diff options
Diffstat (limited to 'bot/exts/fun/snakes/_utils.py')
-rw-r--r-- | bot/exts/fun/snakes/_utils.py | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/bot/exts/fun/snakes/_utils.py b/bot/exts/fun/snakes/_utils.py index de51339d..182fa9d9 100644 --- a/bot/exts/fun/snakes/_utils.py +++ b/bot/exts/fun/snakes/_utils.py @@ -6,13 +6,14 @@ import math import random from itertools import product from pathlib import Path +from typing import Union from PIL import Image from PIL.ImageDraw import ImageDraw -from discord import File, Member, Reaction +from discord import File, Member, Reaction, User from discord.ext.commands import Cog, Context -from bot.constants import Roles +from bot.constants import MODERATION_ROLES SNAKE_RESOURCES = Path("bot/resources/fun/snakes").absolute() @@ -395,7 +396,7 @@ class SnakeAndLaddersGame: Listen for reactions until players have joined, and the game has been started. """ - def startup_event_check(reaction_: Reaction, user_: Member) -> bool: + def startup_event_check(reaction_: Reaction, user_: Union[User, Member]) -> bool: """Make sure that this reaction is what we want to operate on.""" return ( all(( @@ -460,7 +461,7 @@ class SnakeAndLaddersGame: await self.cancel_game() return # We're done, no reactions for the last 5 minutes - async def _add_player(self, user: Member) -> None: + async def _add_player(self, user: Union[User, Member]) -> None: """Add player to game.""" self.players.append(user) self.player_tiles[user.id] = 1 @@ -469,7 +470,7 @@ class SnakeAndLaddersGame: im = Image.open(io.BytesIO(avatar_bytes)).resize((BOARD_PLAYER_SIZE, BOARD_PLAYER_SIZE)) self.avatar_images[user.id] = im - async def player_join(self, user: Member) -> None: + async def player_join(self, user: Union[User, Member]) -> None: """ Handle players joining the game. @@ -495,7 +496,7 @@ class SnakeAndLaddersGame: delete_after=10 ) - async def player_leave(self, user: Member) -> bool: + async def player_leave(self, user: Union[User, Member]) -> bool: """ Handle players leaving the game. @@ -530,7 +531,7 @@ class SnakeAndLaddersGame: await self.channel.send("**Snakes and Ladders**: Game has been canceled.") self._destruct() - async def start_game(self, user: Member) -> None: + async def start_game(self, user: Union[User, Member]) -> None: """ Allow the game author to begin the game. @@ -551,7 +552,7 @@ class SnakeAndLaddersGame: async def start_round(self) -> None: """Begin the round.""" - def game_event_check(reaction_: Reaction, user_: Member) -> bool: + def game_event_check(reaction_: Reaction, user_: Union[User, Member]) -> bool: """Make sure that this reaction is what we want to operate on.""" return ( all(( @@ -644,7 +645,7 @@ class SnakeAndLaddersGame: if not is_surrendered: await self._complete_round() - async def player_roll(self, user: Member) -> None: + async def player_roll(self, user: Union[User, Member]) -> None: """Handle the player's roll.""" if user.id not in self.player_tiles: await self.channel.send(user.mention + " You are not in the match.", delete_after=10) @@ -691,7 +692,7 @@ class SnakeAndLaddersGame: await self.channel.send("**Snakes and Ladders**: " + winner.mention + " has won the game! :tada:") self._destruct() - def _check_winner(self) -> Member: + def _check_winner(self) -> Union[User, Member]: """Return a winning member if we're in the post-round state and there's a winner.""" if self.state != "post_round": return None @@ -716,6 +717,6 @@ class SnakeAndLaddersGame: return x_level, y_level @staticmethod - def _is_moderator(user: Member) -> bool: + def _is_moderator(user: Union[User, Member]) -> bool: """Return True if the user is a Moderator.""" - return any(Roles.moderator == role.id for role in user.roles) + return any(role.id in MODERATION_ROLES for role in getattr(user, 'roles', [])) |