image_margins[X], image_dimensions[X] - image_margins[X]) + start_y = random.randint(image_margins[Y], image_dimensions[Y] - image_margins[Y]) + points: list[tuple[float, float]] = [(start_x, start_y)] + + for index in range(0, snake_length): + angle = perlin_factory.get_plain_noise( + ((1 / (snake_length + 1)) * (index + 1)) + perlin_lookup_vertical_shift + ) * ANGLE_RANGE + current_point = points[index] + segment_length = random.randint(segment_length_range[0], segment_length_range[1]) + points.append(( + current_point[X] + segment_length * math.cos(angle), + current_point[Y] + segment_length * math.sin(angle) + )) + + # normalize bounds + min_dimensions: list[float] = [start_x, start_y] + max_dimensions: list[float] = [start_x, start_y] + for point in points: + min_dimensions[X] = min(point[X], min_dimensions[X]) + min_dimensions[Y] = min(point[Y], min_dimensions[Y]) + max_dimensions[X] = max(point[X], max_dimensions[X]) + max_dimensions[Y] = max(point[Y], max_dimensions[Y]) + + # shift towards middle + dimension_range = (max_dimensions[X] - min_dimensions[X], max_dimensions[Y] - min_dimensions[Y]) + shift = ( + image_dimensions[X] / 2 - (dimension_range[X] / 2 + min_dimensions[X]), + image_dimensions[Y] / 2 - (dimension_range[Y] / 2 + min_dimensions[Y]) + ) + + image = Image.new(mode="RGB", size=image_dimensions, color=bg_color) + draw = ImageDraw(image) + for index in range(1, len(points)): + point = points[index] + previous = points[index - 1] + draw.line( + ( + shift[X] + previous[X], + shift[Y] + previous[Y], + shift[X] + point[X], + shift[Y] + point[Y] + ), + width=snake_width, + fill=snake_color + ) + if text is not None: + draw.multiline_text(text_position, text, fill=text_color) + del draw + return image + + +def frame_to_png_bytes(image: Image) -> io.BytesIO: + """Convert image to byte stream.""" + stream = io.BytesIO() + image.save(stream, format="PNG") + stream.seek(0) + return stream + + +log = logging.getLogger(__name__) +START_EMOJI = "\u2611" # :ballot_box_with_check: - Start the game +CANCEL_EMOJI = "\u274C" # :x: - Cancel or leave the game +ROLL_EMOJI = "\U0001F3B2" # :game_die: - Roll the die! +JOIN_EMOJI = "\U0001F64B" # :raising_hand: - Join the game. +STARTUP_SCREEN_EMOJI = [ + JOIN_EMOJI, + START_EMOJI, + CANCEL_EMOJI +] +GAME_SCREEN_EMOJI = [ + ROLL_EMOJI, + CANCEL_EMOJI +] + + +class SnakeAndLaddersGame: + """Snakes and Ladders game Cog.""" + + def __init__(self, snakes: Cog, context: Context): + self.snakes = snakes + self.ctx = context + self.channel = self.ctx.channel + self.state = "booting" + self.started = False + self.author = self.ctx.author + self.players = [] + self.player_tiles = {} + self.round_has_rolled = {} + self.avatar_images = {} + self.board = None + self.positions = None + self.rolls = [] + + async def open_game(self) -> None: + """ + Create a new Snakes and Ladders game. + + Listen for reactions until players have joined, and the game has been started. + """ + def startup_event_check(reaction_: Reaction, user_: Member) -> bool: + """Make sure that this reaction is what we want to operate on.""" + return ( + all(( + reaction_.message.id == startup.id, # Reaction is on startup message + reaction_.emoji in STARTUP_SCREEN_EMOJI, # Reaction is one of the startup emotes + user_.id != self.ctx.bot.user.id, # Reaction was not made by the bot + )) + ) + + # Check to see if the bot can remove reactions + if not self.channel.permissions_for(self.ctx.guild.me).manage_messages: + log.warning( + "Unable to start Snakes and Ladders - " + f"Missing manage_messages permissions in {self.channel}" + ) + return + + await self._add_player(self.author) + await self.channel.send( + "**Snakes and Ladders**: A new game is about to start!", + file=File( + str(SNAKE_RESOURCES / "snakes_and_ladders" / "banner.jpg"), + filename="Snakes and Ladders.jpg" + ) + ) + startup = await self.channel.send( + f"Press {JOIN_EMOJI} to participate, and press " + f"{START_EMOJI} to start the game" + ) + for emoji in STARTUP_SCREEN_EMOJI: + await startup.add_reaction(emoji) + + self.state = "waiting" + + while not self.started: + try: + reaction, user = await self.ctx.bot.wait_for( + "reaction_add", + timeout=300, + check=startup_event_check + ) + if reaction.emoji == JOIN_EMOJI: + await self.player_join(user) + elif reaction.emoji == CANCEL_EMOJI: + if user == self.author or (self._is_moderator(user) and user not in self.players): + # Allow game author or non-playing moderation staff to cancel a waiting game + await self.cancel_game() + return + else: + await self.player_leave(user) + elif