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| * | | | | | | | Set ayncio event loop to Selector on windows.Gravatar Numerlor2020-05-17-0/+6
|/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Python 3.8 set the default asyncio event loop on windows to Proactor, which is not supported in aiodns. Co-authored-by: MarkKoz <[email protected]>
| * / / / / / / Show bot prefix in rich presenceGravatar kwzrd2020-05-08-1/+4
|/ / / / / / / | | | | | | | | | | | | | | | | | | | | | This emulates the main bot's message for consistency.
| * | | | | | F i x e d S p a c eGravatar DuckMasterAl2020-05-08-1/+1
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| * | | | | | Lint limitGravatar DuckMasterAl2020-05-07-1/+2
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| * | | | | | Updated Prefix and WebsiteGravatar DuckMasterAl2020-05-07-3/+4
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| * | | | | Update halloweenify error message to make it more readable and restructure ↵Gravatar Matteo Bertucci2020-05-11-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | the flow
| * | | | | Handle staff users and DMs in the halloweenify cogGravatar Matteo Bertucci2020-05-04-2/+17
|/ / / / / | | | | | | | | | | | | | | | The bot doesn't have enough rights to modify staff nicknames, and can't change it when it is invoked through DM neither.
| * | | | exit minesweeper early if DM disabledGravatar Serban Constantin2020-05-04-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | If user has DMs disabled then don't initialize board and don't start a game.
| * | | | update minesweeper dm error messageGravatar Serban Constantin2020-04-29-1/+1
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| * | | | handle disabled DMs when starting MinesweeperGravatar Serban Constantin2020-04-26-5/+10
|/ / / / | | | | | | | | | | | | | | | | | | | | If the user trying to start Minesweeper has DMs disabled then warn him in the channel where the command was invoked.
| * | | 5/24 - bot utils - added encoding, and notes for persistGravatar jodth072020-05-24-1/+4
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| * | | 5/24 - bot exts - updated writing with utf8 encodingGravatar jodth072020-05-24-4/+4
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| * | | 5/19 - ext - set upen files encoding to utf8 for botsGravatar jodth072020-05-19-14/+14
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| * | | 5/19 - bot | xmas, easter, evergreen - updated open statesments with ↵Gravatar jodth072020-05-19-11/+11
| | | | | | | | | | | | | | | | explicit encoding
| * | | 5/19 - evergreen | triva - fixed utf-8 bugs for windowsGravatar jodth072020-05-19-1/+1
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* | | Merge pull request #400 from Numerlor/issue-command-dev-contribGravatar Joseph2020-04-19-2/+3
|\ \ \ | | | | | | | | Allow issue command in dev-contrib channel
| * | | Fix import orderGravatar Numerlor2020-04-19-1/+1
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| * | | Allow issue command in #dev-contribGravatar Numerlor2020-04-19-2/+2
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| * | | Add #dev-contrib to channel constantsGravatar Numerlor2020-04-19-0/+1
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* | | Merge pull request #395 from python-discord/wait-until-guild-readyGravatar Mark2020-04-16-11/+48
|\ \ \ | | | | | | | | Wait until guild ready
| * \ \ Merge branch 'master' into wait-until-guild-readyGravatar Mark2020-04-16-3/+29
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| * | | Transition towards `wait_until_guild_available` useGravatar kwzrd2020-04-04-11/+14
| | | | | | | | | | | | | | | | | | | | | | | | All calls to `wait_until_ready` are replaced with the new event. To help with static analysis, we annotate `bot` attrs as instances of our custom SeasonalBot class where necessary.
