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| author | 2020-04-02 14:39:24 +0200 | |
|---|---|---|
| committer | 2020-04-02 14:39:24 +0200 | |
| commit | d77a2bbc50305d05371197f4cfe3354cfca4c627 (patch) | |
| tree | be1eed54972d9843f66114311f93b68b579046ac /bot/exts/halloween/candy_collection.py | |
| parent | Merge pull request #382 from ks129/game-fuzzy (diff) | |
| parent | Merge master: adjust `Space` cog location (diff) | |
Merge pull request #329 from python-discord/seasonal-purge
Deseasonify: Make all cogs available year-round, and manage only branding by season.
Diffstat (limited to 'bot/exts/halloween/candy_collection.py')
| -rw-r--r-- | bot/exts/halloween/candy_collection.py | 224 | 
1 files changed, 224 insertions, 0 deletions
diff --git a/bot/exts/halloween/candy_collection.py b/bot/exts/halloween/candy_collection.py new file mode 100644 index 00000000..90c29eb2 --- /dev/null +++ b/bot/exts/halloween/candy_collection.py @@ -0,0 +1,224 @@ +import functools +import json +import logging +import os +import random +from typing import List, Union + +import discord +from discord.ext import commands + +from bot.constants import Channels, Month +from bot.utils.decorators import in_month + +log = logging.getLogger(__name__) + +json_location = os.path.join("bot", "resources", "halloween", "candy_collection.json") + +# chance is 1 in x range, so 1 in 20 range would give 5% chance (for add candy) +ADD_CANDY_REACTION_CHANCE = 20  # 5% +ADD_CANDY_EXISTING_REACTION_CHANCE = 10  # 10% +ADD_SKULL_REACTION_CHANCE = 50  # 2% +ADD_SKULL_EXISTING_REACTION_CHANCE = 20  # 5% + + +class CandyCollection(commands.Cog): +    """Candy collection game Cog.""" + +    def __init__(self, bot: commands.Bot): +        self.bot = bot +        with open(json_location) as candy: +            self.candy_json = json.load(candy) +            self.msg_reacted = self.candy_json['msg_reacted'] +        self.get_candyinfo = dict() +        for userinfo in self.candy_json['records']: +            userid = userinfo['userid'] +            self.get_candyinfo[userid] = userinfo + +    @in_month(Month.OCTOBER) +    @commands.Cog.listener() +    async def on_message(self, message: discord.Message) -> None: +        """Randomly adds candy or skull reaction to non-bot messages in the Event channel.""" +        # make sure its a human message +        if message.author.bot: +            return +        # ensure it's hacktober channel +        if message.channel.id != Channels.seasonalbot_commands: +            return + +        # do random check for skull first as it has the lower chance +        if random.randint(1, ADD_SKULL_REACTION_CHANCE) == 1: +            d = {"reaction": '\N{SKULL}', "msg_id": message.id, "won": False} +            self.msg_reacted.append(d) +            return await message.add_reaction('\N{SKULL}') +        # check for the candy chance next +        if random.randint(1, ADD_CANDY_REACTION_CHANCE) == 1: +            d = {"reaction": '\N{CANDY}', "msg_id": message.id, "won": False} +            self.msg_reacted.append(d) +            return await message.add_reaction('\N{CANDY}') + +    @in_month(Month.OCTOBER) +    @commands.Cog.listener() +    async def on_reaction_add(self, reaction: discord.Reaction, user: discord.Member) -> None: +        """Add/remove candies from a person if the reaction satisfies criteria.""" +        message = reaction.message +        # check to ensure the reactor is human +        if user.bot: +            return + +        # check to ensure it is in correct channel +        if message.channel.id != Channels.seasonalbot_commands: +            return + +        # if its not a candy or skull, and it is one of 10 most recent messages, +        # proceed to add a skull/candy with higher chance +        if str(reaction.emoji) not in ('\N{SKULL}', '\N{CANDY}'): +            if message.id in await self.ten_recent_msg(): +                await self.reacted_msg_chance(message) +            return + +        for react in self.msg_reacted: +            # check to see if the message id of a message we added a +            # reaction to is in json file, and if nobody has won/claimed it yet +            if react['msg_id'] == message.id and react['won'] is False: +                react['user_reacted'] = user.id +                react['won'] = True +                try: +                    # if they have record/candies in json already it will do this +                    user_records = self.get_candyinfo[user.id] +                    if str(reaction.emoji) == '\N{CANDY}': +                        user_records['record'] += 1 +                    if str(reaction.emoji) == '\N{SKULL}': +                        if user_records['record'] <= 3: +                            user_records['record'] = 0 +                            lost = 'all of your' +                        else: +                            lost = random.randint(1, 3) +                            user_records['record'] -= lost +                        await self.send_spook_msg(message.author, message.channel, lost) + +                