aboutsummaryrefslogtreecommitdiffstats
path: root/bot (follow)
Commit message (Collapse)AuthorAgeLines
* chore: remove single-use constant for json pathGravatar brad90four2021-10-05-1/+1
|
* chore: set thumbnail image to 80x80Gravatar bradtimmis2021-10-05-1/+1
|
* chore: remove single-use constant for json pathGravatar brad90four2021-10-05-2/+1
|
* chore: remove doubled new line in ERROR_MSGGravatar brad90four2021-10-05-5/+5
|
* chore: make cmyk_to_rgb def multilineGravatar brad90four2021-10-05-1/+5
|
* chore: create subcommands for sending embedGravatar bradtimmis2021-10-05-13/+13
|
* chore: small code fixes and cleanupGravatar brad90four2021-10-05-15/+8
|
* fix: remove `get_color_fields` call in color_embedGravatar brad90four2021-10-05-2/+1
|
* fix: restructure scriptGravatar brad90four2021-10-05-110/+115
|
* fix: create subcommands and restructure scriptGravatar brad90four2021-10-05-36/+45
| | | | | | | | | | -Makes "main" function `color_embed` that takes an rgb tuple, calls `all_colors` to get all other color types, gets a name from the hex color, creates embed, calls `create_thumbnail` to get image, and then sends main embed. -Makes functions `xxx_to_rgb` functions to call `color_embed` -Creates new `hex_to_rgb` function -TODO: test all functions and continue restructure.
* fix: remove redundant rgb_color variableGravatar bradtimmis2021-10-05-6/+3
| | | | | The conversion functions from hsv, hsl and cmyk now return r, g, b instead of a variable rgb_tuple.
* Add all color modes and name matchingGravatar bradtimmis2021-10-05-36/+104
|
* Continue work on hex and rgb color commandsGravatar bradtimmis2021-10-05-18/+69
|
* Reword json file variables and mappingGravatar bradtimmis2021-10-05-5/+5
|
* Fix Flake8 spacing errorsGravatar brad90four2021-10-05-8/+8
|
* Load json file onceGravatar bradtimmis2021-10-05-5/+4
|
* Remove placeholder commentGravatar bradtimmis2021-10-05-2/+0
|
* Add fuzzy match functionGravatar bradtimmis2021-10-05-8/+23
| | | | | | | | | | | | | | | | | | I made a few changes, the biggest being the fuzzy match function to return a hex color code based on an input color name. Open items that I can think of so far: -Since the json file has color names and hex values, in order to use fuzzy matching for a color name the color must first be converted to hex. Currently there is only a rgb to anything function which returns values in a dictionary. -The main embed creation references the rgb_color before it is defined, should the command function be moved to the bottom of the file or just the main embed creation and sending? -When using the rgb mode, should the user be forced to do (r, g, b) or should the command handle an input of "r, g, b"? If you are reading this, thank you.
* Added "colour information" and "colour conversion" featuresGravatar CyberCitizen012021-10-05-34/+100
| | | | | Details: https://github.com/python-discord/sir-lancebot/issues/677 NOTE: get_color_fields (line 122) method explicity requires a valid tuple of RGB values.
* Test to capture all user_inputGravatar brad90four2021-10-05-1/+1
|
* Move .json file to correct folderGravatar bradtimmis2021-10-05-0/+0
|
* Minor fixesGravatar brad90four2021-10-05-10/+5
|
* Update code to use 'mode' variableGravatar brad90four2021-10-05-13/+46
| | | | | | Updated the code to parse user_input depending on the color code 'mode' passed to the command. Added stub code for future color codes and embeds if mode is None or wrong code.
* Add embed fields for Hex and RGBGravatar brad90four2021-10-05-0/+10
|
* Fixing flake8 errors, code styleGravatar brad90four2021-10-05-12/+10
| | | | | Still a work in progress but commenting out stub code and unused imports. List of To-Do's still applies.
