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* (Help): Added unloading block in cogs loadingGravatar ks1232020-03-07-1/+1
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* Initial linting passGravatar S. Co12019-09-09-4/+4
| | | | Bot root, seasons cog, easter cogs, evergreen cogs, halloween cogs
* Move bot out of constants.py to bot.pyGravatar kosayoda2019-08-05-3/+6
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* Relint Seasonalbot with new linting rulesGravatar sco12019-04-24-3/+0
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* Merge branch 'master' into flake8-docstringGravatar sco12019-03-26-6/+2
|\ | | | | | | Resolve merge conflicts
| * Recombine error handlers into the main listener. Fix cooldown revert.Gravatar Scragly2019-03-26-14/+3
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| * Merge branch 'master' into dpy-cog-changesGravatar sco12019-03-09-1/+1
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| * | Add new Cog class inheritance & event listener decorationGravatar sco12019-03-03-1/+2
| | | | | | | | | Mitigates recent breaking d.py changes
* | | Rephrase docstring to be consistent with function verbageGravatar Mark2019-03-20-1/+1
| | | | | | | | | Co-Authored-By: sco1 <[email protected]>
* | | Docstring pass for top-level bot functionsGravatar sco12019-03-18-7/+7
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* | Make this pig flyGravatar Chris Goes2019-03-04-1/+1
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* Refine love calculator commandGravatar Ava2019-02-15-0/+8
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* Send devlog message on season load.Gravatar Scragly2018-12-05-0/+21
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* Allows you to create Seasons. (#64)Gravatar Leon Sandøy2018-11-27-0/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allows you to create Season objects which change the bots behavior. For example, a season can determine things like the avatar, the nickname, and which cogs are loaded. Season automatically changes according to the date range you specify when you create it. * removing some hungarian notation. * Automatic season changes will now always happen at a minute past midnight, no matter when the bot started. * catching dunders in the glob. * Refine Season Creation behaviour and structure. * Added channel and role constants, refactored roles into NamedTuples, added role check decorators from the main bot, and added role checks for the season change feature. Yes this is duplicate code from our main bot, but it will just have to be like that for now until we get a bot core running. * replacing the or with an xor and switching out the assert for a UserWarning * New lockfile * changing discord.py to discord-py to prevent pip bug from putting two of them in our lockfile * fixing flake errors * flake8 * Cleaned everything up, but I seem to have introduced some sort of infinite load loop? o.O * Fixing up all bugs in the halloween cogs. This should be ready for merge now. * Add avatar_path baseclass method for consistency. While making it simpler to add avatar urls in new season extensions, it also allows the avatar resource path to be changed in a single place if needed in future. * Avoid shadowing builtin `object`. * Add debug mode, refine bot user editing on season load. The changing of a bot's username and avatar is heavily ratelimited. While testing, restarting the bot and changing seasons is required, and hitting these limits are typical. Instead, when in debug mode, the avatar isn't set and only the nickname is changed to prevent unnecessary account edit requests. In the case that the rate limit is hit when not in debug mode, there's an added fallback to use the nickname instead. * Add cancel load_seasons task on SeasonManager un/reload. Previously the load_seasons task was loaded and looping forever. Even if the cog was unloaded for some reason, it would still be running. On loading the SeasonManager again, it would create a new load_seasons task, while the old one still existed. Adding the cancellation allows the task to end when the cog is unloaded or reloaded, and will help assist with live code changes during development at a later time where it's possible to reload this extension (perhaps when the pending bot core is implemented). * get_season_class helper, season class attribs, fix admin id Changes `get_season`'s date check to not initialise unwanted classes (to avoid needless loading of tasks which would otherwise cause unexpected behaviour). To do this, defining attributes of season classes have been moved from `__init__` as an instance variable, to the class variable level. This also results in `__init__` not needing to be defined for the `SeasonBase` class, and `super().__init__()` not needing to be called in individual season classes, making things cleaner/simpler for them. Adds a helper function for retrieving a season class and combines two unnecessarily separate if statements. Credits to @MarkKoz for the suggestions. Reverts the admin ID mistakenly changed in a previous commit. * Update bot/seasons/halloween/hacktoberstats.py Co-Authored-By: heavysaturn <[email protected]> * Update bot/seasons/halloween/halloween_facts.py Co-Authored-By: heavysaturn <[email protected]> * No more property in halloweenfacts * Changed all aliases to tuples * Made tokens a seperate namedtuple * Update bot/seasons/halloween/spookyavatar.py Co-Authored-By: heavysaturn <[email protected]>
* Adding Pale Man, fixing all flake8 issues, converting halloweenify to use ↵Gravatar Leon Sandøy2018-10-11-39/+0
| | | | aiohttp, fixing broken logging, ignoring irrelevant loggers, and turning the script into a valid module script.
* Merge branch 'master' into masterGravatar ninexball2018-10-08-0/+1
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| * Add Hacktoberfest user stats cog (#7)Gravatar sco12018-10-07-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initialize Hacktoberfest stats cog * Fix generated grammar, add temporary variables to shorten string gen * Code review modifications Adjust variable & function names to be more in line with PEP8's recommendations. Break API query URL into multiple parts to aid readability and customization Adjust command input to explicitly accept a username input rather than star packing & unpacking. d.py guards against too many inputs for us Change _getURL to _get_shortname and adjust documentation because we're not even doing what the function name and documentation said we were * Remove hardcoded response channel * Update prefixes Spoooooky * Swap emoji for unicode string 👻👻👻 * Change unicode ghost string to a friendlier ghost string See: Casper, the Friendly Ghost
* | Added basic logging to bot.pyGravatar ninexball2018-10-08-6/+22
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* Fix improper docstrings and comments.Gravatar Marko Kovačević2018-10-03-2/+3
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* Add some comments and docstrings documenting the code and replacing minor ↵Gravatar Marko Kovačević2018-10-02-4/+4
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* Implemented flake8 and a Discord Bot base.Gravatar Marko Kovačević2018-10-02-0/+21