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Diffstat (limited to 'bot/exts/evergreen/branding.py')
-rw-r--r-- | bot/exts/evergreen/branding.py | 528 |
1 files changed, 0 insertions, 528 deletions
diff --git a/bot/exts/evergreen/branding.py b/bot/exts/evergreen/branding.py deleted file mode 100644 index 0c1574f6..00000000 --- a/bot/exts/evergreen/branding.py +++ /dev/null @@ -1,528 +0,0 @@ -import asyncio -import itertools -import logging -import random -import typing as t -from datetime import datetime, time, timedelta - -import arrow -import discord -from async_rediscache import RedisCache -from discord.embeds import EmptyEmbed -from discord.ext import commands - -from bot.bot import SeasonalBot -from bot.constants import Branding, Colours, Emojis, MODERATION_ROLES, Tokens -from bot.seasons import SeasonBase, get_all_seasons, get_current_season, get_season -from bot.utils import human_months -from bot.utils.decorators import with_role -from bot.utils.exceptions import BrandingError - -log = logging.getLogger(__name__) - -STATUS_OK = 200 # HTTP status code - -FILE_BANNER = "banner.png" -FILE_AVATAR = "avatar.png" -SERVER_ICONS = "server_icons" - -BRANDING_URL = "https://api.github.com/repos/python-discord/branding/contents" - -PARAMS = {"ref": "master"} # Target branch -HEADERS = {"Accept": "application/vnd.github.v3+json"} # Ensure we use API v3 - -# A GitHub token is not necessary for the cog to operate, -# unauthorized requests are however limited to 60 per hour -if Tokens.github: - HEADERS["Authorization"] = f"token {Tokens.github}" - - -class GitHubFile(t.NamedTuple): - """ - Represents a remote file on GitHub. - - The `sha` hash is kept so that we can determine that a file has changed, - despite its filename remaining unchanged. - """ - - download_url: str - path: str - sha: str - - -def pretty_files(files: t.Iterable[GitHubFile]) -> str: - """Provide a human-friendly representation of `files`.""" - return "\n".join(file.path for file in files) - - -def time_until_midnight() -> timedelta: - """ - Determine amount of time until the next-up UTC midnight. - - The exact `midnight` moment is actually delayed to 5 seconds after, in order - to avoid potential problems due to imprecise sleep. - """ - now = datetime.utcnow() - tomorrow = now + timedelta(days=1) - midnight = datetime.combine(tomorrow, time(second=5)) - - return midnight - now - - -class BrandingManager(commands.Cog): - """ - Manages the guild's branding. - - The purpose of this cog is to help automate the synchronization of the branding - repository with the guild. It is capable of discovering assets in the repository - via GitHub's API, resolving download urls for them, and delegating - to the `bot` instance to upload them to the guild. - - BrandingManager is designed to be entirely autonomous. Its `daemon` background task awakens - once a day (see `time_until_midnight`) to detect new seasons, or to cycle icons within a single - season. The daemon can be turned on and off via the `daemon` cmd group. The value set via - its `start` and `stop` commands is persisted across sessions. If turned on, the daemon will - automatically start on the next bot start-up. Otherwise, it will wait to be started manually. - - All supported operations, e.g. setting seasons, applying the branding, or cycling icons, can - also be invoked manually, via the following API: - - branding list - - Show all available seasons - - branding set <season_name> - - Set the cog's internal state to represent `season_name`, if it exists - - If no `season_name` is given, set chronologically current season - - This will not automatically apply the season's branding to the guild, - the cog's state can be detached from the guild - - Seasons can therefore be 'previewed' using this command - - branding info - - View detailed information about resolved assets for current season - - branding refresh - - Refresh internal state, i.e. synchronize with branding repository - - branding apply - - Apply the current internal state to the guild, i.e. upload the assets - - branding cycle - - If there are multiple available icons for current season, randomly pick - and apply the next one - - The daemon calls these methods autonomously as appropriate. The use of this cog - is locked to moderation roles. As it performs media asset uploads, it is prone to - rate-limits - the `apply` command should be used with caution. The `set` command can, - however, be used freely to 'preview' seasonal branding and check whether paths have been - resolved as appropriate. - - While the bot is in debug mode, it will 'mock' asset uploads by logging the passed - download urls and pretending that the upload was successful. Make use of this - to test this cog's behaviour. - """ - - current_season: t.Type[SeasonBase] - - banner: t.Optional[GitHubFile] - avatar: t.Optional[GitHubFile] - - available_icons: t.List[GitHubFile] - remaining_icons: t.List[GitHubFile] - - days_since_cycle: