| Commit message (Collapse) | Author | Age | Lines |
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Co-authored-by: Joe Banks <[email protected]>
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The Advent of Code Status Countdown task needs to wait for two things to
happen to prevent it from failing during the startup sequence:
1. The Websocket instance discord.py creates needs to be available as
an attribute of the bot, otherwise discord.py fails internally:
Traceback (most recent call last):
File "discord/client.py", line 1049, in change_presence
await self.ws.change_presence(
activity=activity, status=status, afk=afk
)
File "advent_of_code/_cog.py", line 52, in countdown_status
await bot.change_presence(activity=discord.Game(playing))
AttributeError: 'NoneType' object has no attribute 'change_presence'
2. Allegedly, according to the discord.py community, trying to change
the status too early in the sequence to establish a connection with
Discord may result ub the Discord API aborting the connection.
To solve this, I've added a `wait_until_guild_available` waiter, as it
guarantees that the websocket is available and the connections is
mature.
Kaizen: I've changed the name `new_puzzle_announcement` to
`new_puzzle_notification` to better reflect its function.
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# Conflicts:
# bot/exts/christmas/advent_of_code/_cog.py
# bot/exts/christmas/advent_of_code/_helpers.py
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Currently, our Advent of Code background tasks fail without logging
errors or printing error messages. This makes it difficult to debug the
errors and means that they may fail silently.
While we should ideally find the root cause that hides such errors, I've
added a done_callback function in the meantime to help us debug the
current issues with the Advent of Code Notification Task.
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AOC_WHITELIST was changed to AOC_WHITELIST_RESTRICTED because it is
clearer that commands
with this parameter in the `@override_in_channel()` decorator
will be restricted to the aoc commands channel and not be
allowed in the main aoc channel.
In the same vein, AOC_WHITELIST_PLUS was changed to AOC_WHITELIST.
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Changes the default value of the advent_of_code_commands constant to be
the same channel ID as sir-lancebot-commands. If no AoC commands channel
is set in the .env file, it'll re-direct people to sir-lancebot-commands
instead.
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Please -= 1
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Per Mark's comment, re-raising the error isn't necessary.
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I'm a bit ahead of the game and changing the error handler to match
the new style that Iceman will PR shortly.
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If any of the "spammier" commands (stats, leaderboard) are used within
the primary advent of code channel, rather than a non-specific embed
we instead reply with the channel they should be using.
This also adds a "AOC_WHITELIST_PLUS" constant that makes it easier to
adjust what channels the non-spammier aoc commands can be used in.
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Commands like `.aoc leaderboard` and `.aoc stats` proved to be spammy
in the main advent of code channel.
An aoc_commands channel has been added for aoc commands
and this update prohibits aoc commands from being used in the primary
aoc channel and adds the comands channel to the whitelist.
This also specifically allows the less spammier commands: join,
subscribe, unsubscribe, and countdown in the primary channel to foster
discussion though.
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Modify error handler check for locally handled errors.
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Also, remove error handler for get_command and video_command.
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local error handler no longer checks for BadArgument error and the
attribute handled will be set to True on the error if an OSError occurs.
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Error handler now checks if the error has the attribute "handled" for
locally handled errors.
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Unfortunately, an expired session cookie wreaked havoc to our Advent of
Code commands: All commands that relied on leaderboard data failed
because we couldn't refresh our data and the cache had expired.
To mitigate an expired session, I've added a fallback session feature
that enables us to try again with a different session. While it will
issue an error message to inform us to refresh the expired session
cookie, it does mean that the functionality should continue to work in
the mean time.
The fallback session cookie is currently set to my session cookie, using
an environment variable, `AOC_FALLBACK_SESSION`. It is important that
the user connected to the session is a member of all boards and that
it's a fresh session: We don't want our fallback to expire!
At the same time, while a single fallback session works, the AoC website
also does not like too many requests from a single user. That's why
we'll still use a multi-session model under normal circumstances.
To check for expired sessions, I've added a URL check: The Advent of
Code website will silently redirect people with an expired session,
issuing an 200: OK status as usual. The only way to really check for it
is by comparing the final URL in the response object to the URL we set
out to GET. I've added a custom exception to signal such an unexpected
redirect.
Finally, instead of having the commands just break, I've added an
Exception signal that propagates back to the caller. The solution, with
try-except, is a bit hacky and could benefit from an actual error
handler, but I wanted to get things fixed first; polish can be added
later.
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To mitigate problems due to expiring session cookies, I'm currently in
the process of adding support for a fallback cookie. Basically, my
Advent of Code account is a member of *all* leaderboards, which means
that my cookie can be used to fetch all leaderboards as well.
As my session cookie should not expire until after the event, it should
not give us any issues. However, to avoid issues with issuing too many
requests from one session, we should still make sure to set individual
session values regardless of the mitigation.
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We noticed that some entries on our leaderboard had an incorrect star
count attached to their name.
After a bit of digging, @HassanAbouelela discovered that this was caused
by the use of the member's name as the key for the leaderboard
dictionary: If different accounts used the same display name for the
leaderboard, they'd be combined into one glitched score dict.
The fix @HassanAbouelela wrote is to use the member id instead of the
name as the key for the leaderboard. I've changed a few names here and
there, but nothing major.
This commit closes #536
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I've updated some docstrings to include more information about the inner
workings of some of the functions. In addition, I've also slightly
reformulated some block comments to improve their grammar.
Kaizen change: There was a redundant list comprehension in the Advent
of Code section of the constants. I've removed it.
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The helper function calculates the time left until the next midnight in
the EST timezone, not necessarily the next midnight during and Advent of
Code event. To prevent confusion, I've clarified its function by
changing the name of the function and its docstring.