* Continue work in progressGravatar bradtimmis2021-10-05-79/+61
| | | | | | | | | | | | | | | Implemented the thumbnail creation from CyberCitizen0, worked on adding some features to the program. Notable Changes: -Check if user passes in hex color -Create thumbnail based on rgb_color To-Do: -Create hex color from rgb color -Create readable rgb color from user input Co-authored-by: Mohammad Rafivulla <[email protected]>
* Remove old filesGravatar bradtimmis2021-10-05-115/+0
|
* Move to utilities folder as recommended by XithGravatar bradtimmis2021-10-05-0/+115
|
* Fix issues occured while deploying [no ci]Gravatar CyberCitizen012021-10-05-4/+6
| | | | | | - import PIL is the way to import pillow. - discord-flags isn't being used yet. - Fixed some of the linting issues.
* Added ryanzec_colours.json constructed from ryanzec/name-that-colorGravatar CyberCitizen012021-10-05-1/+1
| | | | Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
* Added ryanzec_colours.json constructed from ryanzec/name-that-colorGravatar CyberCitizen012021-10-05-0/+1568
| | | | Original source: https://github.com/ryanzec/name-that-color/blob/master/lib/ntc.js#L116-L1681
* Add colorsys import, verbage for using JSONGravatar brad90four2021-10-05-3/+4
| | | | Co-authored-by: Mohammad Rafivulla <[email protected]>
* Create draft body of fileGravatar brad90four2021-10-05-1/+112
| | | | | | | | | | | | | | | | | | | | | | | | | | | This is a large empty file with lots of comments. My general proposal is outlined in the code stumps. Details will need to be hashed out and decided on with CyberCitizen01. In particular: - How to use URLs that has list of color names? Read those into a dictionary? - How to handle the command call with options? `discord-flags`, parsing, function call like: .colour cmyk(49, 50, 0, 22) .colour hsl(241, 47, 58) .colour rgb 101 99 199 - How to implement fuzzy matching with rapidfuzz based on the color names from those URLs? - How to generate colors in other formats? Is this all possible in pillow? - How to generate photo to use in the embed? Do we temporarily create a file in a cache, send it in embed, then delete? This will be a fun project, and my first collab! Co-authored-by: Mohammad Rafivulla <[email protected]>
* Start from upstream main branchGravatar brad90four2021-10-05-0/+1
|
* Merge branch 'main' into better-bookmark-error-messageGravatar wookie1842021-10-03-5/+6
|\
| * Merge branch 'main' into mainGravatar wookie1842021-10-03-15/+90
| |\
| | * Ignore bot messages for spooky reactGravatar Gustav Odinger2021-10-03-4/+4
| | | | | | | | | | | | | | | Previously only ignored its own messages, but now ignores messages from all bots.
| * | Remove trailing whitespaceGravatar PythonTryHard2021-09-24-1/+1
| | |
| * | Bisect only on love percent thresholdsGravatar PythonTryHard2021-09-24-1/+2
| | |
* | | Give the bookmark command a better error messageGravatar Chris Lovering2021-10-03-1/+7
| |/ |/|
* | Merge branch 'main' into bug/875/emoji-offet-naiveGravatar wookie1842021-10-03-5/+80
|\ \
| * | `.quack` (#849)Gravatar Kronifer2021-10-01-0/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: Added quack command * added log.error call for request fails * spacing change Co-authored-by: Bluenix <[email protected]> * another spacing change Co-authored-by: Bluenix <[email protected]> * Moved description to footer Co-authored-by: Bluenix <[email protected]> * whitespace fix * chore: Removed the link from the footer and set it as the url param * chore: moved footer to description Co-authored-by: Bluenix <[email protected]> Co-authored-by: Xithrius <[email protected]>
| * | Allow everyone to use the `.bm` command everywhere (#885)Gravatar Objectivitix2021-09-26-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow everyone to use the bm command * Add everyone role in Roles constants * Use envvars and re-order Roles section to be more organized * Fix trailing whitespace We might need to squash merge, four commits for a single small fix is too much
| * | properly blacklist the extensions cogGravatar aru2021-09-21-1/+1
| |/ | | | | since the restructure of lancebot, this code was incorrect, and is no longer blacklisting itself.
