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-rw-r--r--bot/exts/fun/duck_game.py42
1 files changed, 26 insertions, 16 deletions
diff --git a/bot/exts/fun/duck_game.py b/bot/exts/fun/duck_game.py
index 1ef7513f..10b03a49 100644
--- a/bot/exts/fun/duck_game.py
+++ b/bot/exts/fun/duck_game.py
@@ -11,7 +11,7 @@ from PIL import Image, ImageDraw, ImageFont
from discord.ext import commands
from bot.bot import Bot
-from bot.constants import Colours, MODERATION_ROLES
+from bot.constants import MODERATION_ROLES
from bot.utils.decorators import with_role
DECK = list(product(*[(0, 1, 2)]*4))
@@ -130,6 +130,9 @@ class DuckGame:
while len(self.solutions) < minimum_solutions:
self.board = random.sample(DECK, size)
+ self.board_msg = None
+ self.found_msg = None
+
@property
def board(self) -> list[tuple[int]]:
"""Accesses board property."""
@@ -181,7 +184,7 @@ class DuckGamesDirector(commands.Cog):
)
@commands.cooldown(rate=1, per=2, type=commands.BucketType.channel)
async def start_game(self, ctx: commands.Context) -> None:
- """Generate a board, send the game embed, and end the game after a time limit."""
+ """Start a new Duck Duck Duck Goose game."""
if ctx.channel.id in self.current_games:
await ctx.send("There's already a game running!")
return
@@ -191,8 +194,8 @@ class DuckGamesDirector(commands.Cog):
game.running = True
self.current_games[ctx.channel.id] = game
- game.msg_content = ""
- game.embed_msg = await self.send_board_embed(ctx, game)
+ game.board_msg = await self.send_board_embed(ctx, game)
+ game.found_msg = await self.send_found_embed(ctx)
await asyncio.sleep(GAME_DURATION)
# Checking for the channel ID in the currently running games is not sufficient.
@@ -245,13 +248,13 @@ class DuckGamesDirector(commands.Cog):
if answer in game.solutions:
game.claimed_answers[answer] = msg.author
game.scores[msg.author] += CORRECT_SOLN
- await self.display_claimed_answer(game, msg.author, answer)
+ await self.append_to_found_embed(game, f"{str(answer):12s} - {msg.author.display_name}")
else:
await msg.add_reaction(EMOJI_WRONG)
game.scores[msg.author] += INCORRECT_SOLN
async def send_board_embed(self, ctx: commands.Context, game: DuckGame) -> discord.Message:
- """Create and send the initial game embed. This will be edited as the game goes on."""
+ """Create and send an embed to display the board."""
image = assemble_board_image(game.board, game.rows, game.columns)
with BytesIO() as image_stream:
image.save(image_stream, format="png")
@@ -259,19 +262,27 @@ class DuckGamesDirector(commands.Cog):
file = discord.File(fp=image_stream, filename="board.png")
embed = discord.Embed(
title="Duck Duck Duck Goose!",
- color=Colours.bright_green,
+ color=discord.Color.dark_purple(),
)
embed.set_image(url="attachment://board.png")
return await ctx.send(embed=embed, file=file)
- async def display_claimed_answer(self, game: DuckGame, author: discord.Member, answer: tuple[int]) -> None:
- """Add a claimed answer to the game embed."""
+ async def send_found_embed(self, ctx: commands.Context) -> discord.Message:
+ """Create and send an embed to display claimed answers. This will be edited as the game goes on."""
+ # Can't be part of the board embed because of discord.py limitations with editing an embed with an image.
+ embed = discord.Embed(
+ title="Flights Found",
+ color=discord.Color.dark_purple(),
+ )
+ return await ctx.send(embed=embed)
+
+ async def append_to_found_embed(self, game: DuckGame, text: str) -> None:
+ """Append text to the claimed answers embed."""
async with game.editing_embed:
- # We specifically edit the message contents instead of the embed
- # Because we load in the image from the file, editing any portion of the embed
- # Does weird things to the image and this works around that weirdness
- game.msg_content = f"{game.msg_content}\n{str(answer):12s} - {author.display_name}"
- await game.embed_msg.edit(content=game.msg_content)
+ found_embed, = game.found_msg.embeds
+ old_desc = found_embed.description or ""
+ found_embed.description = f"{old_desc.rstrip()}\n{text}"
+ await game.found_msg.edit(embed=found_embed)
async def end_game(self, channel: discord.TextChannel, game: DuckGame, end_message: str) -> None:
"""Edit the game embed to reflect the end of the game and mark the game as not running."""
@@ -296,8 +307,7 @@ class DuckGamesDirector(commands.Cog):
missed_text = "Flights everyone missed:\n" + "\n".join(f"{ans}" for ans in missed)
else:
missed_text = "All the flights were found!"
-
- await game.embed_msg.edit(content=f"{missed_text}")
+ await self.append_to_found_embed(game, f"\n{missed_text}")
@start_game.command(name="help")
async def show_rules(self, ctx: commands.Context) -> None: