diff options
| author | 2019-10-07 21:29:34 +0530 | |
|---|---|---|
| committer | 2019-10-07 21:29:34 +0530 | |
| commit | 5e73471999330b4bfd12437c90ee33c9b0c02656 (patch) | |
| tree | d9a37a5899846d384799ed6ecbdb57d57078676b | |
| parent | Merge pull request #275 from RohanJnr/trivia_quiz (diff) | |
Corrected a few typos in the json file and also the following refinements for the quiz game:
New scoreboard for every game.
Store overall score board which refreshs when bot restarts.
| -rw-r--r-- | bot/resources/evergreen/trivia_quiz.json | 3 | ||||
| -rw-r--r-- | bot/seasons/evergreen/trivia_quiz.py | 82 |
2 files changed, 58 insertions, 27 deletions
diff --git a/bot/resources/evergreen/trivia_quiz.json b/bot/resources/evergreen/trivia_quiz.json index 1ad2a1e1..66df3df7 100644 --- a/bot/resources/evergreen/trivia_quiz.json +++ b/bot/resources/evergreen/trivia_quiz.json @@ -71,6 +71,7 @@ { "id": 106, "question": "Which country is known as the \"Land of Thunderbolt\"?", + "answer": "Bhutan", "info": "Bhutan is known as the \"Land of Thunder Dragon\" or \"Land of Thunderbolt\" due to the violent and large thunderstorms that whip down through the valleys from the Himalayas. The dragon reference was due to people thinking the sparkling light of thunderbolts was the red fire of a dragon." }, { @@ -129,7 +130,7 @@ }, { "id": 116, - "question": "The Vally Of The Kings is located in which country?", + "question": "The Valley Of The Kings is located in which country?", "answer": "Egypt", "info": "The Valley of the Kings, also known as the Valley of the Gates of the Kings, is a valley in Egypt where, for a period of nearly 500 years from the 16th to 11th century BC, rock cut tombs were excavated for the pharaohs and powerful nobles of the New Kingdom (the Eighteenth to the Twentieth Dynasties of Ancient Egypt)." }, diff --git a/bot/seasons/evergreen/trivia_quiz.py b/bot/seasons/evergreen/trivia_quiz.py index 798523e6..1c2ba969 100644 --- a/bot/seasons/evergreen/trivia_quiz.py +++ b/bot/seasons/evergreen/trivia_quiz.py @@ -28,10 +28,11 @@ class TriviaQuiz(commands.Cog): def __init__(self, bot: commands.Bot) -> None: self.bot = bot self.questions = self.load_questions() - self.game_status = {} - self.game_owners = {} + self.game_status = {} # A variable to store the game status: either running or not running. + self.game_owners = {} # A variable to store the person's ID who started the quiz game in a channel. self.question_limit = 4 - self.player_dict = {} + self.player_scores = {} # A variable to store all player's scores for a bot session. + self.game_player_scores = {} # A variable to store temporary game player's scores. self.categories = { "general": "Test your general knowledge" # "retro": "Questions related to retro gaming." @@ -50,21 +51,22 @@ class TriviaQuiz(commands.Cog): """ Start/Stop a quiz! - arguments: - option: - - start : to start a quiz in a channel - - stop : stop the quiz running in that channel. + If the quiz game is running, then the owner or a mod can stop it by using this command + without providing any arguments and vice versa. Questions for the quiz can be selected from the following categories: - general : Test your general knowledge. (default) - (we wil be adding more later) + (we wil be adding more later.) """ category = category.lower() if ctx.channel.id not in self.game_status: self.game_status[ctx.channel.id] = False - self.player_dict[ctx.channel.id] = {} + if ctx.channel.id not in self.game_player_scores: + self.game_player_scores[ctx.channel.id] = {} + + # Start game if not running. if not self.game_status[ctx.channel.id]: self.game_owners[ctx.channel.id] = ctx.author self.game_status[ctx.channel.id] = True @@ -77,16 +79,18 @@ class TriviaQuiz(commands.Cog): ) await ctx.send(embed=start_embed) # send an embed with the rules await asyncio.sleep(1) - + # Stop game is running. else: + # Check if the author is the owner or a mod. if ( ctx.author == self.game_owners[ctx.channel.id] or Roles.moderator in [role.id for role in ctx.author.roles] ): await ctx.send("Quiz is no longer running.