aboutsummaryrefslogtreecommitdiffstats
path: root/bot (follow)
Commit message (Collapse)AuthorAgeLines
* Added "colour information" and "colour conversion" featuresGravatar CyberCitizen012021-10-05-34/+100
| | | | | Details: https://github.com/python-discord/sir-lancebot/issues/677 NOTE: get_color_fields (line 122) method explicity requires a valid tuple of RGB values.
* Test to capture all user_inputGravatar brad90four2021-10-05-1/+1
|
* Move .json file to correct folderGravatar bradtimmis2021-10-05-0/+0
|
* Minor fixesGravatar brad90four2021-10-05-10/+5
|
* Update code to use 'mode' variableGravatar brad90four2021-10-05-13/+46
| | | | | | Updated the code to parse user_input depending on the color code 'mode' passed to the command. Added stub code for future color codes and embeds if mode is None or wrong code.
* Add embed fields for Hex and RGBGravatar brad90four2021-10-05-0/+10
|
* Fixing flake8 errors, code styleGravatar brad90four2021-10-05-12/+10
| | | | | Still a work in progress but commenting out stub code and unused imports. List of To-Do's still applies.
* Continue work in progressGravatar bradtimmis2021-10-05-79/+61
| | | | | | | | | | | | | | | Implemented the thumbnail creation from CyberCitizen0, worked on adding some features to the program. Notable Changes: -Check if user passes in hex color -Create thumbnail based on rgb_color To-Do: -Create hex color from rgb color -Create readable rgb color from user input Co-authored-by: Mohammad Rafivulla <[email protected]>
* Remove old filesGravatar bradtimmis2021-10-05-115/+0
|
* Move to utilities folder as recommended by XithGravatar bradtimmis2021-10-05-0/+115
|
* Fix issues occured while deploying [no ci]Gravatar CyberCitizen012021-10-05-4/+6
| | | | | | - import PIL is the way to import pillow. - discord-flags isn't being used yet. - Fixed some of the linting issues.
* Added ryanzec_colours.json constructed from ryanzec/name-that-colorGravatar CyberCitizen012021-10-05-1/+1
| | | | Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
* Added ryanzec_colours.json constructed from ryanzec/name-that-colorGravatar CyberCitizen012021-10-05-0/+1568
| | | | Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
* Add colorsys import, verbage for using JSONGravatar brad90four2021-10-05-3/+4
| | | | Co-authored-by: Mohammad Rafivulla <[email protected]>
* Create draft body of fileGravatar brad90four2021-10-05-1/+112
| | | | | | | | | | | | | | | | | | | | | | | | | | | This is a large empty file with lots of comments. My general proposal is outlined in the code stumps. Details will need to be hashed out and decided on with CyberCitizen01. In particular: - How to use URLs that has list of color names? Read those into a dictionary? - How to handle the command call with options? `discord-flags`, parsing, function call like: .colour cmyk(49, 50, 0, 22) .colour hsl(241, 47, 58) .colour rgb 101 99 199 - How to implement fuzzy matching with rapidfuzz based on the color names from those URLs? - How to generate colors in other formats? Is this all possible in pillow? - How to generate photo to use in the embed? Do we temporarily create a file in a cache, send it in embed, then delete? This will be a fun project, and my first collab! Co-authored-by: Mohammad Rafivulla <[email protected]>
* Start from upstream main branchGravatar brad90four2021-10-05-0/+1
|
* Merge branch 'main' into better-bookmark-error-messageGravatar wookie1842021-10-03-5/+6
|\
| * Merge branch 'main' into mainGravatar wookie1842021-10-03-15/+90
| |\
| | * Ignore bot messages for spooky reactGravatar Gustav Odinger2021-10-03-4/+4
| | | | | | | | | | | | | | | Previously only ignored its own messages, but now ignores messages from all bots.
