import asyncio import random import re from collections import defaultdict from io import BytesIO from itertools import product from pathlib import Path from urllib.parse import urlparse import discord from PIL import Image, ImageDraw from discord.ext import commands from bot.bot import Bot from bot.constants import Colours, Emojis DECK = list(product(*[(0, 1, 2)]*4)) GAME_DURATION = 180 CORRECT_SOLN = 1 INCORRECT_SOLN = -1 CORRECT_GOOSE = 2 INCORRECT_GOOSE = -1 """ Distribution of minimum acceptable solutions at board generation. This is for gameplay reasons, to shift the number of solutions per board up, while still making the end of the game unpredictable. Note: this is *not* the same as the distribution of number of solutions. """ SOLN_DISTR = 0, 0.05, 0.1, 0.1, 0.15, 0.2, 0.2, 0.15, .05 p = Path("bot", "resources", "evergreen", "all_cards.png") ALL_CARDS = Image.open(p) CARD_WIDTH = 155 CARD_HEIGHT = 97 EMOJI_WRONG = Emojis.x ANSWER_REGEX = re.compile(r'^\D*(\d+)\D+(\d+)\D+(\d+)\D*$') def assemble_board_image(board: list[tuple[int]], rows: int, columns: int) -> Image: """Cut and paste images representing the given cards into an image representing the board.""" new_im = Image.new("RGBA", (CARD_WIDTH*columns, CARD_HEIGHT*rows)) draw = ImageDraw.Draw(new_im) for idx, card in enumerate(board): card_image = get_card_image(card) row, col = divmod(idx, columns) top, left = row * CARD_HEIGHT, col * CARD_WIDTH new_im.paste(card_image, (left, top)) draw.text((left+7, top+4), str(idx), (0, 0, 0)) # magic numbers are buffers for the card labels return new_im def get_card_image(card: tuple[int]) -> Image: """Slice the image containing all the cards to get just this card.""" row, col = divmod(as_trinary(card), 9) # all_cards.png should have 9x9 cards x1 = col * CARD_WIDTH x2 = x1 + CARD_WIDTH y1 = row * CARD_HEIGHT y2 = y1 + CARD_HEIGHT return ALL_CARDS.crop((x1, y1, x2, y2)) def as_trinary(card: tuple[int]) -> int: """Find the card's unique index by interpreting its features as trinary.""" return int(''.join(str(x) for x in card), base=3) async def edit_embed_with_image(msg: discord.Message, embed: discord.Embed) -> discord.Message: """Edit an embed without the attached image going wonky.""" attach_name = urlparse(embed.image.url).path.split("/")[-1] embed.set_image(url=f"attachment://{attach_name}") return await msg.edit(embed=embed) class DuckGame: """A class for a single game.""" def __init__(self, rows: int = 4, columns: int = 3, minimum_solutions: int = 1, ) -> None: """ Take samples from the deck to generate a board. Args: rows (int, optional): Rows in the game board. Defaults to 4. columns (int, optional): Columns in the game board. Defaults to 3. minimum_solutions (int, optional): Minimum acceptable number of solutions in the board. Defaults to 1. """ self.rows = rows self.columns = columns size = rows * columns self._solutions = None self.claimed_answers = {} self.scores = defaultdict(int) self.editing_embed = asyncio.Lock() self.board = random.sample(DECK, size) while len(self.solutions) < minimum_solutions: self.board = random.sample(DECK, size) @property def board(self) -> list[tuple[int]]: """Accesses board property.""" return self._board @board.setter def board(self, val: list[tuple[int]]) -> None: """Erases calculated solutions if the board changes.""" self._solutions = None self._board = val @property def solutions(self) -> None: """Calculate valid solutions and cache to avoid redoing work.""" if self._solutions is None: self._solutions = set() for idx_a, card_a in enumerate(self.board): for idx_b, card_b in enumerate(self.board[idx_a+1:], start=idx_a+1): """ Two points determine a line, and there are exactly 3 points per line in {0,1,2}^4. The completion of a line will only be a duplicate point if the other two points are the same, which is prevented by the triangle iteration. """ completion = tuple( feat_a if feat_a == feat_b else 3-feat_a-feat_b for feat_a, feat_b in zip(card_a, card_b) ) try: idx_c = self.board.index(completion) except ValueError: continue # Indices within the solution are sorted to detect duplicate solutions modulo order. solution = tuple(sorted((idx_a, idx_b, idx_c))) self._solutions.add(solution) return self._solutions class DuckGamesDirector(commands.Cog): """A cog for running Duck Duck Duck Goose games.""" def __init__(self, bot: Bot) -> None: self.bot = bot self.current_games = {} @commands.command(name='duckduckduckgoose', aliases=['dddg', 