| Commit message (Collapse) | Author | Age | Lines |
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Using the command while it's on cooldown will hit the error handler, which sends an error message showing how long is left on the cooldown, which is deleted after 7.5 seconds.
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* Added Anagrams command
Added 2 files
anagram.py - Has the code for anagram command
anagram.json - Contains all the words for anagram command
* Update bot/exts/fun/anagram.py
Using "with" for resource file instead of getting data directly
Co-authored-by: brad90four <[email protected]>
* Update bot/exts/fun/anagram.py
Updated title text for answer embed
Co-authored-by: Bluenix <[email protected]>
* Update bot/exts/fun/anagram.py
Comma separated text for winners list
Co-authored-by: Bluenix <[email protected]>
* Updated anagram.py as per review comments
-Removed redundant variables
-Updated embed text to avoid 'all'
-Updated stale comments
* Some minor formatting fixes
-Added trailing commas to embed
-Updated all embeds to have consistent format
* Polish anagram command for multiple channels
* Updated docstrings
* Allowed command to be used in multiple channels
* Create a class for anagram game instances
* Lay groundwork for threads
Co-Authored-By: Bluenix <[email protected]>
* Updated resource file for anagram command
* Anagrams are now cross referenced with list of common words which should be easy for users to guess
* It should not have any slur words
* Update bot/exts/fun/anagram.py
Co-authored-by: brad90four <[email protected]>
* Update bot/exts/fun/anagram.py
Co-authored-by: brad90four <[email protected]>
* Update bot/exts/fun/anagram.py
Co-authored-by: brad90four <[email protected]>
* Update bot/exts/fun/anagram.py
Co-authored-by: brad90four <[email protected]>
* Linting error fix
Linting error fix
* Error fix
Removed the "seconds" causing issue for anagram command
* Revert "Error fix"
This reverts commit 8c00d70f9faf62c536eac1fa61877dfab328a83f.
* Error fix for seconds
Fixed the error by removing "seconds"
Co-authored-by: brad90four <[email protected]>
Co-authored-by: Bluenix <[email protected]>
Co-authored-by: Xithrius <[email protected]>
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Sometimes discord turns off typing events by throwing 403's, so we should catch those
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Can't edit that embed
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Replaced with append_to_found_embed which is more general
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Can't update color when the game is over anymore
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Board and claimed answers
discord.py doesn't let you cleanly edit an embed with an image in it
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Added commands for `name` and `random`.
Added the ability to look up the color name based on the hex value.
Co-authored-by: Mohammad Rafivulla <[email protected]>
Co-authored-by: Vivaan Verma <[email protected]>
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Merge branch 'color-677' of github.com:brad90four/sir-lancebot into color-677
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-Makes "main" function `color_embed` that takes an rgb tuple, calls
`all_colors` to get all other color types, gets a name from the hex
color, creates embed, calls `create_thumbnail` to get image, and
then sends main embed.
-Makes functions `xxx_to_rgb` functions to call `color_embed`
-Creates new `hex_to_rgb` function
-TODO: test all functions and continue restructure.
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The conversion functions from hsv, hsl and cmyk now return r, g, b
instead of a variable rgb_tuple.
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I made a few changes, the biggest being the fuzzy match function to
return a hex color code based on an input color name.
Open items that I can think of so far:
-Since the json file has color names and hex values, in order to
use fuzzy matching for a color name the color must first be
converted to hex. Currently there is only a rgb to anything function
which returns values in a dictionary.
-The main embed creation references the rgb_color before it is defined,
should the command function be moved to the bottom of the file or just
the main embed creation and sending?
-When using the rgb mode, should the user be forced to do (r, g, b) or
should the command handle an input of "r, g, b"?
If you are reading this, thank you.
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Details: https://github.com/python-discord/sir-lancebot/issues/677
NOTE: get_color_fields (line 122) method explicity requires a valid tuple of RGB values.
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Updated the code to parse user_input depending on the color code
'mode' passed to the command. Added stub code for future color codes
and embeds if mode is None or wrong code.
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Still a work in progress but commenting out stub code and unused
imports. List of To-Do's still applies.
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Implemented the thumbnail creation from CyberCitizen0,
worked on adding some features to the program.
Notable Changes:
-Check if user passes in hex color
-Create thumbnail based on rgb_color
To-Do:
-Create hex color from rgb color
-Create readable rgb color from user input
Co-authored-by: Mohammad Rafivulla <[email protected]>
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- import PIL is the way to import pillow.
- discord-flags isn't being used yet.
- Fixed some of the linting issues.
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Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
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Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
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Co-authored-by: Mohammad Rafivulla <[email protected]>
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This is a large empty file with lots of comments. My general proposal
is outlined in the code stumps. Details will need to be hashed out and
decided on with CyberCitizen01.
In particular:
- How to use URLs that has list of color names? Read those into a
dictionary?
- How to handle the command call with options? `discord-flags`,
parsing, function call like:
.colour cmyk(49, 50, 0, 22)
.colour hsl(241, 47, 58)
.colour rgb 101 99 199
- How to implement fuzzy matching with rapidfuzz based on the color
names from those URLs?
- How to generate colors in other formats? Is this all possible in
pillow?
- How to generate photo to use in the embed? Do we temporarily create a
file in a cache, send it in embed, then delete?
This will be a fun project, and my first collab!
Co-authored-by: Mohammad Rafivulla
<[email protected]>
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