except KeyError: +                    # otherwise it will raise KeyError so we need to add them to file +                    if str(reaction.emoji) == '\N{CANDY}': +                        print('ok') +                        d = {"userid": user.id, "record": 1} +                        self.candy_json['records'].append(d) +                await self.remove_reactions(reaction) + +    async def reacted_msg_chance(self, message: discord.Message) -> None: +        """ +        Randomly add a skull or candy reaction to a message if there is a reaction there already. + +        This event has a higher probability of occurring than a reaction add to a message without an +        existing reaction. +        """ +        if random.randint(1, ADD_SKULL_EXISTING_REACTION_CHANCE) == 1: +            d = {"reaction": '\N{SKULL}', "msg_id": message.id, "won": False} +            self.msg_reacted.append(d) +            return await message.add_reaction('\N{SKULL}') + +        if random.randint(1, ADD_CANDY_EXISTING_REACTION_CHANCE) == 1: +            d = {"reaction": '\N{CANDY}', "msg_id": message.id, "won": False} +            self.msg_reacted.append(d) +            return await message.add_reaction('\N{CANDY}') + +    async def ten_recent_msg(self) -> List[int]: +        """Get the last 10 messages sent in the channel.""" +        ten_recent = [] +        recent_msg_id = max( +            message.id for message in self.bot._connection._messages +            if message.channel.id == Channels.seasonalbot_commands +        ) + +        channel = await self.hacktober_channel() +        ten_recent.append(recent_msg_id) + +        for i in range(9): +            o = discord.Object(id=recent_msg_id + i) +            msg = await next(channel.history(limit=1, before=o)) +            ten_recent.append(msg.id) + +        return ten_recent + +    async def get_message(self, msg_id: int) -> Union[discord.Message, None]: +        """Get the message from its ID.""" +        try: +            o = discord.Object(id=msg_id + 1) +            # Use history rather than get_message due to +            #         poor ratelimit (50/1s vs 1/1s) +            msg = await next(self.hacktober_channel.history(limit=1, before=o)) + +            if msg.id != msg_id: +                return None + +            return msg + +        except Exception: +            return None + +    async def hacktober_channel(self) -> discord.TextChannel: +        """Get #hacktoberbot channel from its ID.""" +        return self.bot.get_channel(id=Channels.seasonalbot_commands) + +    async def remove_reactions(self, reaction: discord.Reaction) -> None: +        """Remove all candy/skull reactions.""" +        try: +            async for user in reaction.users(): +                await reaction.message.remove_reaction(reaction.emoji, user) + +        except discord.HTTPException: +            pass + +    async def send_spook_msg(self, author: discord.Member, channel: discord.TextChannel, candies: int) -> None: +        """Send a spooky message.""" +        e = discord.Embed(colour=author.colour) +        e.set_author(name="Ghosts and Ghouls and Jack o' lanterns at night; " +                          f"I took {candies} candies and quickly took flight.") +        await channel.send(embed=e) + +    def save_to_json(self) -> None: +        """Save JSON to a local file.""" +        with open(json_location, 'w') as outfile: +            json.dump(self.candy_json, outfile) + +    @in_month(Month.OCTOBER) +    @commands.command() +    async def candy(self, ctx: commands.Context) -> None: +        """Get the candy leaderboard and save to JSON.""" +        # Use run_in_executor to prevent blocking +        thing = functools.partial(self.save_to_json) +        await self.bot.loop.run_in_executor(None, thing) + +        emoji = ( +            '\N{FIRST PLACE MEDAL}', +            '\N{SECOND PLACE MEDAL}', +            '\N{THIRD PLACE MEDAL}', +            '\N{SPORTS MEDAL}', +            '\N{SPORTS MEDAL}' +        ) + +        top_sorted = sorted(self.candy_json['records'], key=lambda k: k.get('record', 0), reverse=True) +        top_five = top_sorted[:5] + +        usersid = [] +        records = [] +        for record in top_five: +            usersid.append(record['userid']) +            records.append(record['record']) + +        value = '\n'.join(f'{emoji[index]} <@{usersid[index]}>: {records[index]}' +                          for index in range(0, len(usersid))) or 'No Candies' + +        e = discord.Embed(colour=discord.Colour.blurple()) +        e.add_field(name="Top Candy Records", value=value, inline=False) +        e.add_field(name='\u200b', +                    value=f"Candies will randomly appear on messages sent. " +                          f"\nHit the candy when it appears as fast as possible to get the candy! " +                          f"\nBut beware the ghosts...", +                    inline=False) +        await ctx.send(embed=e) + + +def setup(bot: commands.Bot) -> None: +    """Candy Collection game Cog load.""" +    bot.add_cog(CandyCollection(bot))  |