'duckgoose']) @commands.cooldown(rate=1, per=2, type=commands.BucketType.channel) async def start_game(self, ctx: commands.Context) -> None: """Generate a board, send the game embed, and end the game after a time limit.""" # One game at a time per channel if ctx.channel.id in self.current_games: return minimum_solutions, = random.choices(range(len(SOLN_DISTR)), weights=SOLN_DISTR) game = DuckGame(minimum_solutions=minimum_solutions) game.running = True self.current_games[ctx.channel.id] = game game.embed_msg = await self.send_board_embed(ctx, game) await asyncio.sleep(GAME_DURATION) """Checking for the channel ID in the currently running games is not sufficient. The game could have been ended by a player, and a new game already started in the same channel. """ if game.running: try: del self.current_games[ctx.channel.id] await self.end_game(game, end_message="Time's up!") except KeyError: pass @commands.Cog.listener() async def on_message(self, msg: discord.Message) -> None: """Listen for messages and process them as answers if appropriate.""" if msg.author.bot: return channel = msg.channel if channel.id not in self.current_games: return game = self.current_games[channel.id] if msg.content.strip().lower() == 'goose': # If all of the solutions have been claimed, i.e. the "goose" call is correct. if len(game.solutions) == len(game.claimed_answers): try: del self.current_games[channel.id] game.scores[msg.author] += CORRECT_GOOSE await self.end_game(game, end_message=f"{msg.author.display_name} GOOSED!") except KeyError: pass else: await msg.add_reaction(EMOJI_WRONG) game.scores[msg.author] += INCORRECT_GOOSE return # Valid answers contain 3 numbers. if not (match := re.match(ANSWER_REGEX, msg.content)): return answer = tuple(sorted(int(m) for m in match.groups())) # Be forgiving for answers that use indices not on the board. if not all(0 <= n < len(game.board) for n in answer): return # Also be forgiving for answers that have already been claimed (and avoid penalizing for racing conditions). if answer in game.claimed_answers: return if answer in game.solutions: game.claimed_answers[answer] = msg.author game.scores[msg.author] += CORRECT_SOLN await self.display_claimed_answer(game, msg.author, answer) else: await msg.add_reaction(EMOJI_WRONG) game.scores[msg.author] += INCORRECT_SOLN async def send_board_embed(self, ctx: commands.Context, game: DuckGame) -> discord.Message: """Create and send the initial game embed. This will be edited as the game goes on.""" image = assemble_board_image(game.board, game.rows, game.columns) with BytesIO() as image_stream: image.save(image_stream, format="png") image_stream.seek(0) file = discord.File(fp=image_stream, filename="board.png") embed = discord.Embed( title="Duck Duck Duck Goose!", color=Colours.bright_green, footer="" ) embed.set_image(url="attachment://board.png") return await ctx.send(embed=embed, file=file) async def display_claimed_answer(self, game: DuckGame, author: discord.Member, answer: tuple[int]) -> None: """Add a claimed answer to the game embed.""" async with game.editing_embed: game_embed, = game.embed_msg.embeds old_footer = game_embed.footer.text if old_footer == discord.Embed.Empty: old_footer = "" game_embed.set_footer(text=f"{old_footer}\n{str(answer):12s} - {author.display_name}") await edit_embed_with_image(game.embed_msg, game_embed) async def end_game(self, game: DuckGame, end_message: str) -> None: """Edit the game embed to reflect the end of the game and mark the game as not running.""" game.running = False scores = sorted( game.scores.items(), key=lambda item: item[1] ) scoreboard = "\n".join(f"{member.display_name}: {score}" for member, score in scores) missed = [ans for ans in game.solutions if ans not in game.claimed_answers] if missed: missed_text = "Flights everyone missed:\n" + "\n".join(f"{ans}" for ans in missed) else: missed_text = "All the flights were found!" game_embed, = game.embed_msg.embeds old_footer = game_embed.footer.text if old_footer == discord.Embed.Empty: old_footer = "" embed_as_dict = game_embed.to_dict() # Cannot set embed color after initialization embed_as_dict["color"] = Colours.soft_red game_embed = discord.Embed.from_dict(embed_as_dict) game_embed.set_footer( text=f"{old_footer.rstrip()}\n\n{end_message} Here are the scores:\n{scoreboard}\n\n{missed_text}" ) await edit_embed_with_image(game.embed_msg, game_embed) def setup(bot: Bot) -> None: """Load the DuckGamesDirector cog.""" bot.add_cog(DuckGamesDirector(bot))