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author | 2019-12-20 08:56:03 -0800 | |
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committer | 2019-12-20 08:56:03 -0800 | |
commit | fc20a4579f5969fd5739c86d6f3e18c9b27581a2 (patch) | |
tree | 7333c48ed164e5819a5e610cb77aeafc7a70bc5a | |
parent | Merge pull request #332 from python-discord/errorhandler-refine (diff) | |
parent | Merge branch 'master' into quiz_fix (diff) |
Merge pull request #298 from RohanJnr/quiz_fix
Quiz command fix
-rw-r--r-- | bot/resources/evergreen/trivia_quiz.json | 7 | ||||
-rw-r--r-- | bot/seasons/evergreen/trivia_quiz.py | 217 |
2 files changed, 147 insertions, 77 deletions
diff --git a/bot/resources/evergreen/trivia_quiz.json b/bot/resources/evergreen/trivia_quiz.json index 1ad2a1e1..48ee2ce4 100644 --- a/bot/resources/evergreen/trivia_quiz.json +++ b/bot/resources/evergreen/trivia_quiz.json @@ -71,6 +71,7 @@ { "id": 106, "question": "Which country is known as the \"Land of Thunderbolt\"?", + "answer": "Bhutan", "info": "Bhutan is known as the \"Land of Thunder Dragon\" or \"Land of Thunderbolt\" due to the violent and large thunderstorms that whip down through the valleys from the Himalayas. The dragon reference was due to people thinking the sparkling light of thunderbolts was the red fire of a dragon." }, { @@ -112,7 +113,7 @@ { "id": 113, "question": "What's the name of the tallest waterfall in the world.", - "answer": "Angel", + "answer": "Angel Falls", "info": "Angel Falls (Salto Ángel) in Venezuela is the highest waterfall in the world. The falls are 3230 feet in height, with an uninterrupted drop of 2647 feet. Angel Falls is located on a tributary of the Rio Caroni." }, { @@ -129,7 +130,7 @@ }, { "id": 116, - "question": "The Vally Of The Kings is located in which country?", + "question": "The Valley Of The Kings is located in which country?", "answer": "Egypt", "info": "The Valley of the Kings, also known as the Valley of the Gates of the Kings, is a valley in Egypt where, for a period of nearly 500 years from the 16th to 11th century BC, rock cut tombs were excavated for the pharaohs and powerful nobles of the New Kingdom (the Eighteenth to the Twentieth Dynasties of Ancient Egypt)." }, @@ -142,7 +143,7 @@ { "id": 118, "question": "Where is the \"International Court Of Justice\" located at?", - "answer": "Hague", + "answer": "The Hague", "info": "" }, { diff --git a/bot/seasons/evergreen/trivia_quiz.py b/bot/seasons/evergreen/trivia_quiz.py index 798523e6..99b64497 100644 --- a/bot/seasons/evergreen/trivia_quiz.py +++ b/bot/seasons/evergreen/trivia_quiz.py @@ -14,10 +14,8 @@ from bot.constants import Roles logger = logging.getLogger(__name__) -ANNOYED_EXPRESSIONS = ["-_-", "-.-"] - WRONG_ANS_RESPONSE = [ - "No one gave the correct answer", + "No one answered correctly!", "Better luck next time" ] @@ -28,10 +26,11 @@ class TriviaQuiz(commands.Cog): def __init__(self, bot: commands.Bot) -> None: self.bot = bot self.questions = self.load_questions() - self.game_status = {} - self.game_owners = {} + self.game_status = {} # A variable to store the game status: either running or not running. + self.game_owners = {} # A variable to store the person's ID who started the quiz game in a channel. self.question_limit = 4 - self.player_dict = {} + self.player_scores = {} # A variable to store all player's scores for a bot session. + self.game_player_scores = {} # A variable to store temporary game player's scores. self.categories = { "general": "Test your general knowledge" # "retro": "Questions related to retro gaming." @@ -39,138 +38,205 @@ class TriviaQuiz(commands.Cog): @staticmethod def load_questions() -> dict: - """Load the questions from json file.""" + """Load the questions from the JSON file.""" p = Path("bot", "resources", "evergreen", "trivia_quiz.json") with p.open() as json_data: questions = json.load(json_data) return questions - @commands.command(name="quiz", aliases=["trivia"]) - async def quiz_game(self, ctx: commands.Context, category: str = "general") -> None: + @commands.group(name="quiz", aliases=["trivia"], invoke_without_command=True) + async def quiz_game(self, ctx: commands.Context, category: str = None) -> None: """ - Start/Stop a quiz! - - arguments: - option: - - start : to start a quiz in a channel - - stop : stop the quiz running in that channel. + Start a quiz! Questions for the quiz can be selected from the following categories: - general : Test your general knowledge. (default) - (we wil be adding more later) + (More to come!) """ - category = category.lower() - if ctx.channel.id not in self.game_status: self.game_status[ctx.channel.id] = False - self.player_dict[ctx.channel.id] = {} - if not self.game_status[ctx.channel.id]: - self.game_owners[ctx.channel.id] = ctx.author - self.game_status[ctx.channel.id] = True - start_embed = discord.Embed(colour=discord.Colour.red()) - start_embed.title = "Quiz game Starting!!" - start_embed.description = "Each game consists of 5 questions.