diff options
| author | 2020-04-07 19:33:05 +0300 | |
|---|---|---|
| committer | 2020-04-07 19:33:05 +0300 | |
| commit | 7a7385bf222c24f78356ea46331ae5d4abddb65a (patch) | |
| tree | f44791902b78c67456b6a0c11226046d68edc90a /bot/exts | |
| parent | (TicTacToe): Moved checks to outside of class, created initial tic tac toe co... (diff) | |
(Constants, TicTacToe): Fixed number emojis contants, created helper function `send_board` to `Game` class.
Diffstat (limited to 'bot/exts')
| -rw-r--r-- | bot/exts/evergreen/tic_tac_toe.py | 23 | 
1 files changed, 21 insertions, 2 deletions
| diff --git a/bot/exts/evergreen/tic_tac_toe.py b/bot/exts/evergreen/tic_tac_toe.py index 1a906535..55bbb7be 100644 --- a/bot/exts/evergreen/tic_tac_toe.py +++ b/bot/exts/evergreen/tic_tac_toe.py @@ -28,6 +28,11 @@ class Game:          self.channel = channel          self.players = players          self.ctx = ctx +        self.board = [ +            [Emojis.number_emojis[1], Emojis.number_emojis[2], Emojis.number_emojis[3]], +            [Emojis.number_emojis[4], Emojis.number_emojis[5], Emojis.number_emojis[6]], +            [Emojis.number_emojis[7], Emojis.number_emojis[8], Emojis.number_emojis[9]] +        ]          self.current = self.players[0]          self.next = self.players[1] @@ -74,9 +79,18 @@ class Game:      async def add_reactions(self, msg: discord.Message) -> None:          """Add number emojis to message.""" -        for nr in Emojis.number_emojis: +        for nr in Emojis.number_emojis.values():              await msg.add_reaction(nr) +    async def send_board(self) -> discord.Message: +        """Send board and return it's message.""" +        msg = "" +        for line in self.board: +            msg += " ".join(line) +            msg += "\n" +        message = await self.ctx.send(msg) +        return message +  def is_channel_free() -> t.Callable:      """Check is channel where command will be invoked free.""" @@ -113,7 +127,12 @@ class TicTacToe(Cog):              ctx          )          self.games.append(game) -        await game.get_confirmation() +        confirmed, msg = await game.get_confirmation() + +        if not confirmed: +            if msg: +                await ctx.send(msg) +            return  def setup(bot: SeasonalBot) -> None: | 