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) + await self.declare_winner(ctx.channel, self.game_player_scores[ctx.channel.id]) self.game_status[ctx.channel.id] = False del self.game_owners[ctx.channel.id] + self.game_player_scores[ctx.channel.id] = {} else: await ctx.send(f"{ctx.author.mention}, you are not authorised to stop this game :ghost: !") @@ -94,21 +98,23 @@ class TriviaQuiz(commands.Cog): embed = self.category_embed await ctx.send(embed=embed) return + topic = self.questions[category] - unanswered = 0 done_question = [] hint_no = 0 answer = None while self.game_status[ctx.channel.id]: + + # Exit quiz if number of questions for a round are already sent. if len(done_question) > self.question_limit and hint_no == 0: await ctx.send("The round ends here.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) - break - if unanswered > 3: - await ctx.send("Game stopped due to inactivity.") - await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) + await self.declare_winner(ctx.channel, self.game_player_scores[ctx.channel.id]) + self.game_status[ctx.channel.id] = False + del self.game_owners[ctx.channel.id] + self.game_player_scores[ctx.channel.id] = {} break + # If no hint has been sent or any time alert. Basically if hint_no = 0 means it is a new question. if hint_no == 0: while True: question_dict = random.choice(topic) @@ -121,16 +127,20 @@ class TriviaQuiz(commands.Cog): embed = discord.Embed(colour=discord.Colour.gold()) embed.title = f"Question #{len(done_question)}" embed.description = q - await ctx.send(embed=embed) + await ctx.send(embed=embed) # Send question embed. + # A function to check whether user input is the correct answer(close to the right answer) def check(m: discord.Message) -> bool: ratio = fuzz.ratio(answer.lower(), m.content.lower()) return ratio > 85 and m.channel == ctx.channel try: msg = await self.bot.wait_for('message', check=check, timeout=10) except asyncio.TimeoutError: + # In case of TimeoutError and the game has been stopped, then do nothing. if self.game_status[ctx.channel.id] is False: break + + # if number of hints sent or time alerts sent is less than 2, then send one. if hint_no < 2: hint_no += 1 if "hints" in question_dict: @@ -139,36 +149,56 @@ class TriviaQuiz(commands.Cog): else: await ctx.send(f"Cmon guys, {30-hint_no*10}s left!") + # Once hint or time alerts has been sent 2 times, the hint_no value will be 3 + # If hint_no > 2, then it means that all hints/time alerts have been sent. + # Also means that the answer is not yet given and the bot sends the answer and the next question. else: response = random.choice(WRONG_ANS_RESPONSE) expression = random.choice(ANNOYED_EXPRESSIONS) await ctx.send(f"{response} {expression}") await self.send_answer(ctx.channel, question_dict) await asyncio.sleep(1) - hint_no = 0 - unanswered += 1 - await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) + + hint_no = 0 # init hint_no = 0 so that 2 hints/time alerts can be sent for the new question. + + await self.send_score(ctx.channel, self.game_player_scores[ctx.channel.id]) await asyncio.sleep(2) else: + # Reduce points by 25 for every hint/time alert that has been sent. points = 100 - 25*hint_no - if msg.author in self.player_dict[ctx.channel.id]: - self.player_dict[ctx.channel.id][msg.author] += points + if msg.author in self.game_player_scores[ctx.channel.id]: + self.game_player_scores[ctx.channel.id][msg.author] += points + else: + self.game_player_scores[ctx.channel.id][msg.author] = points + + # Also updating the overall scoreboard. + if msg.author in self.player_scores: + self.player_scores[msg.author] += points else: - self.player_dict[ctx.channel.id][msg.author] = points + self.player_scores[msg.author] = points + hint_no = 0 - unanswered = 0 + await ctx.send(f"{msg.author.mention} got the correct answer :tada: {points} points for ya.") await self.send_answer(ctx.channel, question_dict) - await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) + await self.send_score(ctx.channel, self.game_player_scores[ctx.channel.id]) await asyncio.sleep(2) + @commands.command(name="scoreboard") + async def overall_scoreboard(self, ctx): + """View everyone's score for this bot session.""" + await self.send_score(ctx.channel, self.player_scores) + @staticmethod async def send_score(channel: discord.TextChannel, player_data: dict) -> None: """A function which sends the score.""" embed = discord.Embed(colour=discord.Colour.blue()) embed.title = "Score Board" embed.description = "" + if len(player_data) == 0: + await channel.send("No one has made it to the scoreboard yet.") + return for k, v in player_data.items(): embed.description += f"{k} : {v}\n" await channel.send(embed=embed) |