import asyncio import json import logging import random from pathlib import Path import discord from discord.ext import commands from fuzzywuzzy import fuzz from bot.constants import Roles logger = logging.getLogger(__name__) ANNOYED_EXPRESSIONS = ["-_-", "-.-"] WRONG_ANS_RESPONSE = [ "No one gave the correct answer", "Better luck next time" ] class TriviaQuiz(commands.Cog): """A cog for all quiz commands.""" def __init__(self, bot: commands.Bot) -> None: self.bot = bot self.questions = self.load_questions() self.game_status = {} self.game_owners = {} self.question_limit = 4 self.player_dict = {} self.categories = { "general": "Test your general knowledge" # "retro": "Questions related to retro gaming." } @staticmethod def load_questions() -> dict: """Load the questions from json file.""" p = Path("bot", "resources", "evergreen", "trivia_quiz.json") with p.open() as json_data: questions = json.load(json_data) return questions @commands.command(name="quiz", aliases=["trivia"]) async def quiz_game(self, ctx: commands.Context, category: str = "general") -> None: """ Start/Stop a quiz! arguments: option: - start : to start a quiz in a channel - stop : stop the quiz running in that channel. Questions for the quiz can be selected from the following categories: - general : Test your general knowledge. (default) (we wil be adding more later) """ category = category.lower() if ctx.channel.id not in self.game_status: self.game_status[ctx.channel.id] = False self.player_dict[ctx.channel.id] = {} if not self.game_status[ctx.channel.id]: self.game_owners[ctx.channel.id] = ctx.author self.game_status[ctx.channel.id] = True start_embed = discord.Embed(colour=discord.Colour.red()) start_embed.title = "Quiz game Starting!!" start_embed.description = "Each game consists of 5 questions.\n" start_embed.description += "**Rules :**\nNo cheating and have fun!" start_embed.set_footer( text="Points for a question reduces by 25 after 10s or after a hint. Total time is 30s per question" ) await ctx.send(embed=start_embed) # send an embed with the rules await asyncio.sleep(1) else: if ( ctx.author == self.game_owners[ctx.channel.id] or Roles.moderator in [role.id for role in ctx.author.roles] ): await ctx.send("Quiz is no longer running.") await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) self.game_status[ctx.channel.id] = False del self.game_owners[ctx.channel.id] else: await ctx.send(f"{ctx.author.mention}, you are not authorised to stop this game :ghost: !") if category not in self.categories: embed = self.category_embed await ctx.send(embed=embed) return topic = self.questions[category] unanswered = 0 done_question = [] hint_no = 0 answer = None while self.game_status[ctx.channel.id]: if len(done_question) > self.question_limit and hint_no == 0: await ctx.send("The round ends here.") await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) break if unanswered > 3: await ctx.send("Game stopped due to inactivity.") await self.declare_winner(ctx.channel, self.player_dict[ctx.channel.id]) break if hint_no == 0: while True: question_dict = random.choice(topic) if question_dict["id"] not in done_question: done_question.append(question_dict["id"]) break q = question_dict["question"] answer = question_dict["answer"] embed = discord.Embed(colour=discord.Colour.gold()) embed.title = f"Question #{len(done_question)}" embed.description = q await ctx.send(embed=embed) def check(m: discord.Message) -> bool: ratio = fuzz.ratio(answer.lower(), m.content.lower()) return ratio > 85 and m.channel == ctx.channel try: msg = await self.bot.wait_for('message', check=check, timeout=10) except asyncio.TimeoutError: if self.game_status[ctx.channel.id] is False: break if hint_no < 2: hint_no += 1 if "hints" in question_dict: hints = question_dict["hints"] await ctx.send(f"**Hint #{hint_no+1}\n**{hints[hint_no]}") else: await ctx.send(f"Cmon guys, {30-hint_no*10}s left!") else: response = random.choice(WRONG_ANS_RESPONSE) expression = random.choice(ANNOYED_EXPRESSIONS) await ctx.send(f"{response} {expression}") await self.send_answer(ctx.channel, question_dict) await asyncio.sleep(1) hint_no = 0 unanswered += 1 await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) await asyncio.sleep(2) else: points = 100 - 25*hint_no if msg.author in self.player_dict[ctx.channel.id]: self.player_dict[ctx.channel.id][msg.author] += points else: self.player_dict[ctx.channel.id][msg.author] = points hint_no = 0 unanswered = 0 await ctx.send(f"{msg.author.mention} got the correct answer :tada: {points} points for ya.") await self.send_answer(ctx.channel, question_dict) await self.send_score(ctx.channel, self.player_dict[ctx.channel.id]) await asyncio.sleep(2) @staticmethod async def send_score(channel: discord.TextChannel, player_data: dict) -> None: """A function which sends the score.""" embed = discord.Embed(colour=discord.Colour.blue()) embed.title = "Score Board" embed.description = "" for k, v in player_data.items(): embed.description += f"{k} : {v}\n" await channel.send(embed=embed) @staticmethod async def declare_winner(channel: discord.TextChannel, player_data: dict) -> None: """Announce the winner of the quiz in the game channel.""" if player_data: highest_points = max(list(player_data.values())) no_of_winners = list(player_data.values()).count(highest_points) # Check if more than 1 player has highest points. if no_of_winners > 1: word = "You guys" winners = [] points_copy = list(player_data.values()).copy() for _ in range(no_of_winners): index = points_copy.index(highest_points) winners.append(list(player_data.keys())[index]) points_copy[index] = 0 winners_mention = None for winner in winners: winners_mention += f"{winner.mention} " else: word = "You" author_index = list(player_data.values()).index(highest_points) winner = list(player_data.keys())[author_index] winners_mention = winner.mention await channel.send( f"Congratz {winners_mention} :tada: " f"{word} have won this quiz game with a grand total of {highest_points} points!!" ) @property def category_embed(self) -> discord.Embed: """Build an embed showing all available trivia categories.""" embed = discord.Embed(colour=discord.Colour.blue()) embed.title = "The available question categories are:" embed.description = "" for cat, description in self.categories.items(): embed.description += f"**- {cat.capitalize()}**\n{description.capitalize()}\n" embed.set_footer(text="If not category is chosen, then a random one will be selected.") return embed @staticmethod async def send_answer(channel: discord.TextChannel, question_dict: dict) -> None: """Send the correct answer of a question to the game channel.""" answer = question_dict["answer"] info = question_dict["info"] embed = discord.Embed(color=discord.Colour.red()) embed.title = f"The correct answer is **{answer}**\n" embed.description = "" if info != "": embed.description += f"**Information**\n{info}\n\n" embed.description += "Lets move to the next question.\nRemaining questions: " await channel.send(embed=embed) def setup(bot: commands.Bot) -> None: """Loading the cog.""" bot.add_cog(TriviaQuiz(bot)) logger.debug("TriviaQuiz cog loaded")