t.Iterator - - daemon: t.Optional[asyncio.Task] - - # Branding configuration - branding_configuration = RedisCache() - - def __init__(self, bot: SeasonalBot) -> None: - """ - Assign safe default values on init. - - At this point, we don't have information about currently available branding. - Most of these attributes will be overwritten once the daemon connects, or once - the `refresh` command is used. - """ - self.bot = bot - self.current_season = get_current_season() - - self.banner = None - self.avatar = None - - self.available_icons = [] - self.remaining_icons = [] - - self.days_since_cycle = itertools.cycle([None]) - - should_run = self.bot.loop.run_until_complete(self.branding_configuration.get("daemon_active")) - - if should_run: - self.daemon = self.bot.loop.create_task(self._daemon_func()) - else: - self.daemon = None - - @property - def _daemon_running(self) -> bool: - """True if the daemon is currently active, False otherwise.""" - return self.daemon is not None and not self.daemon.done() - - async def _daemon_func(self) -> None: - """ - Manage all automated behaviour of the BrandingManager cog. - - Once a day, the daemon will perform the following tasks: - - Update `current_season` - - Poll GitHub API to see if the available branding for `current_season` has changed - - Update assets if changes are detected (banner, guild icon, bot avatar, bot nickname) - - Check whether it's time to cycle guild icons - - The internal loop runs once when activated, then periodically at the time - given by `time_until_midnight`. - - All method calls in the internal loop are considered safe, i.e. no errors propagate - to the daemon's loop. The daemon itself does not perform any error handling on its own. - """ - await self.bot.wait_until_guild_available() - - while True: - self.current_season = get_current_season() - branding_changed = await self.refresh() - - if branding_changed: - await self.apply() - - elif next(self.days_since_cycle) == Branding.cycle_frequency: - await self.cycle() - - until_midnight = time_until_midnight() - await asyncio.sleep(until_midnight.total_seconds()) - - async def _info_embed(self) -> discord.Embed: - """Make an informative embed representing current season.""" - info_embed = discord.Embed(description=self.current_season.description, colour=self.current_season.colour) - - # If we're in a non-evergreen season, also show active months - if self.current_season is not SeasonBase: - title = f"{self.current_season.season_name} ({human_months(self.current_season.months)})" - else: - title = self.current_season.season_name - - # Use the author field to show the season's name and avatar if available - info_embed.set_author(name=title, icon_url=self.avatar.download_url if self.avatar else EmptyEmbed) - - banner = self.banner.path if self.banner is not None else "Unavailable" - info_embed.add_field(name="Banner", value=banner, inline=False) - - avatar = self.avatar.path if self.avatar is not None else "Unavailable" - info_embed.add_field(name="Avatar", value=avatar, inline=False) - - icons = pretty_files(self.available_icons) or "Unavailable" - info_embed.add_field(name="Available icons", value=icons, inline=False) - - # Only display cycle frequency if we're actually cycling - if len(self.available_icons) > 1 and Branding.cycle_frequency: - info_embed.set_footer(text=f"Icon cycle frequency: {Branding.cycle_frequency}") - - return info_embed - - async def _reset_remaining_icons(self) -> None: - """Set `remaining_icons` to a shuffled copy of `available_icons`.""" - self.remaining_icons = random.sample(self.available_icons, k=len(self.available_icons)) - - async def _reset_days_since_cycle(self) -> None: - """ - Reset the `days_since_cycle` iterator based on configured frequency. - - If the current season only has 1 icon, or if `Branding.cycle_frequency` is falsey, - the iterator will always yield None. This signals that the icon shouldn't be cycled. - - Otherwise, it will yield ints in range [1, `Branding.cycle_frequency`] indefinitely. - When the iterator yields a value equal to `Branding.cycle_frequency`, it is time to cycle. - """ - if len(self.available_icons) > 1 and Branding.cycle_frequency: - sequence = range(1, Branding.cycle_frequency + 1) - else: - sequence = [None] - - self.days_since_cycle = itertools.cycle(sequence) - - async def _get_files(self, path: str, include_dirs: bool = False) -> t.Dict[str, GitHubFile]: - """ - Get files at `path` in the branding repository. - - If `include_dirs` is False (default), only returns files at `path`. - Otherwise, will return both files and directories. Never returns symlinks. - - Return dict mapping from filename to corresponding `GitHubFile` instance. - This may return an empty dict if the response status is non-200, - or if the target directory is empty. - """ - url = f"{BRANDING_URL}/{path}" - async with self.bot.http_session.get(url, headers=HEADERS, params=PARAMS) as resp: - # Short-circuit if we get non-200 response - if resp.status != STATUS_OK: - log.error(f"GitHub API returned non-200 response: {resp}") - return {} - directory = await resp.json() # Directory at `path` - - allowed_types = {"file", "dir"} if include_dirs else {"file"} - return { - file["name"]: GitHubFile(file["download_url"], file["path"], file["sha"]) - for file in directory - if file["type"] in allowed_types - } - - async def refresh(self) -> bool: - """ - Synchronize available assets with branding repository. - - If the current season is not the evergreen, and lacks at least one asset, - we use the evergreen seasonal dir as fallback for missing assets. - - Finally, if neither the seasonal nor fallback branding directories contain - an asset, it will simply be ignored. - - Return True if the branding has changed. This will be the case when we enter - a new season, or when something changes in the current seasons's directory - in the branding repository. - """ - old_branding = (self.banner, self.avatar, self.available_icons) - seasonal_dir = await self._get_files(self.current_season.branding_path, include_dirs=True) - - # Only make a call to the fallback directory if there is something to be gained - branding_incomplete = any( - asset not in seasonal_dir - for asset in (FILE_BANNER, FILE_AVATAR, SERVER_ICONS) - ) - if branding_incomplete and self.current_season is not SeasonBase: - fallback_dir = await self._get_files(SeasonBase.branding_path, include_dirs=True) - else: - fallback_dir = {} - - # Resolve assets in this directory, None is a safe value - self.banner = seasonal_dir.get(FILE_BANNER) or fallback_dir.get(FILE_BANNER) - self.avatar = seasonal_dir.get(FILE_AVATAR) or fallback_dir.get(FILE_AVATAR) - - # Now resolve server icons by making a call to the proper sub-directory - if SERVER_ICONS in seasonal_dir: - icons_dir = await self._get_files(f"{self.current_season.branding_path}/{SERVER_ICONS}") - self.available_icons = list(icons_dir.values()) - - elif SERVER_ICONS in fallback_dir: - icons_dir = await self._get_files(f"{SeasonBase.branding_path}/{SERVER_ICONS}") - self.available_icons = list(icons_dir.values()) - - else: - self.available_icons = [] # This should never be the case, but an empty list is a safe value - - # GitHubFile instances carry a `sha` attr so this will pick up if a file changes - branding_changed = old_branding != (self.banner, self.avatar, self.available_icons) - - if branding_changed: - log.info(f"New branding detected (season: {self.current_season.season_name})") - await self._reset_remaining_icons() - await self._reset_days_since_cycle() - - return branding_changed - - async def cycle(self) -> bool: - """ - Apply the next-up server icon. - - Returns True if an icon is available and successfully gets applied, False otherwise. - """ - if not self.available_icons: - log.info("Cannot cycle: no icons for this season") - return False - - if not self.remaining_icons: - log.info("Reset & shuffle remaining icons") - await self._reset_remaining_icons() - - next_up = self.remaining_icons.pop(0) - success = await self.bot.set_icon(next_up.download_url) - - return success - - async def apply(self) -> t.List[str]: - """ - Apply current branding to the guild and bot. - - This delegates to the bot instance to do all the work. We only provide download urls - for available assets. Assets unavailable in the branding repo will be ignored. - - Returns a list of names of all failed assets. An asset is considered failed - if it isn't found in the branding repo, or if something goes wrong while the - bot is trying to apply it. - - An empty list denotes that all assets have been applied successfully. - """ - report = {asset: False for asset in ("banner", "avatar", "nickname", "icon")} - - if self.banner is not None: - report["banner"] = await self.bot.set_banner(self.banner.download_url) - - if self.avatar is not None: - report["avatar"] = await self.bot.set_avatar(self.avatar.download_url) - - if self.current_season.bot_name: - report["nickname"] = await self.bot.set_nickname(self.current_season.bot_name) - - report["icon"] = await self.cycle() - - failed_assets = [asset for asset, succeeded in report.items() if not succeeded] - return failed_assets - - @with_role(*MODERATION_ROLES) - @commands.group(name="branding") - async def branding_cmds(self, ctx: commands.Context) -> None: - """Manual branding control.""" - if not ctx.invoked_subcommand: - await ctx.send_help(ctx.command) - - @branding_cmds.command(name="list", aliases=["ls"]) - async def branding_list(self, ctx: commands.Context) -> None: - """List all available seasons and branding sources.""" - embed = discord.Embed(title="Available seasons", colour=Colours.soft_green) - - for season in get_all_seasons(): - if season is SeasonBase: - active_when = "always" - else: - active_when = f"in {human_months(season.months)}" - - description = ( - f"Active {active_when}\n" - f"Branding: {season.branding_path}" - ) - embed.add_field(name=season.season_name, value=description, inline=False) - - await ctx.send(embed=embed) - - @branding_cmds.command(name="set") - async def branding_set(self, ctx: commands.Context, *, season_name: t.Optional[str] = None) -> None: - """ - Manually set season, or reset to current if none given. - - Season search is a case-less comparison against both seasonal class name, - and its `season_name` attr. - - This only pre-loads the cog's internal state to the chosen season, but does not - automatically apply the branding. As that is an expensive operation, the `apply` - command must be called explicitly after this command finishes. - - This means that this command can be used to 'preview' a season gathering info - about its available assets, without applying them to the guild. - - If the daemon is running, it will automatically reset the season to current when - it wakes up. The season set via this command can therefore remain 'detached' from - what it should be - the daemon will make sure that it's set back properly. - """ - if season_name is None: - new_season = get_current_season() - else: - new_season = get_season(season_name) - if new_season is None: - raise BrandingError("No such season exists") - - if self.current_season is new_season: - raise BrandingError(f"Season {self.current_season.season_name} already active") - - self.current_season = new_season - await self.branding_refresh(ctx) - - @branding_cmds.command(name="info", aliases=["status"]) - async def branding_info(self, ctx: commands.Context) -> None: - """ - Show available assets for current season. - - This can be used to confirm that assets have been resolved properly. - When `apply` is used, it attempts to upload exactly the assets listed here. - """ - await ctx.send(embed=await self._info_embed()) - - @branding_cmds.command(name="refresh") - async def branding_refresh(self, ctx: commands.Context) -> None: - """Sync currently available assets with branding repository.""" - async with ctx.typing(): - await self.refresh() - await self.branding_info(ctx) - - @branding_cmds.command(name="apply") - async def branding_apply(self, ctx: commands.Context) -> None: - """ - Apply current season's branding to the guild. - - Use `info` to check which assets will be applied. Shows which assets have - failed to be applied, if any. - """ - async with ctx.typing(): - failed_assets = await self.apply() - if failed_assets: - raise BrandingError(f"Failed to apply following assets: {', '.join(failed_assets)}") - - response = discord.Embed(description=f"All assets applied {Emojis.ok_hand}", colour=Colours.soft_green) - await ctx.send(embed=response) - - @branding_cmds.command(name="cycle") - async def branding_cycle(self, ctx: commands.Context) -> None: - """ - Apply the next-up guild icon, if multiple are available. - - The order is random. - """ - async with ctx.typing(): - success = await self.cycle() - if not success: - raise BrandingError("Failed to cycle icon") - - response = discord.Embed(description=f"Success {Emojis.ok_hand}", colour=Colours.soft_green) - await ctx.send(embed=response) - - @branding_cmds.group(name="daemon", aliases=["d", "task"]) - async def daemon_group(self, ctx: commands.Context) -> None: - """Control the background daemon.""" - if not ctx.invoked_subcommand: - await ctx.send_help(ctx.command) - - @daemon_group.command(name="status") - async def daemon_status(self, ctx: commands.Context) -> None: - """Check whether daemon is currently active.""" - if self._daemon_running: - remaining_time = (arrow.utcnow() + time_until_midnight()).humanize() - response = discord.Embed(description=f"Daemon running {Emojis.ok_hand}", colour=Colours.soft_green) - response.set_footer(text=f"Next refresh {remaining_time}") - else: - response = discord.Embed(description="Daemon not running", colour=Colours.soft_red) - - await ctx.send(embed=response) - - @daemon_group.command(name="start") - async def daemon_start(self, ctx: commands.Context) -> None: - """If the daemon isn't running, start it.""" - if self._daemon_running: - raise BrandingError("Daemon already running!") - - self.daemon = self.bot.loop.create_task(self._daemon_func()) - await self.branding_configuration.set("daemon_active", True) - - response = discord.Embed(description=f"Daemon started {Emojis.ok_hand}", colour=Colours.soft_green) - await ctx.send(embed=response) - - @daemon_group.command(name="stop") - async def daemon_stop(self, ctx: commands.Context) -> None: - """If the daemon is running, stop it.""" - if not self._daemon_running: - raise BrandingError("Daemon not running!") - - self.daemon.cancel() - await self.branding_configuration.set("daemon_active", False) - - response = discord.Embed(description=f"Daemon stopped {Emojis.ok_hand}", colour=Colours.soft_green) - await ctx.send(embed=response) - - -def setup(bot: SeasonalBot) -> None: - """Load BrandingManager cog.""" - bot.add_cog(BrandingManager(bot)) |