| * | | Add `wait_until_guild_available` coroutineGravatar kwzrd2020-04-04-0/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See docstring for explanation & comparison to the `on_ready` event. This is taken from the Python bot repository. Originally implemented by Mark. The `on_guild_available` callback was adapted and simplified from the original implementation, as with Sentry in place, it is believed that dispatching an error webhook is unnecessary. Co-authored-by: MarkKoz <[email protected]>
| | * | Tictactoe: Use __str__ instead custom display method for user/AI name displayGravatar ks1292020-09-24-6/+6
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| | * Merge remote-tracking branch 'origin/tic-tac-toe' into tic-tac-toeGravatar ks1292020-04-13-3/+29
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| | | * Merge branch 'master' into tic-tac-toeGravatar ks1292020-04-12-3/+29
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* | | | Merge pull request #396 from ks129/keyerrors-fixGravatar kwzrd2020-04-08-3/+29
|\ \ \ \ | |/ / / |/| | | | | | | * Add error handling for invalid APOD dates * Add error handling for non-existent minesweeper games
| * | | (Error Handler): Added `UserNotPlayingError` catching to error handler.Gravatar ks1292020-04-08-1/+5
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| * | | (Minesweeper): Moved `UserNotPlayingError` to `bot.utils.exceptions`, ↵Gravatar ks1292020-04-08-14/+7
| | | | | | | | | | | | | | | | removed definition in extensions. Removed custom error handler.
| * | | (Minesweeper): Added raising `UserNotPlayingError`, attached flag command to ↵Gravatar ks1292020-04-08-0/+7
| | | | | | | | | | | | | | | | error handler.
| * | | (Minesweeper): Renamed user not playing error handler, changed `error` type ↵Gravatar ks1292020-04-08-2/+2
| | | | | | | | | | | | | | | | hint from `typing.Any` to `Exception`, changed handling `KeyError` to handling `UserNotPlayingError`.
| * | | (Minesweeper): Created new exception `UserNotPlayingError`.Gravatar ks1292020-04-08-0/+6
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| * | | (Minesweeper): Reverted KeyError catching in reveal command, made error ↵Gravatar ks1292020-04-07-5/+8
| | | | | | | | | | | | | | | | handler that catch it instead and attached reveal and end command to it.
| * | | (Space): Moved APOD command min date to constant, made changes in error ↵Gravatar ks1292020-04-07-3/+5
| | | | | | | | | | | | | | | | message when date is going out of range.
| * | | (Space): Fixed formatting of try-except block.Gravatar ks1292020-04-06-5/+7
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| * | | (Space): Added check is date in range 16th June 1995 and today.Gravatar ks1292020-04-06-1/+6
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| * | | (Minesweeper): Added try-except block to reveal command.Gravatar ks1292020-04-06-1/+5
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| * | (TicTacToe): Applied `Player.display()` and `AI.display()` to cog and `Game` ↵Gravatar ks1292020-04-13-8/+4
| | | | | | | | | | | | class.
| * | (TicTacToe): Created new helper functions `display` to `Player` and `AI` ↵Gravatar ks1292020-04-13-0/+8
| |/ | | | | | | class to avoid `if` checks in strings.
| * (TicTacToe): Setting winning as priority in AI instead blocking opponent.Gravatar ks1292020-04-12-1/+1
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| * (TicTacToe): Implemented AI to game and cog.Gravatar ks1292020-04-12-28/+54
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| * (TicTacToe): Created `AI` class for Tic Tac Toe against computer playing.Gravatar ks1292020-04-12-0/+47
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| * (TicTacToe): Created command to show game information `tictactoe history ↵Gravatar ks1292020-04-09-0/+10
| | | | | | | | show <game_id>`.
| * (TicTacToe): Added way to send board to custom channel in `Game.send_board`.Gravatar ks1292020-04-09-1/+3
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| * (TicTacToe): Added new variable to `Game` class: `canceled`, applied it's ↵Gravatar ks1292020-04-09-2/+24
| | | | | | | | changes and created new `tictactoe history` command.
| * (TicTacToe): Added loser and winner attaching to `Game.play` winning handling.Gravatar ks1292020-04-09-0/+2
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| * (TicTacToe): Added check that don't allow you to play against yourself to ↵Gravatar ks1292020-04-09-0/+3
| | | | | | | | `tictactoe` command.
| * (TicTacToe): Removed unnecessary variable `channel` from `Game`.Gravatar ks1292020-04-09-3/+1
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| * (TicTacToe): Added winner check to `Game.play`.Gravatar ks1292020-04-09-0/+5
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| * (TicTacToe): Created helper function `Game.check_for_win`.Gravatar ks1292020-04-09-0/+18
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