| Commit message (Collapse) | Author | Age | Lines |
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-Makes "main" function `color_embed` that takes an rgb tuple, calls
`all_colors` to get all other color types, gets a name from the hex
color, creates embed, calls `create_thumbnail` to get image, and
then sends main embed.
-Makes functions `xxx_to_rgb` functions to call `color_embed`
-Creates new `hex_to_rgb` function
-TODO: test all functions and continue restructure.
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The conversion functions from hsv, hsl and cmyk now return r, g, b
instead of a variable rgb_tuple.
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I made a few changes, the biggest being the fuzzy match function to
return a hex color code based on an input color name.
Open items that I can think of so far:
-Since the json file has color names and hex values, in order to
use fuzzy matching for a color name the color must first be
converted to hex. Currently there is only a rgb to anything function
which returns values in a dictionary.
-The main embed creation references the rgb_color before it is defined,
should the command function be moved to the bottom of the file or just
the main embed creation and sending?
-When using the rgb mode, should the user be forced to do (r, g, b) or
should the command handle an input of "r, g, b"?
If you are reading this, thank you.
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Details: https://github.com/python-discord/sir-lancebot/issues/677
NOTE: get_color_fields (line 122) method explicity requires a valid tuple of RGB values.
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Updated the code to parse user_input depending on the color code
'mode' passed to the command. Added stub code for future color codes
and embeds if mode is None or wrong code.
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Still a work in progress but commenting out stub code and unused
imports. List of To-Do's still applies.
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Implemented the thumbnail creation from CyberCitizen0,
worked on adding some features to the program.
Notable Changes:
-Check if user passes in hex color
-Create thumbnail based on rgb_color
To-Do:
-Create hex color from rgb color
-Create readable rgb color from user input
Co-authored-by: Mohammad Rafivulla <[email protected]>
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- import PIL is the way to import pillow.
- discord-flags isn't being used yet.
- Fixed some of the linting issues.
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Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
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Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
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Co-authored-by: Mohammad Rafivulla <[email protected]>
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This is a large empty file with lots of comments. My general proposal
is outlined in the code stumps. Details will need to be hashed out and
decided on with CyberCitizen01.
In particular:
- How to use URLs that has list of color names? Read those into a
dictionary?
- How to handle the command call with options? `discord-flags`,
parsing, function call like:
.colour cmyk(49, 50, 0, 22)
.colour hsl(241, 47, 58)
.colour rgb 101 99 199
- How to implement fuzzy matching with rapidfuzz based on the color
names from those URLs?
- How to generate colors in other formats? Is this all possible in
pillow?
- How to generate photo to use in the embed? Do we temporarily create a
file in a cache, send it in embed, then delete?
This will be a fun project, and my first collab!
Co-authored-by: Mohammad Rafivulla
<[email protected]>
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Previously only ignored its own messages, but now ignores messages from
all bots.
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* feat: Added quack command
* added log.error call for request fails
* spacing change
Co-authored-by: Bluenix <[email protected]>
* another spacing change
Co-authored-by: Bluenix <[email protected]>
* Moved description to footer
Co-authored-by: Bluenix <[email protected]>
* whitespace fix
* chore: Removed the link from the footer and set it as the url param
* chore: moved footer to description
Co-authored-by: Bluenix <[email protected]>
Co-authored-by: Xithrius <[email protected]>
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* Allow everyone to use the bm command
* Add everyone role in Roles constants
* Use envvars and re-order Roles section to be more organized
* Fix trailing whitespace
We might need to squash merge, four commits for a single small fix is too much
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since the restructure of lancebot, this code was incorrect, and is no longer blacklisting itself.
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You know the drill, due to discord.py 2.0a0 datetimes are now offset-aware, breaking some code.
Closes python-discord/sir-lancebot#875
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Closes #871
With multiplayer and a missing check for the right channel the bot would respond to each message as one directed to the game. Multiplayer mode is planned to be reintroduced later on using threads.
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* beginning commit
creating the base of the hangman, code needs to be linted in the future
* updated words list
* adding images to show the hangman person
* added images, though it is a bit laggy
* replacing images with discord attachment urls
* adding error if filters aren't found
* fixing typo in ``filter_not_found_embed``
* final lints + removing `mode` parameter as it renders useless
* linting flake8 errors
* adding newline at the end of `top_1000_used_words.txt`
* minor change to filter message
* improving hangman docstring
* removing `bot/resources/evergreen/hangman` directory as file attachments are used
* replacing single quotes with double quotes, to adhere to the style guide.
* fixing style inconsistencies and other problems with how the code looks - as per requested by Objectivix
* fixing `IMAGES` style inconsistency
* adding trailing commas and switching to `Colours` for consistency
* adding trailing commas and switching to `Colours` for consistency
* fixing the remnants of non-trailing commas and allowing specification for single player vs mulitplayer
* removing all 2 letter words from the hangman word choosing and removing words that @Objectivix found that shouldn't be in the list of words
* removing some inappropriate words from the txt file
* Adding space for grammatical errors
Co-authored-by: ChrisJL <[email protected]>
* changing two periods to a full stop & wrapping try and except block to only the part that can raise it
* using negative replies instead along with fixing grammatical errors in the sentence
* removing words that could be considered inappropirate
* removing `TOP_WORDS_FILE_PATH` and making `ALL_WORDS` a global variable.
* more specific docstring
* more specific docstring
* Removing more words
The words removed shouldn't really belong here
* replacing mapping_of_images with IMAGES and other fixes
* Dedenting
Co-authored-by: Bluenix <[email protected]>
* Improving tries logic
Co-authored-by: Bluenix <[email protected]>
* Updating `positions` list to set
Co-authored-by: Bluenix <[email protected]>
* fixing too many blank lines
* Hardcode dictionary
Co-authored-by: Bluenix <[email protected]>
* remove 3 letter words
* add the word python
* remove all 3 letter words - forgot to remove some
* case insensitivity
* changes to improve gameplay
* setting check outside of every iteration
* checking if a letter has already been guessed
* changing to transparent images without the shadows
* consistency with timeout
* capitalization / edits to the hangman_words.txt
* changing `singleplayer` to a boolean
* sending then deleting, along with encouraging to try again
* Grammar
Co-authored-by: Bluenix <[email protected]>
* Grammatical error
Co-authored-by: Bluenix <[email protected]>
* Simplification
Co-authored-by: ChrisJL <[email protected]>
* changing from pathlib to open
* python-related words
* two more python-related words
* making error embeds more clear
* Update hangman_words.txt
deleted a possibly inappropriate word and added 3 new python related words
* Update hangman.py
Added some more comments and made some line spacing changes before and after the docstring
* adding a new word
* Adding newline
* updating comments
* when the game has won, it will display the word
* add helper function to abstract some code, and edit the message at the end when won with the original word
* editing message for win screen for consistency
* prettifying the user guess
* sending win and losing embed separately
* Clarify 'tries remaining'
Co-authored-by: ChrisJL <[email protected]>
* changing to `delete_after`
* not editing `message.content` variable
* fixing error; changing to len(normalized_content)
* Update hangman.py
Reworded the comment about the timeout a little
* last nitpicks for grammatical errors in comments
* adding suggestions from ToxicKidz
* Improving comments/removing unnecessary ones
Co-authored-by: Bluenix <[email protected]>
* Renaming parameter from `singleplayer` to `mode`
Co-authored-by: Bluenix <[email protected]>
Co-authored-by: ChrisJL <[email protected]>
Co-authored-by: Bluenix <[email protected]>
Co-authored-by: DMFriends <[email protected]>
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