| Commit message (Collapse) | Author | Age | Lines |
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The names are stored in a text file, since they're basically just a list, and
json seems like overkill for this case. In any case switching over to json
later would be easy. The names could be separated into first and last names in
order to generate more combinations, but that would break the wordplay that
many of the names have.
The names were taken from
https://www.fantasynamegenerators.com/drag-queen-names.php
as permitted by the footnote on the page.
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functions for the start and end quiz. Added another check to check if the game is still running before sending the answer.
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for the quiz game:
New scoreboard for every game.
Store overall score board which refreshs when bot restarts.
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Co-Authored-By: scragly <[email protected]>
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trivia_quiz
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- when the user uses the command to stop the game, the bot fails to reply back with the winners list. This is because the varibale player_data is being initialised to {} at the start of the command. I solved this by making a player_data variable in the cog __init__() with the channel id being the key and dict as value
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category questions.I have disabled hints for general(cant make up any hints).The score is now calculated on time based answer.I am also sending information about the topic/thing on which the question has been asked.Will add more questions in a couple of days
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- Using a while loop to run a game rather than bunch of the functions calling each other.
- using wait_for() to send hints, answers and to move to next questions.
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the following features: quiz has the following features:
- There wont be any options to the questions asked, the users have to type the answer in the chat and the bot will pick up the right anwer
- If 3 questions have not been answered in a row, the quiz will be brought to a halt assuming inactivity.
- There are also hints in this game! A hint will be sent after 10s after the question has been sent.Each question has a maximum if 2 hints.
- The bot checks for the closest answer rather than the exact one(Incase of typoes in the users answer
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* Remove duplicate easter egg facts, fix punctuation
* Simplify egg fact JSON load
* Simplify egg fact embed generation
* Simplify issues command, remove redundant calls, and make some variables more explicit
* Truncate issue body if its length is greater than 1024 characters (embed field limitation)
Co-Authored-By: Mark <[email protected]>
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* Unify use of apostophes & quotes in JSON resources
* Sync use of pathlib to the rest of the codebase
* Remove unnecessary string conversions
* Remove unnecessary dictionary `.get()` call without specifying a default
* Other minor syntax modifications
Co-Authored-By: Mark <[email protected]>
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Easter egg facts
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Implemented .riddlemethis for the Easter season
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Bunny Name Generator
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Update egghead_questions.json
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Co-Authored-By: Sebastiaan Zeeff <[email protected]>
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- Fixed question "Who is considered to be the founder of Earth Day?"
- Fixed question "When was the first Earth Day?"
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Spooky 8 Ball
Co-authored-by: Josué D. (JD) <[email protected]>
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Change a few wording, as they were minor, linguistically speaking.
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