* | Hackto issue finder: make d.py timestamp naiveGravatar Matteo Bertucci2021-10-01-2/+2
| |
* | Hacktoberfest: make datetimes offset-naiveGravatar Matteo Bertucci2021-09-21-2/+2
| |
* | Emoji: make the datetimes offset-naiveGravatar Matteo Bertucci2021-09-20-2/+2
|/ | | | | You know the drill, due to discord.py 2.0a0 datetimes are now offset-aware, breaking some code. Closes python-discord/sir-lancebot#875
* Remove false commentGravatar Bluenix2021-09-19-1/+0
|
* Remove multiplayer mode and correctly check current channelGravatar Bluenix2021-09-19-12/+1
| | | | | | Closes #871 With multiplayer and a missing check for the right channel the bot would respond to each message as one directed to the game. Multiplayer mode is planned to be reintroduced later on using threads.
* Hangman (#843)Gravatar Shom7702021-09-18-0/+1071
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * beginning commit creating the base of the hangman, code needs to be linted in the future * updated words list * adding images to show the hangman person * added images, though it is a bit laggy * replacing images with discord attachment urls * adding error if filters aren't found * fixing typo in ``filter_not_found_embed`` * final lints + removing `mode` parameter as it renders useless * linting flake8 errors * adding newline at the end of `top_1000_used_words.txt` * minor change to filter message * improving hangman docstring * removing `bot/resources/evergreen/hangman` directory as file attachments are used * replacing single quotes with double quotes, to adhere to the style guide. * fixing style inconsistencies and other problems with how the code looks - as per requested by Objectivix * fixing `IMAGES` style inconsistency * adding trailing commas and switching to `Colours` for consistency * adding trailing commas and switching to `Colours` for consistency * fixing the remnants of non-trailing commas and allowing specification for single player vs mulitplayer * removing all 2 letter words from the hangman word choosing and removing words that @Objectivix found that shouldn't be in the list of words * removing some inappropriate words from the txt file * Adding space for grammatical errors Co-authored-by: ChrisJL <[email protected]> * changing two periods to a full stop & wrapping try and except block to only the part that can raise it * using negative replies instead along with fixing grammatical errors in the sentence * removing words that could be considered inappropirate * removing `TOP_WORDS_FILE_PATH` and making `ALL_WORDS` a global variable. * more specific docstring * more specific docstring * Removing more words The words removed shouldn't really belong here * replacing mapping_of_images with IMAGES and other fixes * Dedenting Co-authored-by: Bluenix <[email protected]> * Improving tries logic Co-authored-by: Bluenix <[email protected]> * Updating `positions` list to set Co-authored-by: Bluenix <[email protected]> * fixing too many blank lines * Hardcode dictionary Co-authored-by: Bluenix <[email protected]> * remove 3 letter words * add the word python * remove all 3 letter words - forgot to remove some * case insensitivity * changes to improve gameplay * setting check outside of every iteration * checking if a letter has already been guessed * changing to transparent images without the shadows * consistency with timeout * capitalization / edits to the hangman_words.txt * changing `singleplayer` to a boolean * sending then deleting, along with encouraging to try again * Grammar Co-authored-by: Bluenix <[email protected]> * Grammatical error Co-authored-by: Bluenix <[email protected]> * Simplification Co-authored-by: ChrisJL <[email protected]> * changing from pathlib to open * python-related words * two more python-related words * making error embeds more clear * Update hangman_words.txt deleted a possibly inappropriate word and added 3 new python related words * Update hangman.py Added some more comments and made some line spacing changes before and after the docstring * adding a new word * Adding newline * updating comments * when the game has won, it will display the word * add helper function to abstract some code, and edit the message at the end when won with the original word * editing message for win screen for consistency * prettifying the user guess * sending win and losing embed separately * Clarify 'tries remaining' Co-authored-by: ChrisJL <[email protected]> * changing to `delete_after` * not editing `message.content` variable * fixing error; changing to len(normalized_content) * Update hangman.py Reworded the comment about the timeout a little * last nitpicks for grammatical errors in comments * adding suggestions from ToxicKidz * Improving comments/removing unnecessary ones Co-authored-by: Bluenix <[email protected]> * Renaming parameter from `singleplayer` to `mode` Co-authored-by: Bluenix <[email protected]> Co-authored-by: ChrisJL <[email protected]> Co-authored-by: Bluenix <[email protected]> Co-authored-by: DMFriends <[email protected]>