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authorGravatar kwzrd <[email protected]>2020-04-04 15:59:54 +0200
committerGravatar kwzrd <[email protected]>2020-04-04 15:59:54 +0200
commitfd466d061cb80305bd59c94208bba19ce94e6a81 (patch)
tree83004069d1be5284a7bfb9bd8cb01879d9f4b55a /bot/exts/evergreen/branding.py
parentAdd `wait_until_guild_available` coroutine (diff)
Transition towards `wait_until_guild_available` use
All calls to `wait_until_ready` are replaced with the new event. To help with static analysis, we annotate `bot` attrs as instances of our custom SeasonalBot class where necessary.
Diffstat (limited to 'bot/exts/evergreen/branding.py')
-rw-r--r--bot/exts/evergreen/branding.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/bot/exts/evergreen/branding.py b/bot/exts/evergreen/branding.py
index 72f31042..1d463c5b 100644
--- a/bot/exts/evergreen/branding.py
+++ b/bot/exts/evergreen/branding.py
@@ -198,7 +198,7 @@ class BrandingManager(commands.Cog):
All method calls in the internal loop are considered safe, i.e. no errors propagate
to the daemon's loop. The daemon itself does not perform any error handling on its own.
"""
- await self.bot.wait_until_ready()
+ await self.bot.wait_until_guild_available()
while True:
self.current_season = get_current_season()