| * | Remove trailing whitespaceGravatar PythonTryHard2021-09-24-1/+1
| | |
| * | Bisect only on love percent thresholdsGravatar PythonTryHard2021-09-24-1/+2
| | |
* | | Give the bookmark command a better error messageGravatar Chris Lovering2021-10-03-1/+7
| |/ |/|
* | Merge branch 'main' into bug/875/emoji-offet-naiveGravatar wookie1842021-10-03-5/+80
|\ \
| * | `.quack` (#849)Gravatar Kronifer2021-10-01-0/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: Added quack command * added log.error call for request fails * spacing change Co-authored-by: Bluenix <[email protected]> * another spacing change Co-authored-by: Bluenix <[email protected]> * Moved description to footer Co-authored-by: Bluenix <[email protected]> * whitespace fix * chore: Removed the link from the footer and set it as the url param * chore: moved footer to description Co-authored-by: Bluenix <[email protected]> Co-authored-by: Xithrius <[email protected]>
| * | Allow everyone to use the `.bm` command everywhere (#885)Gravatar Objectivitix2021-09-26-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow everyone to use the bm command * Add everyone role in Roles constants * Use envvars and re-order Roles section to be more organized * Fix trailing whitespace We might need to squash merge, four commits for a single small fix is too much
| * | properly blacklist the extensions cogGravatar aru2021-09-21-1/+1
| |/ | | | | since the restructure of lancebot, this code was incorrect, and is no longer blacklisting itself.
* | Hackto issue finder: make d.py timestamp naiveGravatar Matteo Bertucci2021-10-01-2/+2
| |
* | Hacktoberfest: make datetimes offset-naiveGravatar Matteo Bertucci2021-09-21-2/+2
| |
* | Emoji: make the datetimes offset-naiveGravatar Matteo Bertucci2021-09-20-2/+2
|/ | | | | You know the drill, due to discord.py 2.0a0 datetimes are now offset-aware, breaking some code. Closes python-discord/sir-lancebot#875
* Remove false commentGravatar Bluenix2021-09-19-1/+0
|
* Remove multiplayer mode and correctly check current channelGravatar Bluenix2021-09-19-12/+1
| | | | | | Closes #871 With multiplayer and a missing check for the right channel the bot would respond to each message as one directed to the game. Multiplayer mode is planned to be reintroduced later on using threads.
* Hangman (#843)Gravatar Shom7702021-09-18-0/+1071
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * beginning commit creating the base of the hangman, code needs to be linted in the future * updated words list * adding images to show the hangman person * added images, though it is a bit laggy * replacing images with discord attachment urls * adding error if filters aren't found * fixing typo in ``filter_not_found_embed`` * final lints + removing `mode` parameter as it renders useless * linting flake8 errors * adding newline at the end of `top_1000_used_words.txt` * minor change to filter message * improving hangman docstring * removing `bot/resources/evergreen/hangman` directory as file attachments are used * replacing single quotes with double quotes, to adhere to the style guide. * fixing style inconsistencies and other problems with how the code looks - as per requested by Objectivix * fixing `IMAGES` style inconsistency * adding trailing commas and switching to `Colours` for consistency * adding trailing commas and switching to `Colours` for consistency * fixing the remnants of non-trailing commas and allowing specification for single player vs mulitplayer * removing all 2 letter words from the hangman word choosing and removing words that @Objectivix found that shouldn't be in the list of words * removing some inappropriate words from the txt file * Adding space for grammatical errors Co-authored-by: ChrisJL <[email protected]> * changing two periods to a full stop & wrapping try and except block to only the part that can raise it * using negative replies instead along with fixing grammatical errors in the sentence * removing words that could be considered inappropirate * removing `TOP_WORDS_FILE_PATH` and making `ALL_WORDS` a global variable. * more specific docstring * more specific docstring * Removing more words The words removed shouldn't really belong here * replacing mapping_of_images with IMAGES and other fixes * Dedenting Co-authored-by: Bluenix <[email protected]> * Improving tries logic Co-authored-by: Bluenix <[email protected]> * Updating `positions` list to set Co-authored-by: Bluenix <[email protected]> * fixing too many blank lines * Hardcode dictionary Co-authored-by: Bluenix <[email protected]> * remove 3 letter words * add the word python * remove all 3 letter words - forgot to remove some * case insensitivity * changes to improve gameplay * setting check outside of every iteration * checking if a letter has already been guessed * changing to transparent images without