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authorGravatar scragly <[email protected]>2019-02-17 14:16:26 +1000
committerGravatar GitHub <[email protected]>2019-02-17 14:16:26 +1000
commite2b175bbfdee41bc518f40e430af94e28396966d (patch)
tree3dfbeee44d415059788f67a06a07dfd9a356dbf8
parentMerge pull request #114 from 3bodyZZ/master (diff)
parent3rd code review. Added docstring. (diff)
Merge pull request #111 from astieman/RollMethod
Readded fun.py file to evergreen and added roll command.
-rw-r--r--bot/seasons/evergreen/fun.py35
1 files changed, 35 insertions, 0 deletions
diff --git a/bot/seasons/evergreen/fun.py b/bot/seasons/evergreen/fun.py
new file mode 100644
index 00000000..afe37b75
--- /dev/null
+++ b/bot/seasons/evergreen/fun.py
@@ -0,0 +1,35 @@
+import logging
+import random
+
+from discord.ext import commands
+
+log = logging.getLogger(__name__)
+
+
+class Fun:
+ """
+ A collection of general commands for fun.
+ """
+
+ def __init__(self, bot):
+ self.bot = bot
+
+ @commands.command()
+ async def roll(self, ctx, num_rolls: int = 1):
+ """
+ Outputs a number of random dice emotes (up to 6)
+ """
+ output = ""
+ if num_rolls > 6:
+ num_rolls = 6
+ elif num_rolls < 1:
+ output = ":no_entry: You must roll at least once."
+ for _ in range(num_rolls):
+ output += ":terning%d: " % random.randint(1, 6)
+ await ctx.send(output)
+
+
+# Required in order to load the cog, use the class name in the add_cog function.
+def setup(bot):
+ bot.add_cog(Fun(bot))
+ log.debug("Fun cog loaded")