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-rw-r--r--bot/exts/fun/snakes/_utils.py25
1 files changed, 13 insertions, 12 deletions
diff --git a/bot/exts/fun/snakes/_utils.py b/bot/exts/fun/snakes/_utils.py
index de51339d..182fa9d9 100644
--- a/bot/exts/fun/snakes/_utils.py
+++ b/bot/exts/fun/snakes/_utils.py
@@ -6,13 +6,14 @@ import math
import random
from itertools import product
from pathlib import Path
+from typing import Union
from PIL import Image
from PIL.ImageDraw import ImageDraw
-from discord import File, Member, Reaction
+from discord import File, Member, Reaction, User
from discord.ext.commands import Cog, Context
-from bot.constants import Roles
+from bot.constants import MODERATION_ROLES
SNAKE_RESOURCES = Path("bot/resources/fun/snakes").absolute()
@@ -395,7 +396,7 @@ class SnakeAndLaddersGame:
Listen for reactions until players have joined, and the game has been started.
"""
- def startup_event_check(reaction_: Reaction, user_: Member) -> bool:
+ def startup_event_check(reaction_: Reaction, user_: Union[User, Member]) -> bool:
"""Make sure that this reaction is what we want to operate on."""
return (
all((
@@ -460,7 +461,7 @@ class SnakeAndLaddersGame:
await self.cancel_game()
return # We're done, no reactions for the last 5 minutes
- async def _add_player(self, user: Member) -> None:
+ async def _add_player(self, user: Union[User, Member]) -> None:
"""Add player to game."""
self.players.append(user)
self.player_tiles[user.id] = 1
@@ -469,7 +470,7 @@ class SnakeAndLaddersGame:
im = Image.open(io.BytesIO(avatar_bytes)).resize((BOARD_PLAYER_SIZE, BOARD_PLAYER_SIZE))
self.avatar_images[user.id] = im
- async def player_join(self, user: Member) -> None:
+ async def player_join(self, user: Union[User, Member]) -> None:
"""
Handle players joining the game.
@@ -495,7 +496,7 @@ class SnakeAndLaddersGame:
delete_after=10
)
- async def player_leave(self, user: Member) -> bool:
+ async def player_leave(self, user: Union[User, Member]) -> bool:
"""
Handle players leaving the game.
@@ -530,7 +531,7 @@ class SnakeAndLaddersGame:
await self.channel.send("**Snakes and Ladders**: Game has been canceled.")
self._destruct()
- async def start_game(self, user: Member) -> None:
+ async def start_game(self, user: Union[User, Member]) -> None:
"""
Allow the game author to begin the game.
@@ -551,7 +552,7 @@ class SnakeAndLaddersGame:
async def start_round(self) -> None:
"""Begin the round."""
- def game_event_check(reaction_: Reaction, user_: Member) -> bool:
+ def game_event_check(reaction_: Reaction, user_: Union[User, Member]) -> bool:
"""Make sure that this reaction is what we want to operate on."""
return (
all((
@@ -644,7 +645,7 @@ class SnakeAndLaddersGame:
if not is_surrendered:
await self._complete_round()
- async def player_roll(self, user: Member) -> None:
+ async def player_roll(self, user: Union[User, Member]) -> None:
"""Handle the player's roll."""
if user.id not in self.player_tiles:
await self.channel.send(user.mention + " You are not in the match.", delete_after=10)
@@ -691,7 +692,7 @@ class SnakeAndLaddersGame:
await self.channel.send("**Snakes and Ladders**: " + winner.mention + " has won the game! :tada:")
self._destruct()
- def _check_winner(self) -> Member:
+ def _check_winner(self) -> Union[User, Member]:
"""Return a winning member if we're in the post-round state and there's a winner."""
if self.state != "post_round":
return None
@@ -716,6 +717,6 @@ class SnakeAndLaddersGame:
return x_level, y_level
@staticmethod
- def _is_moderator(user: Member) -> bool:
+ def _is_moderator(user: Union[User, Member]) -> bool:
"""Return True if the user is a Moderator."""
- return any(Roles.moderator == role.id for role in user.roles)
+ return any(role.id in MODERATION_ROLES for role in getattr(user, 'roles', []))