\n" - start_embed.description += "**Rules :**\nNo cheating and have fun!" - start_embed.set_footer( - text="Points for a question reduces by 25 after 10s or after a hint. Total time is 30s per question" + if ctx.channel.id not in self.game_player_scores: + self.game_player_scores[ctx.channel.id] = {} + + # Stop game if running. + if self.game_status[ctx.channel.id] is True: + return await ctx.send( + f"Game is already running..." + f"do `{self.bot.command_prefix}quiz stop`" ) - await ctx.send(embed=start_embed) # send an embed with the rules - await asyncio.sleep(1) - else: - if ( - ctx.author == self.game_owners[ctx.channel.id] - or Roles.moderator in [role.id for role in ctx.author.roles] - ): - await ctx.send("Quiz is no longer running.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) - self.game_status[ctx.channel.id] = False - del self.game_owners[ctx.channel.id] - else: - await ctx.send(f"{ctx.author.mention}, you are not authorised to stop this game :ghost: !") + # Send embed showing available categories if inputted category is invalid. + if category is None: + category = random.choice(list(self.categories)) + category = category.lower() if category not in self.categories: - embed = self.category_embed + embed = self.category_embed() await ctx.send(embed=embed) return + + # Start game if not running. + if self.game_status[ctx.channel.id] is False: + self.game_owners[ctx.channel.id] = ctx.author + self.game_status[ctx.channel.id] = True + start_embed = self.make_start_embed(category) + + await ctx.send(embed=start_embed) # send an embed with the rules + await asyncio.sleep(1) + topic = self.questions[category] - unanswered = 0 done_question = [] hint_no = 0 answer = None while self.game_status[ctx.channel.id]: + # Exit quiz if number of questions for a round are already sent. if len(done_question) > self.question_limit and hint_no == 0: - await ctx.send("The round ends here.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) - break - if unanswered > 3: - await ctx.send("Game stopped due to inactivity.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) + await ctx.send("The round has ended.") + await self.declare_winner(ctx.channel, self.game_player_scores[ctx.channel.id]) + + self.game_status[ctx.channel.id] = False + del self.game_owners[ctx.channel.id] + self.game_player_scores[ctx.channel.id] = {} + break + + # If no hint has been sent or any time alert. Basically if hint_no = 0 means it is a new question. if hint_no == 0: + # Select a random question which has not been used yet. while True: question_dict = random.choice(topic) if question_dict["id"] not in done_question: done_question.append(question_dict["id"]) break + q = question_dict["question"] answer = question_dict["answer"] embed = discord.Embed(colour=discord.Colour.gold()) embed.title = f"Question #{len(done_question)}" embed.description = q - await ctx.send(embed=embed) + await ctx.send(embed=embed) # Send question embed. + # A function to check whether user input is the correct answer(close to the right answer) def check(m: discord.Message) -> bool: ratio = fuzz.ratio(answer.lower(), m.content.lower()) return ratio > 85 and m.channel == ctx.channel + try: msg = await self.bot.wait_for('message', check=check, timeout=10) except asyncio.TimeoutError: + # In case of TimeoutError and the game has been stopped, then do nothing. if self.game_status[ctx.channel.id] is False: break + + # if number of hints sent or time alerts sent is less than 2, then send one. if hint_no < 2: hint_no += 1 if "hints" in question_dict: hints = question_dict["hints"] await ctx.send(f"**Hint #{hint_no+1}\n**{hints[hint_no]}") else: - await ctx.send(f"Cmon guys, {30-hint_no*10}s left!") + await ctx.send(f"{30 - hint_no * 10}s left!") + # Once hint or time alerts has been sent 2 times, the hint_no value will be 3 + # If hint_no > 2, then it means that all hints/time alerts have been sent. + # Also means that the answer is not yet given and the bot sends the answer and the next question. else: + if self.game_status[ctx.channel.id] is False: + break + response = random.choice(WRONG_ANS_RESPONSE) - expression = random.choice(ANNOYED_EXPRESSIONS) - await ctx.send(f"{response} {expression}") + await ctx.send(response) await self.send_answer(ctx.channel, question_dict) await asyncio.sleep(1) - hint_no = 0 - unanswered += 1 - await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) - await asyncio.sleep(2) + hint_no = 0 # init hint_no = 0 so that 2 hints/time alerts can be sent for the new question. + + await self.send_score(ctx.channel, self.game_player_scores[ctx.channel.id]) + await asyncio.sleep(2) else: + if self.game_status[ctx.channel.id] is False: + break + + # Reduce points by 25 for every hint/time alert that has been sent. points = 100 - 25*hint_no - if msg.author in self.player_dict[ctx.channel.id]: - self.player_dict[ctx.channel.id][msg.author] += points + if msg.author in self.game_player_scores[ctx.channel.id]: + self.game_player_scores[ctx.channel.id][msg.author] += points + else: + self.game_player_scores[ctx.channel.id][msg.author] = points + + # Also updating the overall scoreboard. + if msg.author in self.player_scores: + self.player_scores[msg.author] += points else: - self.player_dict[ctx.channel.id][msg.author] = points + self.player_scores[msg.author] = points + hint_no = 0 - unanswered = 0 - await ctx.send(f"{msg.author.mention} got the correct answer :tada: {points} points for ya.") + + await ctx.send(f"{msg.author.mention} got the correct answer :tada: {points} points!") await self.send_answer(ctx.channel, question_dict) - await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) + await self.send_score(ctx.channel, self.game_player_scores[ctx.channel.id]) await asyncio.sleep(2) @staticmethod + def make_start_embed(category: str) -> discord.Embed: + """Generate a starting/introduction embed for the quiz.""" + start_embed = discord.Embed(colour=discord.Colour.red()) + start_embed.title = "Quiz game Starting!!" + start_embed.description = "Each game consists of 5 questions.\n" + start_embed.description += "**Rules :**\nNo cheating and have fun!" + start_embed.description += f"\n **Category** : {category}" + start_embed.set_footer( + text="Points for each question reduces by 25 after 10s or after a hint. Total time is 30s per question" + ) + return start_embed + + @quiz_game.command(name="stop") + async def stop_quiz(self, ctx: commands.Context) -> None: + """ + Stop a quiz game if its running in the channel. + + Note: Only mods or the owner of the quiz can stop it. + """ + if self.game_status[ctx.channel.id] is True: + # Check if the author is the game starter or a moderator. + if ( + ctx.author == self.game_owners[ctx.channel.id] + or any(Roles.moderator == role.id for role in ctx.author.roles) + ): + await ctx.send("Quiz stopped.") + await self.declare_winner(ctx.channel, self.game_player_scores[ctx.channel.id]) + + self.game_status[ctx.channel.id] = False + del self.game_owners[ctx.channel.id] + self.game_player_scores[ctx.channel.id] = {} + else: + await ctx.send(f"{ctx.author.mention}, you are not authorised to stop this game :ghost:!") + else: + await ctx.send("No quiz running.") + + @quiz_game.command(name="leaderboard") + async def leaderboard(self, ctx: commands.Context) -> None: + """View everyone's score for this bot session.""" + await self.send_score(ctx.channel, self.player_scores) + + @staticmethod async def send_score(channel: discord.TextChannel, player_data: dict) -> None: """A function which sends the score.""" + if len(player_data) == 0: + await channel.send("No one has made it onto the leaderboard yet.") + return + embed = discord.Embed(colour=discord.Colour.blue()) embed.title = "Score Board" embed.description = "" - for k, v in player_data.items(): - embed.description += f"{k} : {v}\n" + + sorted_dict = sorted(player_data.items(), key=lambda a: a[1], reverse=True) + for item in sorted_dict: + embed.description += f"{item[0]} : {item[1]}\n" + await channel.send(embed=embed) @staticmethod @@ -185,33 +251,34 @@ class TriviaQuiz(commands.Cog): word = "You guys" winners = [] points_copy = list(player_data.values()).copy() + for _ in range(no_of_winners): index = points_copy.index(highest_points) winners.append(list(player_data.keys())[index]) points_copy[index] = 0 - winners_mention = None - for winner in winners: - winners_mention += f"{winner.mention} " + winners_mention = " ".join(winner.mention for winner in winners) else: word = "You" author_index = list(player_data.values()).index(highest_points) winner = list(player_data.keys())[author_index] winners_mention = winner.mention + await channel.send( - f"Congratz {winners_mention} :tada: " - f"{word} have won this quiz game with a grand total of {highest_points} points!!" + f"Congratulations {winners_mention} :tada: " + f"{word} have won this quiz game with a grand total of {highest_points} points!" ) - @property def category_embed(self) -> discord.Embed: """Build an embed showing all available trivia categories.""" embed = discord.Embed(colour=discord.Colour.blue()) embed.title = "The available question categories are:" + embed.set_footer(text="If a category is not chosen, a random one will be selected.") embed.description = "" + for cat, description in self.categories.items(): embed.description += f"**- {cat.capitalize()}**\n{description.capitalize()}\n" - embed.set_footer(text="If not category is chosen, then a random one will be selected.") + return embed @staticmethod @@ -222,13 +289,15 @@ class TriviaQuiz(commands.Cog): embed = discord.Embed(color=discord.Colour.red()) embed.title = f"The correct answer is **{answer}**\n" embed.description = "" + if info != "": embed.description += f"**Information**\n{info}\n\n" - embed.description += "Lets move to the next question.\nRemaining questions: " + + embed.description += "Let's move to the next question.\nRemaining questions: " await channel.send(embed=embed) def setup(bot: commands.Bot) -> None: - """Loading the cog.""" + """Load the cog.""" bot.add_cog(TriviaQuiz(bot)) logger.debug("TriviaQuiz cog loaded") |