import random from bot.bot import Bot import discord from discord.ext import commands from discord.ext.commands import guild_only choices = ['rock', 'paper', 'scissor'] short_choices = ['r', 'p', 's'] """ Instead of putting bunch of conditions to check winner, We can just manage this dictionary """ winner = { 'r': { 'r': 0, 'p': -1, 's': 1, }, 'p': { 'r': 1, 'p': 0, 's': -1, }, 's': { 'r': -1, 'p': 1, 's': 0, } } class Game: """A Rock Paper Scissors Game.""" def __init__( self, channel: discord.TextChannel, ) -> None: self.channel = channel @staticmethod def get_winner(action_one, action_two): return winner[action_one][action_two] @staticmethod def make_move() -> str: """Return move""" return random.choice(choices) async def game_start(self, player, action) -> None: if not action: return await self.channel.send("Please make a move.") action = action.lower() if action not in choices and action not in short_choices: return await self.channel.send(f"Invalid move. Please make move from options: {' '.join(choices)}") bot_move = self.make_move() player_result = self.get_winner(action[0], bot_move[0]) if player_result == 0: message_string = f"{player.mention} You and Sir Lancebot played {bot_move.upper()}, It's a tie." return await self.channel.send(message_string) elif player_result == 1: return await self.channel.send(f"Sir Lancebot played {bot_move.upper()}! {player.mention} Won!") else: return await self.channel.send(f"Sir Lancebot played {bot_move.upper()}! {player.mention} Lost!") class RPS(commands.Cog): """Rock Paper Scissor. The Classic Game!""" """ def __init__(self, bot: Bot) -> None: self.bot = bot """ async def _play_game( self, ctx: commands.Context, move: str ) -> None: """Helper for playing RPS.""" game = Game(ctx.channel) await game.game_start(ctx.author, move) @guild_only() @commands.group( invoke_without_command=True, case_insensitive=True ) async def rps( self, ctx: commands.Context, arg ) -> None: """ Play the classic game of Rock Paper Scisorr with your own sir lancebot! """ await self._play_game(ctx, arg) def setup(bot: Bot) -> None: bot.add_cog(RPS(bot))