the shadows * consistency with timeout * capitalization / edits to the hangman_words.txt * changing `singleplayer` to a boolean * sending then deleting, along with encouraging to try again * Grammar Co-authored-by: Bluenix <[email protected]> * Grammatical error Co-authored-by: Bluenix <[email protected]> * Simplification Co-authored-by: ChrisJL <[email protected]> * changing from pathlib to open * python-related words * two more python-related words * making error embeds more clear * Update hangman_words.txt deleted a possibly inappropriate word and added 3 new python related words * Update hangman.py Added some more comments and made some line spacing changes before and after the docstring * adding a new word * Adding newline * updating comments * when the game has won, it will display the word * add helper function to abstract some code, and edit the message at the end when won with the original word * editing message for win screen for consistency * prettifying the user guess * sending win and losing embed separately * Clarify 'tries remaining' Co-authored-by: ChrisJL <[email protected]> * changing to `delete_after` * not editing `message.content` variable * fixing error; changing to len(normalized_content) * Update hangman.py Reworded the comment about the timeout a little * last nitpicks for grammatical errors in comments * adding suggestions from ToxicKidz * Improving comments/removing unnecessary ones Co-authored-by: Bluenix <[email protected]> * Renaming parameter from `singleplayer` to `mode` Co-authored-by: Bluenix <[email protected]> Co-authored-by: ChrisJL <[email protected]> Co-authored-by: Bluenix <[email protected]> Co-authored-by: DMFriends <[email protected]>
* Added Hanukka command in November month.Gravatar NIRDERIi2021-09-08-1/+1
| | | This is a solution for the #862 issue, which says the Hanukka holiday can also be in November and not only in December.
* Wikiguess Game (#618)Gravatar Shivansh-0072021-09-07-217/+299
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * (trivia-quiz): Add Wikipedia Guess Game This commit also moves all the 'dynamic' question generator to a separate class. Closes: #446 * (trivia quiz): Use tuples for command aliases * (trivia quiz): Edit congratulations message * (trivia quiz): Use default dict for storing player scores * (trivia quiz): 'done_question' to 'done_questions' * Add space after 'Congratulations' word * Use classmethods for dynamically generating questions * Don't add wiki category if max error fetches hit If the task hit max error fetches, which is 3 currently, it would remove wikipedia from listed categories and not add it to loaded questions. If it doesn't hit max fetches, then it adds them. * Don't hardcode the number of questions in RULES * Add information field only if it exists * Add "cs" and "python" categories to the `.quiz` command * add 30 questions each under the categories "cs" and "python" add the two categories into the code and modify the starting phase Co-authored-by: Xithrius <[email protected]> Co-authored-by: ToxicKidz <[email protected]> * refactor: Use yesterday's most read to make trivia questions Since random wikipedia article guess questions weren't really "knowledgeable", no one could really guess it or gain any "good" knowledge from them, so after asking wookie (this commits mentions his review comments above also), I decided to use these. * refactor: Logic to remove pronounciations from question Co-authored-by: wookie184 <[email protected]> * fix: Set to correct question limit If the number of questions are less then the default limit which can happen in the case of wikipedia guess game as it is dependent on the most read articiles on wikipedia, it would create a infinite loop sending us into infinite amount of errors, so let's prevent that, thanks wookie * chore: Add comment for d5f8205 change * refactor: Remove double mention of dataclass in quizentry * chore: Use r"" over noqa We can use r"", a raw string, here to make it clear that \* and \s aren't supposed to be handled as escape sequences and just use the "raw string". * fix: Correct off by one bug Originally, before this commit, we checked the number of questions left by comparing `len(done_questions) > self.question_limit`, so question limit had to be 1 since if it wasn't we would compare 7 > 7, which would be false and then it would send another question. To correct this bug, we now use == comparision on the two, so if the number of done questions is same as the question limit it means that the round is over. I have changed the relevant parts of the code to reflect this change i.e. where-ever we did +-1 due to the off by one bug. * refactor: Noramlize the title to remove all punctuations Since the title can sometimes contain punctuations making it very difficult to get the matching answer to the question, we originally removed all such questions. This took the question count down :( and wasn't an effective way. Therefore now we keep them but as normalized, yay! I have also updated the code documentation to make the process much clearer to anyone reading the "normalizing" code section of the wiki questions generator. * refactor: Keep answers as a list & not ",".join() Wasn't fitting in character limit so shorterned it ^^ lol. Okay, getting to the point, this mentions fix error's comment of making quiz entry except the answers as a list and not as a string which could a comma joined list. The same structure was in the json resource, where multiple answers where joined with commas. This didn't allow you to use commas in answers. So I went ahead and did a bit more than requested to change the json structure and make `answers` a list. Also now all questions are in the form of the quiz entry to keep it same through out the code and var tolerance has become a valid param in QuizEntry, this is done because it was differing between questions, if not needed this would make the process to add `var_tol` as a argument to the json easier. And that's it! Co-authored-by: Objectivitix <[email protected]> Co-authored-by: Xithrius <[email protected]> Co-authored-by: ToxicKidz <[email protected]> Co-authored-by: wookie184 <[email protected]>
* Merge branch 'main' into async-redisache-logsGravatar ChrisJL2021-09-06-101/+83
|\
| * Correct an import path in AOC helpersGravatar Chris Lovering2021-09-05-1/+1
| |
| * Add a missing __init__.py causing event cogs not to loadGravatar Chris Lovering2021-09-05-0/+0
| |
| * Update rogue paths to new pathsGravatar Janine vN2021-09-05-12/+12
| |
| * Move game and fun commands to Fun folder, fix ddgGravatar Janine vN2021-09-05-36/+16
| | | | | | | | | | | | | | | | | | | | | | This moves all the fun commands and games into the fun folder. This commit also makes changes to the duck_game. It was setting a footer during an embed init, which is no longer possible with the version of d.py we use. Additionally, an issue with editing an embed that had a local image loaded. The workaround for the time being is to update the message, not the embed.
| * Move snakes commands into fun folderGravatar Janine vN2021-09-05-11/+11
| |
| * Move practical functions into utilities folderGravatar Janine vN2021-09-05-5/+5
| | | | | | | | | | | | Separates out the useful/practical seasonal bot features from the evergreen folder into a "utilities" folder. Adjusts the paths to resources to reflect the folder move.
| * Move internal eval and rename utils to coreGravatar Janine vN2021-09-05-0/+0
| | | | | | | | | | | | | | | | | | Part of this restructure involves splitting out the massive evergreen folder into a `fun` folder and then a `utilities` folder. To help with that we've rename the `util` folder to `core`. The core functions to run the bot have been moved into this folder. `.source`, `.ping`, and `.int e` have been moved into this folder.
| * Update paths to new resource linksGravatar Janine vN2021-09-04-5/+5
| | | | | | | | | | | | Additionally, this commit fixes an error with the pridepfp command. The avatar image now uses discord.py's v.20 avatar.url instead of avatar_url
| * Move Hanukkah to Holidays folderGravatar Janine vN2021-09-04-0/+0
| | | | | | | | | | Hannukah was previously in the Christmas folder, which was weird. This now moves it to its own folder under Holidays.
| * Move Pride to Holidays folderGravatar Janine vN2021-09-04-4/+4
| | | | | | | | | | Moves the Pride features to the Holidays folder. Corrected the paths to reflect this change.
| * Move Valentines to Holidays folderGravatar Janine vN2021-09-04-8/+8
| | | | | | | | | | Moves the valentine's day features to the holidays folders. Corrected the paths to reflect the folder moves.
| * Move Halloween to Holidays folderGravatar Janine vN2021-09-04-7/+9
| | | | | | | | | | Moves all the hallowen features to the holidays folder. Also updates the paths to reflect the folder moves.
| * Move Easter to Holidays FolderGravatar Janine vN2021-09-04-10/+10
| | | | | | | | | | | | This moves the easter seasonal features into a more cohesive holidays/easter folder. Additionally, this splits out earth day into its own holiday folder.
| * Move AoC and Hacktoberfest into events folderGravatar Janine vN2021-09-04-3/+3
| | | | | | | | | | | | | | | | | | | | Moves Advent of Code and Hacktoberfest into an events folder. Although these are roughly associated with holidays, they are standalone events that we have participated in in the past. Therefore they're being moved to an events folder separate from the "fun" or "holidays" folders.
* | Set logging level for async-rediscache to warningGravatar Numerlor2021-09-05-0/+1
|/ | | | Logs below warnings aren't relevant when working on the bot