| Commit message (Collapse) | Author | Age | Lines | ||
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| | * | | | | | | | | Set ayncio event loop to Selector on windows. | 2020-05-17 | -0/+6 | ||
| |/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Python 3.8 set the default asyncio event loop on windows to Proactor, which is not supported in aiodns. Co-authored-by: MarkKoz <[email protected]> | ||||
| | * / / / / / / | Show bot prefix in rich presence | 2020-05-08 | -1/+4 | ||
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | This emulates the main bot's message for consistency. | ||||
| | * | | | | | | F i x e d S p a c e | 2020-05-08 | -1/+1 | ||
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| | * | | | | | | Lint limit | 2020-05-07 | -1/+2 | ||
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| | * | | | | | | Updated Prefix and Website | 2020-05-07 | -3/+4 | ||
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| | * | | | | | Update halloweenify error message to make it more readable and restructure ↵ | 2020-05-11 | -6/+6 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | the flow | ||||
| | * | | | | | Handle staff users and DMs in the halloweenify cog | 2020-05-04 | -2/+17 | ||
| |/ / / / / | | | | | | | | | | | | | | | | The bot doesn't have enough rights to modify staff nicknames, and can't change it when it is invoked through DM neither. | ||||
| | * | | | | exit minesweeper early if DM disabled | 2020-05-04 | -11/+11 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | If user has DMs disabled then don't initialize board and don't start a game. | ||||
| | * | | | | update minesweeper dm error message | 2020-04-29 | -1/+1 | ||
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| | * | | | | handle disabled DMs when starting Minesweeper | 2020-04-26 | -5/+10 | ||
| |/ / / / | | | | | | | | | | | | | | | | | | | | | If the user trying to start Minesweeper has DMs disabled then warn him in the channel where the command was invoked. | ||||
| | * | | | 5/24 - bot utils - added encoding, and notes for persist | 2020-05-24 | -1/+4 | ||
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| | * | | | 5/24 - bot exts - updated writing with utf8 encoding | 2020-05-24 | -4/+4 | ||
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| | * | | | 5/19 - ext - set upen files encoding to utf8 for bots | 2020-05-19 | -14/+14 | ||
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| | * | | | 5/19 - bot | xmas, easter, evergreen - updated open statesments with ↵ | 2020-05-19 | -11/+11 | ||
| | | | | | | | | | | | | | | | | | explicit encoding | ||||
| | * | | | 5/19 - evergreen | triva - fixed utf-8 bugs for windows | 2020-05-19 | -1/+1 | ||
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| * | | | Merge pull request #400 from Numerlor/issue-command-dev-contrib | 2020-04-19 | -2/+3 | ||
| |\ \ \ | | | | | | | | | Allow issue command in dev-contrib channel | ||||
| | * | | | Fix import order | 2020-04-19 | -1/+1 | ||
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| | * | | | Allow issue command in #dev-contrib | 2020-04-19 | -2/+2 | ||
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| | * | | | Add #dev-contrib to channel constants | 2020-04-19 | -0/+1 | ||
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| * | | | Merge pull request #395 from python-discord/wait-until-guild-ready | 2020-04-16 | -11/+48 | ||
| |\ \ \ | | | | | | | | | Wait until guild ready | ||||
| | * \ \ | Merge branch 'master' into wait-until-guild-ready | 2020-04-16 | -3/+29 | ||
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| | * | | | Transition towards `wait_until_guild_available` use | 2020-04-04 | -11/+14 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | All calls to `wait_until_ready` are replaced with the new event. To help with static analysis, we annotate `bot` attrs as instances of our custom SeasonalBot class where necessary. | ||||
| | * | | | Add `wait_until_guild_available` coroutine | 2020-04-04 | -0/+34 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See docstring for explanation & comparison to the `on_ready` event. This is taken from the Python bot repository. Originally implemented by Mark. The `on_guild_available` callback was adapted and simplified from the original implementation, as with Sentry in place, it is believed that dispatching an error webhook is unnecessary. Co-authored-by: MarkKoz <[email protected]> | ||||
| | | * | | Tictactoe: Use __str__ instead custom display method for user/AI name display | 2020-09-24 | -6/+6 | ||
