diff options
Diffstat (limited to 'bot/bot.py')
| -rw-r--r-- | bot/bot.py | 47 | 
1 files changed, 43 insertions, 4 deletions
| @@ -10,7 +10,7 @@ from aiohttp import AsyncResolver, ClientSession, TCPConnector  from discord import DiscordException, Embed, Guild, User  from discord.ext import commands -from bot.constants import Channels, Client +from bot.constants import Channels, Client, MODERATION_ROLES  from bot.utils.decorators import mock_in_debug  log = logging.getLogger(__name__) @@ -44,6 +44,8 @@ class SeasonalBot(commands.Bot):          self.http_session = ClientSession(              connector=TCPConnector(resolver=AsyncResolver(), family=socket.AF_INET)          ) +        self._guild_available = asyncio.Event() +          self.loop.create_task(self.send_log("SeasonalBot", "Connected!"))      @property @@ -101,7 +103,7 @@ class SeasonalBot(commands.Bot):              return False          else: -            log.info(f"Asset successfully applied") +            log.info("Asset successfully applied")              return True      @mock_in_debug(return_value=True) @@ -149,7 +151,7 @@ class SeasonalBot(commands.Bot):      async def send_log(self, title: str, details: str = None, *, icon: str = None) -> None:          """Send an embed message to the devlog channel.""" -        await self.wait_until_ready() +        await self.wait_until_guild_available()          devlog = self.get_channel(Channels.devlog)          if not devlog: @@ -168,5 +170,42 @@ class SeasonalBot(commands.Bot):          await devlog.send(embed=embed) +    async def on_guild_available(self, guild: discord.Guild) -> None: +        """ +        Set the internal `_guild_available` event when PyDis guild becomes available. + +        If the cache appears to still be empty (no members, no channels, or no roles), the event +        will not be set. +        """ +        if guild.id != Client.guild: +            return + +        if not guild.roles or not guild.members or not guild.channels: +            log.warning("Guild available event was dispatched but the cache appears to still be empty!") +            return + +        self._guild_available.set() + +    async def on_guild_unavailable(self, guild: discord.Guild) -> None: +        """Clear the internal `_guild_available` event when PyDis guild becomes unavailable.""" +        if guild.id != Client.guild: +            return + +        self._guild_available.clear() + +    async def wait_until_guild_available(self) -> None: +        """ +        Wait until the PyDis guild becomes available (and the cache is ready). + +        The on_ready event is inadequate because it only waits 2 seconds for a GUILD_CREATE +        gateway event before giving up and thus not populating the cache for unavailable guilds. +        """ +        await self._guild_available.wait() + -bot = SeasonalBot(command_prefix=Client.prefix) +_allowed_roles = [discord.Object(id_) for id_ in MODERATION_ROLES] +bot = SeasonalBot( +    command_prefix=Client.prefix, +    activity=discord.Game(name=f"Commands: {Client.prefix}help"), +    allowed_mentions=discord.AllowedMentions(everyone=False, roles=_allowed_roles), +) | 
