diff options
author | 2022-06-28 13:47:01 -0500 | |
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committer | 2022-06-28 13:47:01 -0500 | |
commit | ce144ef99340339af732d41aa56714022f8a023f (patch) | |
tree | e76a5804524080e801317dabc24ef267e0daa330 /pydis_site | |
parent | Fix EOF (diff) |
Fix trailing whitespaces
Diffstat (limited to 'pydis_site')
-rw-r--r-- | pydis_site/apps/content/resources/guides/python-guides/discord-app-commands.md | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/pydis_site/apps/content/resources/guides/python-guides/discord-app-commands.md b/pydis_site/apps/content/resources/guides/python-guides/discord-app-commands.md index 57423fa4..e6095252 100644 --- a/pydis_site/apps/content/resources/guides/python-guides/discord-app-commands.md +++ b/pydis_site/apps/content/resources/guides/python-guides/discord-app-commands.md @@ -56,12 +56,12 @@ import discord class SlashClient(discord.Client): def __init__(self) -> None: super().__init__(intents=discord.Intents.default()) - + async def setup_hook(self) -> None: #perform tasks '''Another way of creating a "setup_hook" is as follows''' - + client = discord.Client(intents=discord.Intents.default()) async def my_setup_hook() -> None: #perform tasks @@ -83,7 +83,7 @@ class SlashClient(discord.Client): def __init__(self) -> None: super().__init__(intents=discord.Intents.default()) self.tree = discord.app_commands.CommandTree(self) - + async def setup_hook(self) -> None: self.tree.copy_global_to(guild=discord.Object(id=12345678900987654)) await self.tree.sync() @@ -100,11 +100,11 @@ client.run("token") __**EXPLANATION**__ -- `import discord` imports the **discord.py** package. -- `class SlashClient(discord.Client)` is a class subclassing **Client**. Though there is no particular reason except readability to subclass the **Client** class, using the `Client.setup_hook = my_func` is equally valid. -- Next up `super().__init__(...)` runs the `__init__` function of the **Client** class, this is equivalent to `discord.Client(...)`. Then, `self.tree = discord.app_commands.CommandTree(self)` creates a CommandTree which acts as the container for slash commaands. -- Then in the `setup_hook`, `self.tree.copy_global_to(...)` adds the slash command to the guild of which the ID is provided as a `discord.Object` object. Further up, `self.tree.sync()` updates the API with any changes to the slash commands. -- Finishing up with the **Client** subclass, we create an instance of the subclassed Client class which here has been named as `SlashClient` with `client = SlashClient()`. +- `import discord` imports the **discord.py** package. +- `class SlashClient(discord.Client)` is a class subclassing **Client**. Though there is no particular reason except readability to subclass the **Client** class, using the `Client.setup_hook = my_func` is equally valid. +- Next up `super().__init__(...)` runs the `__init__` function of the **Client** class, this is equivalent to `discord.Client(...)`. Then, `self.tree = discord.app_commands.CommandTree(self)` creates a CommandTree which acts as the container for slash commaands. +- Then in the `setup_hook`, `self.tree.copy_global_to(...)` adds the slash command to the guild of which the ID is provided as a `discord.Object` object. Further up, `self.tree.sync()` updates the API with any changes to the slash commands. +- Finishing up with the **Client** subclass, we create an instance of the subclassed Client class which here has been named as `SlashClient` with `client = SlashClient()`. - Then using the `command` method of the `CommandTree` we decorate a function with it as `client.tree` is an instance of `CommandTree` for the current application. The command function takes a default argument as said, which acts as the interaction that took place. Catching up is `await interaction.response.send_message("pong")` which sends back a message to the slash command invoker. - And the classic old `client.run("token")` is used to connect the client to the discord gateway. - Note that the `send_message` is a method of the `InteractionResponse` class and `interaction.response` in this case is an instance of the `InteractionResponse` object. The `send_message` method will not function if the response is not sent within 3 seconds of command invocation. I will discuss about how to handle this issue later following the gist. @@ -117,7 +117,7 @@ import discord class SlashBot(commands.Bot): def __init__(self) -> None: super().__init__(command_prefix=".", intents=discord.Intents.default()) - + async def setup_hook(self) -> None: self.tree.copy_global_to(guild=discord.Object(id=12345678900987654)) await self.tree.sync() @@ -156,20 +156,20 @@ from discord import app_commands class MySlashCog(commands.Cog): def __init__(self, bot: commands.Bot) -> None: self.bot = bot - + @app_commands.command(name="ping", description="...") async def _ping(self, interaction: discord.Interaction): await interaction.response.send_message("pong!") - + class MySlashBot(commands.Bot): def __init__(self) -> None: super().__init__(command_prefix="!", intents=discord.Intents.default()) - + async def setup_hook(self) -> None: await self.add_cog(MySlashCog(self)) await self.tree.copy_global_to(discord.Object(id=123456789098765432)) await self.tree.sync() - + bot = MySlashBot() bot.run("token") @@ -207,20 +207,20 @@ class MySlashGroupCog(commands.Cog): @app_commands.command(name="ping", description="...") async def _ping(self, interaction: discord.) -> None: await interaction.response.send_message("pong!") - + @group.command(name="command", description="...") async def _cmd(self, interaction: discord.Interaction) -> None: await interaction.response.send_message("uwu") - + class MySlashBot(commands.Bot): def __init__(self) -> None: super().__init__(command_prefix="!", intents=discord.Intents.default()) - + async def setup_hook(self) -> None: await self.add_cog(MySlashGroupCog(self)) await self.tree.copy_global_to(discord.Object(id=123456789098765432)) await self.tree.sync() - + bot = MySlashBot() bot.run("token") @@ -246,20 +246,20 @@ class MySlashGroup(commands.GroupCog, name="uwu"): @app_commands.command(name="ping", description="...") async def _ping(self, interaction: discord.) -> None: await interaction.response.send_message("pong!") - + @app_commands.command(name="command", description="...") async def _cmd(self, interaction: discord.Interaction) -> None: await interaction.response.send_message("uwu") - + class MySlashBot(commands.Bot): def __init__(self) -> None: super().__init__(command_prefix="!", intents=discord.Intents.default()) - + async def setup_hook(self) -> None: await self.add_cog(MySlashGroup(self)) await self.tree.copy_global_to(discord.Object(id=123456789098765432)) await self.tree.sync() - + bot = MySlashBot() bot.run("token") @@ -271,7 +271,7 @@ __**EXPLANATION**__ # Some common methods and features used for slash commands. ---- +--- ### A common function used for slash commands is the `describe` function. This is used to add descriptions to the arguments of a slash command. The command function can decorated with this function. It goes by the following syntax as shown below. @@ -353,13 +353,13 @@ import discord class Bot(commands.Bot): def __init__(self): super().__init__(command_prefix="uwu", intents=discord.Intents.all()) - - + + async def setup_hook(self): - self.tree.copy_global_to(guild=discord.Object(id=12345678909876543)) + self.tree.copy_global_to(guild=discord.Object(id=12345678909876543)) await self.tree.sync() - - + + bot = Bot() @bot.tree.command(name="ping") @@ -374,7 +374,7 @@ bot.run("token") __**EXPLANATION**__ - The first argument the `cooldown` method takes is the amount of times the command can be run in a specific period of time. -- The second argument it takes is the period of time in which the command can be run the specified number of times. +- The second argument it takes is the period of time in which the command can be run the specified number of times. - The `CommandOnCooldown` exception can be handled using an error handler. I will discuss about making an error handler for slash commands later in the gist. |