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| | | * | Merge remote-tracking branch 'origin/tic-tac-toe' into tic-tac-toe | 2020-04-13 | -3/+29 | ||
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| | | | * | Merge branch 'master' into tic-tac-toe | 2020-04-12 | -3/+29 | ||
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| * | | | | Merge pull request #396 from ks129/keyerrors-fix | 2020-04-08 | -3/+29 | ||
| |\ \ \ \ | |/ / / |/| | | | | | | | * Add error handling for invalid APOD dates * Add error handling for non-existent minesweeper games | ||||
| | * | | | (Error Handler): Added `UserNotPlayingError` catching to error handler. | 2020-04-08 | -1/+5 | ||
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| | * | | | (Minesweeper): Moved `UserNotPlayingError` to `bot.utils.exceptions`, ↵ | 2020-04-08 | -14/+7 | ||
| | | | | | | | | | | | | | | | | | removed definition in extensions. Removed custom error handler. | ||||
| | * | | | (Minesweeper): Added raising `UserNotPlayingError`, attached flag command to ↵ | 2020-04-08 | -0/+7 | ||
| | | | | | | | | | | | | | | | | | error handler. | ||||
| | * | | | (Minesweeper): Renamed user not playing error handler, changed `error` type ↵ | 2020-04-08 | -2/+2 | ||
| | | | | | | | | | | | | | | | | | hint from `typing.Any` to `Exception`, changed handling `KeyError` to handling `UserNotPlayingError`. | ||||
| | * | | | (Minesweeper): Created new exception `UserNotPlayingError`. | 2020-04-08 | -0/+6 | ||
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| | * | | | (Minesweeper): Reverted KeyError catching in reveal command, made error ↵ | 2020-04-07 | -5/+8 | ||
| | | | | | | | | | | | | | | | | | handler that catch it instead and attached reveal and end command to it. | ||||
| | * | | | (Space): Moved APOD command min date to constant, made changes in error ↵ | 2020-04-07 | -3/+5 | ||
| | | | | | | | | | | | | | | | | | message when date is going out of range. | ||||
| | * | | | (Space): Fixed formatting of try-except block. | 2020-04-06 | -5/+7 | ||
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| | * | | | (Space): Added check is date in range 16th June 1995 and today. | 2020-04-06 | -1/+6 | ||
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| | * | | | (Minesweeper): Added try-except block to reveal command. | 2020-04-06 | -1/+5 | ||
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| | * | | (TicTacToe): Applied `Player.display()` and `AI.display()` to cog and `Game` ↵ | 2020-04-13 | -8/+4 | ||
| | | | | | | | | | | | | | class. | ||||
| | * | | (TicTacToe): Created new helper functions `display` to `Player` and `AI` ↵ | 2020-04-13 | -0/+8 | ||
| | |/ | | | | | | | class to avoid `if` checks in strings. | ||||
| | * | (TicTacToe): Setting winning as priority in AI instead blocking opponent. | 2020-04-12 | -1/+1 | ||
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| | * | (TicTacToe): Implemented AI to game and cog. | 2020-04-12 | -28/+54 | ||
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| | * | (TicTacToe): Created `AI` class for Tic Tac Toe against computer playing. | 2020-04-12 | -0/+47 | ||
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| | * | (TicTacToe): Created command to show game information `tictactoe history ↵ | 2020-04-09 | -0/+10 | ||
| | | | | | | | | | show <game_id>`. | ||||
| | * | (TicTacToe): Added way to send board to custom channel in `Game.send_board`. | 2020-04-09 | -1/+3 | ||
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| | * | (TicTacToe): Added new variable to `Game` class: `canceled`, applied it's ↵ | 2020-04-09 | -2/+24 | ||
| | | | | | | | | | changes and created new `tictactoe history` command. | ||||
| | * | (TicTacToe): Added loser and winner attaching to `Game.play` winning handling. | 2020-04-09 | -0/+2 | ||
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| | * | (TicTacToe): Added check that don't allow you to play against yourself to ↵ | 2020-04-09 | -0/+3 | ||
| | | | | | | | | | `tictactoe` command. | ||||
| | * | (TicTacToe): Removed unnecessary variable `channel` from `Game`. | 2020-04-09 | -3/+1 | ||
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| | * | (TicTacToe): Added winner check to `Game.play`. | 2020-04-09 | -0/+5 | ||
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| | * | (TicTacToe): Created helper function `Game.check_for_win`. | 2020-04-09 | -0/+18 | ||
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