diff options
-rw-r--r-- | bot/seasons/evergreen/battleship.py | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/bot/seasons/evergreen/battleship.py b/bot/seasons/evergreen/battleship.py index bc076d7f..d54c0000 100644 --- a/bot/seasons/evergreen/battleship.py +++ b/bot/seasons/evergreen/battleship.py @@ -36,7 +36,8 @@ class Player: grid: Grid -SHIPS = { # The name of the ship and its size +# The name of the ship and its size +SHIPS = { "Carrier": 5, "Battleship": 4, "Cruiser": 3, @@ -48,27 +49,31 @@ SHIPS = { # The name of the ship and its size # For these two variables, the first boolean is whether the square is a ship (True) or not (False). # The second boolean is whether the player has aimed for that square (True) or not (False) -SHIP_EMOJIS = { # This is for the player's own board which shows the location of their own ships. +# This is for the player's own board which shows the location of their own ships. +SHIP_EMOJIS = { (True, True): ":fire:", (True, False): ":ship:", (False, True): ":anger:", (False, False): ":ocean:", } -HIDDEN_EMOJIS = { # This is for the opposing player's board which only shows aimed locations. +# This is for the opposing player's board which only shows aimed locations. +HIDDEN_EMOJIS = { (True, True): ":red_circle:", (True, False): ":black_circle:", (False, True): ":white_circle:", (False, False): ":black_circle:", } -LETTERS = ( # For the top row of the board +# For the top row of the board +LETTERS = ( ":stop_button::regional_indicator_a::regional_indicator_b::regional_indicator_c::regional_indicator_d:" ":regional_indicator_e::regional_indicator_f::regional_indicator_g::regional_indicator_h:" ":regional_indicator_i::regional_indicator_j:" ) -NUMBERS = [ # For the first column of the board +# For the first column of the board +NUMBERS = [ ":one:", ":two:", ":three:", |