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Instead of cancelling the task when it starts up outside of the
boundaries of the Advent of Code, the task will now hibernate until just
before the event starts if starts up before December. This allows it to
actually announce the first puzzle.
After the announcement for the last day of the current event is made, it
will terminate itself. It will only start hibernating again when we've
updated the environment variables for next year's event, ensuring that
it does not run unnecessarily.
To prevent issues with the guild cache not being available, I've added
our new `wait_until_guild_available` waiting function. I've also moved
the calls that get teh role/channel to before the loop, as there's no
need to get them each time the loop goes around.
I've also changed the way we calculate the time we need to sleep, as the
old way used truncated seconds, meaning that we would always wake up
relatively early. Instead, I'm now using fractional seconds, which means
we can reduce the safety padding to a fraction of second. More accurate
announcement timing!
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Trying to change the rich presence status of the bot too early in the
bot's start-up sequence will cause the task to fail. To make it wait,
I've added a `bot.wait_until_guild_available` point before the main loop
of the task starts.
This seems to solve the issue reliably, despite the `guild_available`
event not being directly related to when the bot's connection with the
API is ready to accept presence updates. However, the `ready` event is
know to fire too early, according to the discord.py community.
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I've refactored the rich presence countdown task by making it hibernate
until 2 hours before the next Advent of Code starts if the task starts
up before the event has started. This ensures that the task will run
when the event starts and allows it to countdown to the first challenge.
After the event for the configured Advent of Code year has finished, the
task will terminate. This also means that the task will terminate
immediately in the year following the currently configured Advent of
Code; it will only start hibernating again once we configure the bot for
the next event.
No unnecessary, year-long hibernation.
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Our Advent of Code background tasks were written in such a way that
they relied on the extension being loaded in December and only in
December.
However, since the deseasonification, the extension is loaded prior to
December, with some commands being locked to that month with a check
instead. This meant that our background tasks immediately cancelled
themselves, as they observed themselves to be running outside of the
boundaries of the event. As there was no mechanism for starting them
back up again, these tasks would only start running again after
redeployment of Sir Lancebot.
To solve this issue, I've added a helper function that allows tasks to
wait until a x hours before the event starts. This allows them to wake
up in time to prepare for the release of the first puzzle.
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The daily stats function contained a bug that prevented it from working
correctly. The reason was that I was looking for `int` keys where the
actual keys were strings. I now make sure to create a `str` from the
`int` I get back from `range`.
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I've added support for ignoring scores from specific days. A list of
days to ignore can be provided using the environment variable
`AOC_IGNORED_DAYS` as a comma-separated list.
This example would ignore day 1 and day 23:
AOC_IGNORED_DAYS=1,23
I've also added a helper function to sort the leaderboard not only on
the achieved score, but also on the number of stars an individual has
completed.
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Note: This won't start the countdown functions yet, they still rely on
the cog being loaded in december.
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I've moved the helper functions to the _helpers.py module and clarified
the docstring of the `is_in_advent` helper function.
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There were still two constants left over that were no longer used after
the rewrite. I've removed them.
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I've updated the information for the about embed:
- Added information on the scoring of private leaderboards
- Changed the text of "join our private leaderboard", as we no longer
have to introduce private leaderboards there.
- I've also streamlined the section on Auth providers.
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I accidentally removed the global leaderboard command. I've added it
back!
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We're no longer going to use a two-channel setup for this event, as we
don't want to split the event community into two, staff and non-staff.
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This helper function was only being used in one spot and did not factor
out any logic. I've removed the helper function to just create the embed
where it's needed.
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I've rewritten the Advent of Code leaderboard logic. Unfortunately,
nearly all of the changes made are interrelated, meaning that they've
ended up in the same commit.
To add a bit of structure to the extension, I've chosen for a subpackage
structure instead of a single file structure.
The biggest changes:
- Whether or not you get a join code for the staff leaderboard will now
be determined by looking for the Helpers-role.
- The Python Discord Leaderboard now includes all boards, including the
staff leaderboard. This is one event.
- Redis is now used to set a cache expiry period. This means that our
code does not have to check for cache staleness; Redis will do that
for us.
- The period "fetching" task has been removed. We now fetch solely when
the data is needed to prevent putting unnecessary stress on the Advent
of Code website.
- The option to display the Global Leaderboard within Discord has been
removed. Rather, we now link to the website. This simplified the code
for now, although we could add it back later.
- An additional command, `.aoc refresh`, has been added to allow Admins
and the Events Lead to force the cache to be invalidated. This should
be done sparingly to not overburden the AoC website.
- I've also made sure that the daily notification task actually pings
the notification role by setting the `allowed_mentions` kwarg.
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As the Advent of Code file was getting massive, I've removed the old
single-file based extension as I'm going to replace it with a partially
rewritten subpackage-based extension.
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I've added a unified approach to setting data for multiple leaderboards
using environmental variables. Instead of setting separate variables for
the three pieces of data we have, hoping that the position of each board
matches up in the three fields, I now set one environmental variable,
AOC_LEADERBOARDS, that holds delimited data.
The data is in the format:
board_id1,session1,join_code1::board_id2,session2,join_code2[::...]
The staff leaderboards should be included as usual in this environmental
variable. Another environment variable, AOC_STAFF_LEADERBOARD_ID, can be
used to designate which leaderboard should be used as the staff board.
I've also made some other constants configurable in this commit and
added the role ID of the Events Lead role to allow the Events Lead to
force a reload of the leaderboard cache.
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Co-authored-by: Joe Banks <[email protected]>
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