reaction.emoji == START_EMOJI: + if self.ctx.author == user: + self.started = True + await self.start_game(user) + await startup.delete() + break + + await startup.remove_reaction(reaction.emoji, user) + + except asyncio.TimeoutError: + log.debug("Snakes and Ladders timed out waiting for a reaction") + await self.cancel_game() + return # We're done, no reactions for the last 5 minutes + + async def _add_player(self, user: Member) -> None: + """Add player to game.""" + self.players.append(user) + self.player_tiles[user.id] = 1 + + avatar_bytes = await user.display_avatar.replace(size=PLAYER_ICON_IMAGE_SIZE).read() + im = Image.open(io.BytesIO(avatar_bytes)).resize((BOARD_PLAYER_SIZE, BOARD_PLAYER_SIZE)) + self.avatar_images[user.id] = im + + async def player_join(self, user: Member) -> None: + """ + Handle players joining the game. + + Prevent player joining if they have already joined, if the game is full, or if the game is + in a waiting state. + """ + for p in self.players: + if user == p: + await self.channel.send(user.mention + " You are already in the game.", delete_after=10) + return + if self.state != "waiting": + await self.channel.send(user.mention + " You cannot join at this time.", delete_after=10) + return + if len(self.players) is MAX_PLAYERS: + await self.channel.send(user.mention + " The game is full!", delete_after=10) + return + + await self._add_player(user) + + await self.channel.send( + f"**Snakes and Ladders**: {user.mention} has joined the game.\n" + f"There are now {str(len(self.players))} players in the game.", + delete_after=10 + ) + + async def player_leave(self, user: Member) -> bool: + """ + Handle players leaving the game. + + Leaving is prevented if the user wasn't part of the game. + + If the number of players reaches 0, the game is terminated. In this case, a sentinel boolean + is returned True to prevent a game from continuing after it's destroyed. + """ + is_surrendered = False # Sentinel value to assist with stopping a surrendered game + for p in self.players: + if user == p: + self.players.remove(p) + self.player_tiles.pop(p.id, None) + self.round_has_rolled.pop(p.id, None) + await self.channel.send( + "**Snakes and Ladders**: " + user.mention + " has left the game.", + delete_after=10 + ) + + if self.state != "waiting" and len(self.players) == 0: + await self.channel.send("**Snakes and Ladders**: The game has been surrendered!") + is_surrendered = True + self._destruct() + + return is_surrendered + else: + await self.channel.send(user.mention + " You are not in the match.", delete_after=10) + return is_surrendered + + async def cancel_game(self) -> None: + """Cancel the running game.""" + await self.channel.send("**Snakes and Ladders**: Game has been canceled.") + self._destruct() + + async def start_game(self, user: Member) -> None: + """ + Allow the game author to begin the game. + + The game cannot be started if the game is in a waiting state. + """ + if not user == self.author: + await self.channel.send(user.mention + " Only the author of the game can start it.", delete_after=10) + return + + if not self.state == "waiting": + await self.channel.send(user.mention + " The game cannot be started at this time.", delete_after=10) + return + + self.state = "starting" + player_list = ", ".join(user.mention for user in self.players) + await self.channel.send("**Snakes and Ladders**: The game is starting!\nPlayers: " + player_list) + await self.start_round() + + async def start_round(self) -> None: + """Begin the round.""" + def game_event_check(reaction_: Reaction, user_: Member) -> bool: + """Make sure that this reaction is what we want to operate on.""" + return ( + all(( + reaction_.message.id == self.positions.id, # Reaction is on positions message + reaction_.emoji in GAME_SCREEN_EMOJI, # Reaction is one of the game emotes + user_.id != self.ctx.bot.user.id, # Reaction was not made by the bot + )) + ) + + self.state = "roll" + for user in self.players: + self.round_has_rolled[user.id] = False + board_img = Image.open(SNAKE_RESOURCES / "snakes_and_ladders" / "board.jpg") + player_row_size = math.ceil(MAX_PLAYERS / 2) + + for i, player in enumerate(self.players): + tile = self.player_tiles[player.id] + tile_coordinates = self._board_coordinate_from_index(tile) + x_offset = BOARD_MARGIN[0] + tile_coordinates[0] * BOARD_TILE_SIZE + y_offset = \ + BOARD_MARGIN[1] + ( + (10 * BOARD_TILE_SIZE) - (9 - tile_coordinates[1]) * BOARD_TILE_SIZE - BOARD_PLAYER_SIZE) + x_offset += BOARD_PLAYER_SIZE * (i % player_row_size) + y_offset -= BOARD_PLAYER_SIZE * math.floor(i / player_row_size) + board_img.paste(self.avatar_images[player.id], + box=(x_offset, y_offset)) + + board_file = File(frame_to_png_bytes(board_img), filename="Board.jpg") + player_list = "\n".join((user.mention + ": Tile " + str(self.player_tiles[user.id])) for user in self.players) + + # Store and send new messages + temp_board = await self.channel.send( + "**Snakes and Ladders**: A new round has started! Current board:", + file=board_file + ) + temp_positions = await self.channel.send( + f"**Current positions**:\n{player_list}\n\nUse {ROLL_EMOJI} to roll the dice!" + ) + + # Delete the previous messages + if self.board and self.positions: + await self.board.delete() + await self.positions.delete() + + # remove the roll messages + for roll in self.rolls: + await roll.delete() + self.rolls = [] + + # Save new messages + self.board = temp_board + self.positions = temp_positions + + # Wait for rolls + for emoji in GAME_SCREEN_EMOJI: + await self.positions.add_reaction(emoji) + + is_surrendered = False + while True: + try: + reaction, user = await self.ctx.bot.wait_for( + "reaction_add", + timeout=300, + check=game_event_check + ) + + if reaction.emoji == ROLL_EMOJI: + await self.player_roll(user) + elif reaction.emoji == CANCEL_EMOJI: + if self._is_moderator(user) and user not in self.players: + # Only allow non-playing moderation staff to cancel a running game + await self.cancel_game() + return + else: + is_surrendered = await self.player_leave(user) + + await self.positions.remove_reaction(reaction.emoji, user) + + if self._check_all_rolled(): + break + + except asyncio.TimeoutError: + log.debug("Snakes and Ladders timed out waiting for a reaction") + await self.cancel_game() + return # We're done, no reactions for the last 5 minutes + + # Round completed + # Check to see if the game was surrendered before completing the round, without this + # sentinel, the game object would be deleted but the next round still posted into purgatory + if not is_surrendered: + await self._complete_round() + + async def player_roll(self, user: Member) -> None: + """Handle the player's roll.""" + if user.id not in self.player_tiles: + await self.channel.send(user.mention + " You are not in the match.", delete_after=10) + return + if self.state != "roll": + await self.channel.send(user.mention + " You may not roll at this time.", delete_after=10) + return + if self.round_has_rolled[user.id]: + return + roll = random.randint(1, 6) + self.rolls.append(await self.channel.send(f"{user.mention} rolled a **{roll}**!")) + next_tile = self.player_tiles[user.id] + roll + + # apply snakes and ladders + if next_tile in BOARD: + target = BOARD[next_tile] + if target < next_tile: + await self.channel.send( + f"{user.mention} slips on a snake and falls back to **{target}**", + delete_after=15 + ) + else: + await self.channel.send( + f"{user.mention} climbs a ladder to **{target}**", + delete_after=15 + ) + next_tile = target + + self.player_tiles[user.id] = min(100, next_tile) + self.round_has_rolled[user.id] = True + + async def _complete_round(self) -> None: + """At the conclusion of a round check to see if there's been a winner.""" + self.state = "post_round" + + # check for winner + winner = self._check_winner() + if winner is None: + # there is no winner, start the next round + await self.start_round() + return + + # announce winner and exit + await self.channel.send("**Snakes and Ladders**: " + winner.mention + " has won the game! :tada:") + self._destruct() + + def _check_winner(self) -> Member: + """Return a winning member if we're in the post-round state and there's a winner.""" + if self.state != "post_round": + return None + return next((player for player in self.players if self.player_tiles[player.id] == 100), + None) + + def _check_all_rolled(self) -> bool: + """Check if all members have made their roll.""" + return all(rolled for rolled in self.round_has_rolled.values()) + + def _destruct(self) -> None: + """Clean up the finished game object.""" + del self.snakes.active_sal[self.channel] + + def _board_coordinate_from_index(self, index: int) -> tuple[int, int]: + """Convert the tile number to the x/y coordinates for graphical purposes.""" + y_level = 9 - math.floor((index - 1) / 10) + is_reversed = math.floor((index - 1) / 10) % 2 != 0 + x_level = (index - 1) % 10 + if is_reversed: + x_level = 9 - x_level + return x_level, y_level + + @staticmethod + def _is_moderator(user: Member) -> bool: + """Return True if the user is a Moderator.""" + return any(Roles.moderator == role.id for role in user.roles) |