"use strict";
(function(){ // Use a closure to avoid polluting global scope
const startjam = new Date(Date.UTC(2018, 2, 23));
const endjam = new Date(Date.UTC(2018, 2, 26));
const now = Date.now();
let goal;
if (now + 1000 < endjam.getTime()) { // Only do anything if the jam hasn't ended
UIkit.notification( // Spawn the notification
{
"message": ""
+ "
"
+ "
"
+ " Code Jam Countdown"
+ " "
+ "
...
"
+ "
(Tap/click to dismiss)"
+ "
",
"pos": "bottom-right",
"timeout": endjam - now
}
);
const heading = document.getElementById("countdown-title");
if (now > startjam.getTime()) { // Jam's already started
heading.innerHTML = "Current code jam ends in...";
goal = endjam.getTime();
} else {
heading.innerHTML = "Next code jam starts in...";
goal = startjam.getTime();
}
const refreshCountdown = setInterval(() => { // Create a repeating task
let delta = goal - Date.now(); // Time until the goal is met
if (delta <= 1000) { // Goal has been met, best reload
clearInterval(refreshCountdown);
return location.reload();
}
let days = Math.floor(delta / (24 * 60 * 60 * 1000));
delta -= days * (24 * 60 * 60 * 1000);
let hours = Math.floor(delta / (60 * 60 * 1000));
delta -= hours * (60 * 60 * 1000);
let minutes = Math.floor(delta / (60 * 1000));
delta -= minutes * (60 * 1000);
let seconds = Math.floor(delta / 1000);
if (days < 10) {
days = `0${days}`;
}
if (hours < 10) {
hours = `0${hours}`;
}
if (minutes < 10) {
minutes = `0${minutes}`;
}
if (seconds < 10) {
seconds = `0${seconds}`;
}
try {
document.getElementById("countdown-remaining").innerHTML = `${days}:${hours}:${minutes}:${seconds}`;
} catch (e) { // Notification was probably closed, so we can stop counting
return clearInterval(refreshCountdown);
}
}, 500);
}
})();